mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2024-11-29 09:35:39 +00:00
Added SPDX license identifiers to all source files.
This commit is contained in:
parent
1c831249da
commit
8db04c5fcb
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@ -5,7 +5,6 @@
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// Version and build information.
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//
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#pragma once
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#ifndef ES_APP_EMULATION_STATION_H
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#define ES_APP_EMULATION_STATION_H
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@ -1,4 +1,6 @@
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// FileFilterIndex.cpp
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//
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// Gamelist filters.
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@ -1,10 +1,11 @@
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// FileFilterIndex.h
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//
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// Gamelist filters.
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//
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#pragma once
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#ifndef ES_APP_FILE_FILTER_INDEX_H
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#define ES_APP_FILE_FILTER_INDEX_H
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// FileSorts.cpp
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//
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// Gamelist sorting functions.
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@ -1,15 +1,17 @@
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// FileSorts.h
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//
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// Gamelist sorting functions.
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// Actual sorting takes place in FileData.
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//
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#pragma once
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#ifndef ES_APP_FILE_SORTS_H
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#define ES_APP_FILE_SORTS_H
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#include "FileData.h"
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#include <vector>
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namespace FileSorts
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// Gamelist.cpp
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//
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// Parses and updates the gamelist.xml files.
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#include "Gamelist.h"
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#include <chrono>
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#include "utils/FileSystemUtil.h"
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#include "utils/StringUtil.h"
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#include "FileData.h"
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#include "Settings.h"
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#include "SystemData.h"
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#include <chrono>
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#include <pugixml.hpp>
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FileData* findOrCreateFile(SystemData* system, const std::string& path, FileType type)
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// Gamelist.h
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//
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// Parses and updates the gamelist.xml files.
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//
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#pragma once
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#ifndef ES_APP_GAME_LIST_H
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#define ES_APP_GAME_LIST_H
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// MetaData.cpp
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//
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// Static data for default metadata values as well as functions
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#include "utils/FileSystemUtil.h"
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#include "Log.h"
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#include <pugixml.hpp>
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MetaDataDecl gameDecls[] = {
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// MetaData.h
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//
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// Static data for default metadata values as well as functions
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// to read and write metadata from the gamelist files.
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//
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#pragma once
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#ifndef ES_APP_META_DATA_H
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#define ES_APP_META_DATA_H
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// PlatformId.cpp
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//
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// Index of all supported systems/platforms.
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// PlatformId.h
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//
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// Index of all supported systems/platforms.
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//
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#pragma once
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#ifndef ES_APP_PLATFORM_ID_H
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#define ES_APP_PLATFORM_ID_H
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#define ES_APP_SYSTEM_DATA_H
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#include "PlatformId.h"
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#include <algorithm>
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#include <memory>
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#include <string>
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#include "Sound.h"
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#include "SystemData.h"
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#include <unordered_map>
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#include <time.h>
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#include <unordered_map>
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#if defined(_WIN64)
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#include <cstring>
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#if defined(__APPLE__)
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//#error TODO: Not implemented for MacOS yet!!!
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#elif defined(__linux__)
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#include <unistd.h>
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#include <fcntl.h>
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#include <alsa/asoundlib.h>
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#include <fcntl.h>
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#include <unistd.h>
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#elif defined(_WIN64)
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#include <Windows.h>
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#include <endpointvolume.h>
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// GuiCollectionSystemsOptions.cpp
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//
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// User interface for the game collection settings.
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// GuiCollectionSystemsOptions.h
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//
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// User interface for the game collection settings.
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// Submenu to the GuiMenu main menu.
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//
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#pragma once
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#ifndef ES_APP_GUIS_GUI_COLLECTION_SYSTEM_OPTIONS_H
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#define ES_APP_GUIS_GUI_COLLECTION_SYSTEM_OPTIONS_H
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// GuiGameScraper.cpp
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//
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// Single game scraping user interface.
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// GuiGameScraper.h
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//
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// Single game scraping user interface.
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// GuiScraperSearch is called from here.
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//
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#pragma once
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#ifndef ES_APP_GUIS_GUI_GAME_SCRAPER_H
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#define ES_APP_GUIS_GUI_GAME_SCRAPER_H
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// GuiGamelistFilter.cpp
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//
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// User interface for the gamelist filters.
