From 8db3b59258773dd1f9af1b6440ff3ba5515e981a Mon Sep 17 00:00:00 2001 From: Leon Styhre Date: Sun, 16 Mar 2025 21:36:37 +0100 Subject: [PATCH] The launch sound is now always stopped when returning to ES-DE after a game launch --- es-app/src/views/ViewController.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/es-app/src/views/ViewController.cpp b/es-app/src/views/ViewController.cpp index c7977bf78..e2802ad0d 100644 --- a/es-app/src/views/ViewController.cpp +++ b/es-app/src/views/ViewController.cpp @@ -1061,6 +1061,7 @@ void ViewController::launch(FileData* game) // During this time period, all user input is blocked. setAnimation(new LambdaAnimation([](float t) {}, duration), 0, [this, game] { game->launchGame(); + AudioManager::getInstance().stop(); // If the launch screen is disabled then this will do nothing. mWindow->closeLaunchScreen(); onFileChanged(game, true);