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Fixed additional issue with folder updates and gamelist sorting.
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@ -359,22 +359,19 @@ void GuiMetaDataEd::save()
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// Enter game in index.
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mScraperParams.system->getIndex()->addToIndex(mScraperParams.game);
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// If it's a folder that has been updated, we need to manually sort the gamelist
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// as CollectionSystemManager ignores folders.
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if (mScraperParams.game->getType() == FOLDER)
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mScraperParams.system->sortSystem(false);
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if (mSavedCallback)
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mSavedCallback();
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// Update respective Collection Entries.
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CollectionSystemManager::get()->refreshCollectionSystems(mScraperParams.game);
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// If it's a folder that has been updated, we need to manually sort and reload the
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// gamelist as CollectionSystemManager ignores folders.
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if (mScraperParams.game->getType() == FOLDER) {
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FileData* systemRoot = mScraperParams.system->getRootFolder();
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systemRoot->sort(systemRoot->getSortTypeFromString(systemRoot->getSortTypeString()),
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Settings::getInstance()->getBool("FavoritesFirst"));
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ViewController::get()->reloadGameListView(mScraperParams.system);
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}
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mScraperParams.system->onMetaDataSavePoint();
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// Make sure that the cached background is updated to reflect any possible visible
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// changes to the gamelist (e.g. the game name).
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mWindow->invalidateCachedBackground();
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