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// GuiGamelistFilter.h
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//
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// User interface for the gamelist filters.
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// Actual filter logic is covered by FileFilterIndex.
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//
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#pragma once
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#ifndef ES_APP_GUIS_GUI_GAME_LIST_FILTER_H
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#define ES_APP_GUIS_GUI_GAME_LIST_FILTER_H
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// GuiGeneralScreensaverOptions.cpp
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//
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// User interface for the screensaver options.
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// GuiGeneralScreensaverOptions.h
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//
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// User interface for the screensaver options.
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// Submenu to the GuiMenu main menu.
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//
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#pragma once
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#ifndef ES_APP_GUIS_GUI_GENERAL_SCREENSAVER_OPTIONS_H
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#define ES_APP_GUIS_GUI_GENERAL_SCREENSAVER_OPTIONS_H
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// GuiInfoPopup.cpp
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//
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// Popup window used for user notifications.
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// GuiInfoPopup.h
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//
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// Popup window used for user notifications.
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//
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#pragma once
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#ifndef ES_APP_GUIS_GUI_INFO_POPUP_H
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#define ES_APP_GUIS_GUI_INFO_POPUP_H
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// GuiMetaDataEd.cpp
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//
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// Game metadata edit user interface.
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// GuiMetaDataEd.h
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//
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// Game metadata edit user interface.
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// GuiScraperSearch.
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//
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#pragma once
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#ifndef ES_APP_GUIS_GUI_META_DATA_ED_H
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#define ES_APP_GUIS_GUI_META_DATA_ED_H
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// GuiScraperMenu.cpp
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//
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// Game media scraper, including settings as well as the scraping start button.
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// GuiScraperMenu.h
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//
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// Game media scraper, including settings as well as the scraping start button.
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// Will call GuiScraperMulti to perform the actual scraping.
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//
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#pragma once
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#ifndef ES_APP_GUIS_GUI_SCRAPER_MENU_H
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#define ES_APP_GUIS_GUI_SCRAPER_MENU_H
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// GuiScraperMulti.cpp
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//
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// Multiple game scraping user interface.
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// GuiScraperMulti.h
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//
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// Multiple game scraping user interface.
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// GuiScraperSearch is called from here.
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//
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#pragma once
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#ifndef ES_APP_GUIS_GUI_SCRAPER_MULTI_H
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#define ES_APP_GUIS_GUI_SCRAPER_MULTI_H
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// GuiScraperSearch.cpp
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//
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// User interface for the scraper where the user is able to see an overview
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// GuiScraperSearch.h
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//
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// User interface for the scraper where the user is able to see an overview
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// from GuiScraperMulti for multi-game scraping.
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//
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#pragma once
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#ifndef ES_APP_GUIS_GUI_SCRAPER_SEARCH_H
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#define ES_APP_GUIS_GUI_SCRAPER_SEARCH_H
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// GuiScreensaverOptions.cpp
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//
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// User interface template for the screensaver option GUIs.
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// GuiScreensaverOptions.h
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//
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// User interface template for the screensaver option GUIs.
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//
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#pragma once
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#ifndef ES_APP_GUIS_GUI_SCREENSAVER_OPTIONS_H
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#define ES_APP_GUIS_GUI_SCREENSAVER_OPTIONS_H
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// GuiSettings.cpp
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//
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// User interface template for a settings GUI.
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// GuiSettings.h
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//
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// User interface template for a settings GUI.
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//
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#pragma once
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#ifndef ES_APP_GUIS_GUI_SETTINGS_H
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#define ES_APP_GUIS_GUI_SETTINGS_H
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// GuiSlideshowScreensaverOptions.cpp
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//
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// User interface for the slideshow screensaver options.
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// GuiSlideshowScreensaverOptions.h
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//
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// User interface for the slideshow screensaver options.
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// Submenu to GuiGeneralScreensaverOptions.
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//
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#pragma once
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#ifndef ES_APP_GUIS_GUI_SLIDESHOW_SCREENSAVER_OPTIONS_H
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#define ES_APP_GUIS_GUI_SLIDESHOW_SCREENSAVER_OPTIONS_H
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// GuiVideoScreensaverOptions.cpp
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//
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// User interface for the video screensaver options.
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// GuiVideoScreensaverOptions.h
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//
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// User interface for the video screensaver options.
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// Submenu to GuiGeneralScreensaverOptions.
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//
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#pragma once
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#ifndef ES_APP_GUIS_GUI_VIDEO_SCREENSAVER_OPTIONS_H
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#define ES_APP_GUIS_GUI_VIDEO_SCREENSAVER_OPTIONS_H
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// GamesDBJSONScraper.cpp
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//
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// Functions specifically for scraping from thegamesdb.net
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// Called from Scraper.
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//
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#include <exception>
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#include <map>
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#include "scrapers/GamesDBJSONScraper.h"
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#include "scrapers/GamesDBJSONScraperResources.h"
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#include "utils/TimeUtil.h"
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#include "FileData.h"
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#include "Log.h"
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#include "MameNames.h"
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#include "PlatformId.h"
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#include "Settings.h"
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#include "SystemData.h"
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#include "MameNames.h"
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#include "utils/TimeUtil.h"
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#include <exception>
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#include <map>
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#include <pugixml.hpp>
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// When raspbian will get an up to date version of rapidjson we'll be
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// GamesDBJSONScraper.h
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//
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// Functions specifically for scraping from thegamesdb.net
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// Called from Scraper.
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//
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#pragma once
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#ifndef ES_APP_SCRAPERS_GAMES_DB_JSON_SCRAPER_H
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#define ES_APP_SCRAPERS_GAMES_DB_JSON_SCRAPER_H
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
|
||||
// GamesDBJSONScraperResources.cpp
|
||||
//
|
||||
// Functions specifically for scraping from thegamesdb.net
|
||||
|
@ -10,19 +12,19 @@
|
|||
// gamesdb_publishers.json
|
||||
//
|
||||
|
||||
#include "scrapers/GamesDBJSONScraperResources.h"
|
||||
|
||||
#include "utils/FileSystemUtil.h"
|
||||
#include "Log.h"
|
||||
|
||||
#include <rapidjson/document.h>
|
||||
#include <rapidjson/error/en.h>
|
||||
|
||||
#include <chrono>
|
||||
#include <fstream>
|
||||
#include <memory>
|
||||
#include <thread>
|
||||
|
||||
#include "Log.h"
|
||||
|
||||
#include "scrapers/GamesDBJSONScraperResources.h"
|
||||
#include "utils/FileSystemUtil.h"
|
||||
|
||||
#include <rapidjson/document.h>
|
||||
#include <rapidjson/error/en.h>
|
||||
|
||||
using namespace rapidjson;
|
||||
|
||||
namespace {
|
||||
|
|
|
@ -1,4 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// GamesDBJSONScraperResources.h
|
||||
//
|
||||
// Functions specifically for scraping from thegamesdb.net
|
||||
|
@ -10,17 +12,16 @@
|
|||
// gamesdb_publishers.json
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#ifndef ES_APP_SCRAPERS_GAMES_DB_JSON_SCRAPER_RESOURCES_H
|
||||
#define ES_APP_SCRAPERS_GAMES_DB_JSON_SCRAPER_RESOURCES_H
|
||||
|
||||
#include "HttpReq.h"
|
||||
|
||||
#include <fstream>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
|
||||
#include "HttpReq.h"
|
||||
|
||||
struct TheGamesDBJSONRequestResources {
|
||||
TheGamesDBJSONRequestResources() = default;
|
||||
|
||||
|
|
|
@ -1,4 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// Scraper.cpp
|
||||
//
|
||||
// Main scraper logic.
|
||||
|
|
|
@ -1,4 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// Scraper.h
|
||||
//
|
||||
// Main scraper logic.
|
||||
|
@ -6,18 +8,18 @@
|
|||
// Calls either GamesDBJSONScraper or ScreenScraper.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#ifndef ES_APP_SCRAPERS_SCRAPER_H
|
||||
#define ES_APP_SCRAPERS_SCRAPER_H
|
||||
|
||||
#include "AsyncHandle.h"
|
||||
#include "HttpReq.h"
|
||||
#include "MetaData.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <queue>
|
||||
#include <utility>
|
||||
#include <assert.h>
|
||||
|
||||
#define MAX_SCRAPER_RESULTS 7
|
||||
|
||||
|
|
|
@ -1,4 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// ScreenScraper.cpp
|
||||
//
|
||||
// Functions specifically for scraping from screenscraper.fr
|
||||
|
|
|
@ -1,11 +1,12 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// ScreenScraper.h
|
||||
//
|
||||
// Functions specifically for scraping from screenscraper.fr
|
||||
// Called from Scraper.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#ifndef ES_APP_SCRAPERS_SCREEN_SCRAPER_H
|
||||
#define ES_APP_SCRAPERS_SCREEN_SCRAPER_H
|
||||
|
||||
|
|
|
@ -10,8 +10,8 @@
|
|||
#ifndef ES_APP_VIEWS_UI_MODE_CONTROLLER_H
|
||||
#define ES_APP_VIEWS_UI_MODE_CONTROLLER_H
|
||||
|
||||
#include <vector>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
class FileData;
|
||||
class InputConfig;
|
||||
|
|
|
@ -1,10 +1,11 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// AsyncHandle.h
|
||||
//
|
||||
// Asynchronous operations used by GuiScraperSearch and Scraper.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#ifndef ES_CORE_ASYNC_HANDLE_H
|
||||
#define ES_CORE_ASYNC_HANDLE_H
|
||||
|
||||
|
|
|
@ -1,4 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// AudioManager.cpp
|
||||
//
|
||||
// Low-level audio functions (using SDL2).
|
||||
|
|
|
@ -1,15 +1,15 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// AudioManager.h
|
||||
//
|
||||
// Low-level audio functions (using SDL2).
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#ifndef ES_CORE_AUDIO_MANAGER_H
|
||||
#define ES_CORE_AUDIO_MANAGER_H
|
||||
|
||||
#include <SDL2/SDL_audio.h>
|
||||
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
|
|
|
@ -1,7 +1,9 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// CECInput.cpp
|
||||
//
|
||||
// CEC (Consumer Electronics Control).
|
||||
// CEC (Consumer Electronics Control) input.
|
||||
//
|
||||
|
||||
#include "CECInput.h"
|
||||
|
|
|
@ -1,10 +1,11 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// CECInput.h
|
||||
//
|
||||
// CEC (Consumer Electronics Control).
|
||||
// CEC (Consumer Electronics Control) input.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#ifndef ES_CORE_CECINPUT_H
|
||||
#define ES_CORE_CECINPUT_H
|
||||
|
||||
|
|
|
@ -1,10 +1,11 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// HelpPrompt.h
|
||||
//
|
||||
// Definition of the pair used by help prompts to display a button and its mapped function.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#ifndef ES_CORE_HELP_PROMPT_H
|
||||
#define ES_CORE_HELP_PROMPT_H
|
||||
|
||||
|
|
|
@ -1,4 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// HelpStyle.cpp
|
||||
//
|
||||
// Style (default colors, position and origin) for the help system.
|
||||
|
|
|
@ -1,15 +1,17 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// HelpStyle.h
|
||||
//
|
||||
// Style (default colors, position and origin) for the help system.
|
||||
// Also theme handling.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#ifndef ES_CORE_HELP_STYLE_H
|
||||
#define ES_CORE_HELP_STYLE_H
|
||||
|
||||
#include "math/Vector2f.h"
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
|
||||
|
|
|
@ -1,4 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// HttpReq.cpp
|
||||
//
|
||||
// HTTP request functions.
|
||||
|
|
|
@ -1,4 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// HttpReq.h
|
||||
//
|
||||
// HTTP request functions.
|
||||
|
@ -6,7 +8,6 @@
|
|||
// ScreenScraper to download game information and media files.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#ifndef ES_CORE_HTTP_REQ_H
|
||||
#define ES_CORE_HTTP_REQ_H
|
||||
|
||||
|
|
|
@ -1,4 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// ImageIO.cpp
|
||||
//
|
||||
// Image I/O functions.
|
||||
|
@ -7,6 +9,7 @@
|
|||
#include "ImageIO.h"
|
||||
|
||||
#include "Log.h"
|
||||
|
||||
#include <FreeImage.h>
|
||||
#include <string.h>
|
||||
|
||||
|
|
|
@ -1,10 +1,11 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// ImageIO.h
|
||||
//
|
||||
// Image I/O functions.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#ifndef ES_CORE_IMAGE_IO
|
||||
#define ES_CORE_IMAGE_IO
|
||||
|
||||
|
|
|
@ -1,4 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// InputConfig.cpp
|
||||
//
|
||||
// Input device configuration functions.
|
||||
|
|
|
@ -1,10 +1,11 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// InputConfig.h
|
||||
//
|
||||
// Input device configuration functions.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#ifndef ES_CORE_INPUT_CONFIG_H
|
||||
#define ES_CORE_INPUT_CONFIG_H
|
||||
|
||||
|
|
|
@ -1,4 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// InputManager.cpp
|
||||
//
|
||||
// Low-level input handling.
|
||||
|
@ -17,9 +19,9 @@
|
|||
#include "Window.h"
|
||||
|
||||
#include <SDL2/SDL.h>
|
||||
#include <pugixml.hpp>
|
||||
#include <assert.h>
|
||||
#include <iostream>
|
||||
#include <pugixml.hpp>
|
||||
|
||||
#define KEYBOARD_GUID_STRING "-1"
|
||||
#define CEC_GUID_STRING "-2"
|
||||
|
|
|
@ -1,4 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// InputManager.h
|
||||
//
|
||||
// Low-level input handling.
|
||||
|
@ -6,7 +8,6 @@
|
|||
// Reads and writes the es_input.cfg configuration file.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#ifndef ES_CORE_INPUT_MANAGER_H
|
||||
#define ES_CORE_INPUT_MANAGER_H
|
||||
|
||||
|
|
|
@ -1,4 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// Log.cpp
|
||||
//
|
||||
// Log handling.
|
||||
|
@ -10,9 +12,9 @@
|
|||
#include "utils/StringUtil.h"
|
||||
#include "Platform.h"
|
||||
|
||||
#include <fstream>
|
||||
#include <iostream>
|
||||
#include <iomanip>
|
||||
#include <fstream>
|
||||
|
||||
LogLevel Log::reportingLevel = LogInfo;
|
||||
std::ofstream file;
|
||||
|
|
|
@ -1,15 +1,16 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// Log.h
|
||||
//
|
||||
// Log handling.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#ifndef ES_CORE_LOG_H
|
||||
#define ES_CORE_LOG_H
|
||||
|
||||
#include <sstream>
|
||||
#include <map>
|
||||
#include <sstream>
|
||||
|
||||
#define LOG(level) \
|
||||
if (level > Log::getReportingLevel()); \
|
||||
|
|
|
@ -1,4 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// MameNames.cpp
|
||||
//
|
||||
// Provides expanded game names based on short MAME name arguments. Also contains
|
||||
|
@ -13,6 +15,7 @@
|
|||
#include "utils/FileSystemUtil.h"
|
||||
#include "utils/StringUtil.h"
|
||||
#include "Log.h"
|
||||
|
||||
#include <pugixml.hpp>
|
||||
#include <string.h>
|
||||
|
||||
|
|
|
@ -1,4 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// MameNames.h
|
||||
//
|
||||
// Provides expanded game names based on short MAME name arguments. Also contains
|
||||
|
@ -7,7 +9,6 @@
|
|||
// as the files mamebioses.xml, mamedevices.xml and mamenames.xml.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#ifndef ES_CORE_MAMENAMES_H
|
||||
#define ES_CORE_MAMENAMES_H
|
||||
|
||||
|
|
|
@ -1,4 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// PowerSaver.cpp
|
||||
//
|
||||
// Power saving functions.
|
||||
|
|
|
@ -1,10 +1,11 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// PowerSaver.h
|
||||
//
|
||||
// Power saving functions.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#ifndef ES_CORE_POWER_SAVER_H
|
||||
#define ES_CORE_POWER_SAVER_H
|
||||
|
||||
|
|
|
@ -1,4 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// Scripting.cpp
|
||||
//
|
||||
// Executes custom scripts for various events in EmulationStation.
|
||||
|
|
|
@ -1,4 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// Scripting.h
|
||||
//
|
||||
// Executes custom scripts for various events in EmulationStation.
|
||||
|
@ -10,7 +12,6 @@
|
|||
// $HOME/.emulationstation/scripts/game-start/ will be executed.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#ifndef ES_CORE_SCRIPTING_H
|
||||
#define ES_CORE_SCRIPTING_H
|
||||
|
||||
|
|
|
@ -1,4 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// Settings.cpp
|
||||
//
|
||||
// Functions to read from and write to the configuration file es_settings.cfg.
|
||||
|
@ -10,11 +12,11 @@
|
|||
#include "utils/FileSystemUtil.h"
|
||||
#include "utils/StringUtil.h"
|
||||
#include "Log.h"
|
||||
#include "Scripting.h"
|
||||
#include "Platform.h"
|
||||
#include "Scripting.h"
|
||||
|
||||
#include <pugixml.hpp>
|
||||
#include <algorithm>
|
||||
#include <pugixml.hpp>
|
||||
#include <vector>
|
||||
|
||||
Settings* Settings::sInstance = nullptr;
|
||||
|
|
|
@ -1,11 +1,12 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// Settings.h
|
||||
//
|
||||
// Functions to read from and write to the configuration file es_settings.cfg.
|
||||
// The default values for the application settings are defined here as well.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#ifndef ES_CORE_SETTINGS_H
|
||||
#define ES_CORE_SETTINGS_H
|
||||
|
||||
|
|
|
@ -1,4 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// Sound.cpp
|
||||
//
|
||||
// Higher-level audio functions.
|
||||
|
|
|
@ -1,11 +1,12 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// Sound.h
|
||||
//
|
||||
// Higher-level audio functions.
|
||||
// Reading theme sound setings, playing audio samples etc.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#ifndef ES_CORE_SOUND_H
|
||||
#define ES_CORE_SOUND_H
|
||||
|
||||
|
|
|
@ -1,4 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// ThemeData.cpp
|
||||
//
|
||||
// Finds available themes on the file system and loads these,
|
||||
|
@ -15,8 +17,9 @@
|
|||
#include "Log.h"
|
||||
#include "Platform.h"
|
||||
#include "Settings.h"
|
||||
#include <pugixml.hpp>
|
||||
|
||||
#include <algorithm>
|
||||
#include <pugixml.hpp>
|
||||
|
||||
std::vector<std::string> ThemeData::sSupportedViews {
|
||||
{ "all" }, { "system" }, { "basic" }, { "detailed" }, { "grid" }, { "video" } };
|
||||
|
|
|
@ -1,4 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// ThemeData.h
|
||||
//
|
||||
// Finds available themes on the file system and loads these,
|
||||
|
@ -6,7 +8,6 @@
|
|||
// (includes, features, variables, views, elements).
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#ifndef ES_CORE_THEME_DATA_H
|
||||
#define ES_CORE_THEME_DATA_H
|
||||
|
||||
|
|
|
@ -1,10 +1,11 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// Animation.h
|
||||
//
|
||||
// Animation base class.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#ifndef ES_CORE_ANIMATIONS_ANIMATION_H
|
||||
#define ES_CORE_ANIMATIONS_ANIMATION_H
|
||||
|
||||
|
|
|
@ -1,4 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// AnimationController.cpp
|
||||
//
|
||||
// Basic animation controls.
|
||||
|
|
|
@ -1,10 +1,11 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// AnimationController.h
|
||||
//
|
||||
// Basic animation controls.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#ifndef ES_CORE_ANIMATIONS_ANIMATION_CONTROLLER_H
|
||||
#define ES_CORE_ANIMATIONS_ANIMATION_CONTROLLER_H
|
||||
|
||||
|
|
|
@ -1,10 +1,11 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// LambdaAnimation.h
|
||||
//
|
||||
// Basic animation controls, to be used in lambda expressions.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#ifndef ES_CORE_ANIMATIONS_LAMBDA_ANIMATION_H
|
||||
#define ES_CORE_ANIMATIONS_LAMBDA_ANIMATION_H
|
||||
|
||||
|
|
|
@ -1,4 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// AnimatedImageComponent.cpp
|
||||
//
|
||||
// Creates animation from multiple images files.
|
||||
|
|
|
@ -1,10 +1,11 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// AnimatedImageComponent.h
|
||||
//
|
||||
// Creates animation from multiple images files.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#ifndef ES_CORE_COMPONENTS_ANIMATED_IMAGE_COMPONENT_H
|
||||
#define ES_CORE_COMPONENTS_ANIMATED_IMAGE_COMPONENT_H
|
||||
|
||||
|
|
|
@ -1,4 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// BusyComponent.cpp
|
||||
//
|
||||
// Animated busy indicator.
|
||||
|
|
|
@ -1,10 +1,11 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// BusyComponent.h
|
||||
//
|
||||
// Animated busy indicator.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#ifndef ES_CORE_COMPONENTS_BUSY_COMPONENT_H
|
||||
#define ES_CORE_COMPONENTS_BUSY_COMPONENT_H
|
||||
|
||||
|
|
|
@ -1,4 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// ButtonComponent.cpp
|
||||
//
|
||||
// Basic on/off button.
|
||||
|
|
|
@ -1,10 +1,11 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// ButtonComponent.h
|
||||
//
|
||||
// Basic on/off button.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#ifndef ES_CORE_COMPONENTS_BUTTON_COMPONENT_H
|
||||
#define ES_CORE_COMPONENTS_BUTTON_COMPONENT_H
|
||||
|
||||
|
|
|
@ -1,4 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// ComponentGrid.cpp
|
||||
//
|
||||
// Provides basic layout of components in an X*Y grid.
|
||||
|
|
|
@ -1,10 +1,11 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// ComponentGrid.h
|
||||
//
|
||||
// Provides basic layout of components in an X*Y grid.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#ifndef ES_CORE_COMPONENTS_COMPONENT_GRID_H
|
||||
#define ES_CORE_COMPONENTS_COMPONENT_GRID_H
|
||||
|
||||
|
|
|
@ -1,4 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// ComponentList.cpp
|
||||
//
|
||||
// Used to lay out and navigate lists in GUI menus.
|
||||
|
|
|
@ -1,10 +1,11 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// ComponentList.h
|
||||
//
|
||||
// Used to lay out and navigate lists in GUI menus.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#ifndef ES_CORE_COMPONENTS_COMPONENT_LIST_H
|
||||
#define ES_CORE_COMPONENTS_COMPONENT_LIST_H
|
||||
|
||||
|
|
|
@ -1,4 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// DateTimeComponent.cpp
|
||||
//
|
||||
// Provides the date and time, in absolute (actual date) or relative
|
||||
|
|
|
@ -1,4 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// DateTimeComponent.h
|
||||
//
|
||||
// Provides the date and time, in absolute (actual date) or relative
|
||||
|
@ -6,7 +8,6 @@
|
|||
// Used by the gamelist views.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#ifndef ES_CORE_COMPONENTS_DATE_TIME_COMPONENT_H
|
||||
#define ES_CORE_COMPONENTS_DATE_TIME_COMPONENT_H
|
||||
|
||||
|
|
|
@ -1,4 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// DateTimeEditComponent.cpp
|
||||
//
|
||||
// Date and time edit component.
|
||||
|
|
|
@ -1,10 +1,11 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// DateTimeEditComponent.h
|
||||
//
|
||||
// Date and time edit component.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#ifndef ES_CORE_COMPONENTS_DATE_TIME_EDIT_COMPONENT_H
|
||||
#define ES_CORE_COMPONENTS_DATE_TIME_EDIT_COMPONENT_H
|
||||
|
||||
|
|
|
@ -1,4 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// GridTileComponent.cpp
|
||||
//
|
||||
// X*Y grid.
|
||||
|
|
|
@ -1,15 +1,16 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// GridTileComponent.h
|
||||
//
|
||||
// X*Y grid.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#ifndef ES_CORE_COMPONENTS_GRID_TILE_COMPONENT_H
|
||||
#define ES_CORE_COMPONENTS_GRID_TILE_COMPONENT_H
|
||||
|
||||
#include "NinePatchComponent.h"
|
||||
#include "ImageComponent.h"
|
||||
#include "NinePatchComponent.h"
|
||||
|
||||
struct GridTileProperties {
|
||||
Vector2f mSize;
|
||||
|
|
|
@ -1,4 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// HelpComponent.cpp
|
||||
//
|
||||
// Help information in icon and text pairs.
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show more
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Reference in a new issue