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Documentation update.
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@ -33,6 +33,7 @@
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* Added CPCemu standalone as an alternative emulator for the amstradcpc system
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* Added CPCemu standalone as an alternative emulator for the amstradcpc system
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* Added MAME standalone as an alternative emulator for the gx4000 system
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* Added MAME standalone as an alternative emulator for the gx4000 system
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* Added the .bin file extension to the gx4000 system
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* Added the .bin file extension to the gx4000 system
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* Added the .m3u file extension to the pcfx system
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* Removed the .7z and .zip file extensions from the 3do system
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* Removed the .7z and .zip file extensions from the 3do system
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* (Linux) Added Flatpak support for Mednafen using the Mednaffe package
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* (Linux) Added Flatpak support for Mednafen using the Mednaffe package
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* (Linux) Added Flatpak support for Solarus using the Solarus Launcher package
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* (Linux) Added Flatpak support for Solarus using the Solarus Launcher package
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@ -94,6 +95,7 @@
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* Added scraping of fan art and updated the media viewer to display these images
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* Added scraping of fan art and updated the media viewer to display these images
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* Added scraping of box back covers when using TheGamesDB
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* Added scraping of box back covers when using TheGamesDB
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* If a wheel (marquee) image on ScreenScraper falls back to another region, then the wheel-hd image is now used instead if it matches the set region
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* If a wheel (marquee) image on ScreenScraper falls back to another region, then the wheel-hd image is now used instead if it matches the set region
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* Added a ScreenScraper-specific option to remove dots from game name searches when using the multi-scraper in automatic mode
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* Moved the option "Scrape actual folders" higher up in the scraper options menu
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* Moved the option "Scrape actual folders" higher up in the scraper options menu
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* Added the ability to set a manual sortname specifically for custom collections using the metadata editor
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* Added the ability to set a manual sortname specifically for custom collections using the metadata editor
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* When scraping in semi-automatic mode, horizontal scrolling of long game names are no longer reset when automatically selecting the result
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* When scraping in semi-automatic mode, horizontal scrolling of long game names are no longer reset when automatically selecting the result
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@ -132,6 +134,7 @@
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* Added the properties "itemsBeforeCenter" and "itemsAfterCenter" to define entries for carousels of the wheel type
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* Added the properties "itemsBeforeCenter" and "itemsAfterCenter" to define entries for carousels of the wheel type
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* Added a wheelHorizontalAlignment property for aligning the carousel within the overall element area (horizontal/vertical wheel only)
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* Added a wheelHorizontalAlignment property for aligning the carousel within the overall element area (horizontal/vertical wheel only)
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* Added reflections support to the carousel
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* Added reflections support to the carousel
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* Added a new "itemAxisHorizontal" property to the carousel to keep wheel items horizontal at all times
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* Added carousel theme support for setting the opacity for unfocused entries
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* Added carousel theme support for setting the opacity for unfocused entries
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* Added carousel theme support for setting item transitions to "slide" or "instant"
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* Added carousel theme support for setting item transitions to "slide" or "instant"
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* Removed support for the thumbnail game media type
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* Removed support for the thumbnail game media type
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@ -175,6 +178,7 @@
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* The rating icons would not fit into the designated space in the scraper GUI when running at some vertically oriented screen resolutions
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* The rating icons would not fit into the designated space in the scraper GUI when running at some vertically oriented screen resolutions
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* If setting an origin other than 0.5 for a video with pillarboxes enabled, the video would not get centered on the black rectangle
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* If setting an origin other than 0.5 for a video with pillarboxes enabled, the video would not get centered on the black rectangle
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* If a gamelist scroll fade-in animation was playing when opening a menu, it would continue to play after closing the menu
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* If a gamelist scroll fade-in animation was playing when opening a menu, it would continue to play after closing the menu
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* The gamelist quick list scrolling overlay would not disappear as intended under some circumstances
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* When a legacy theme set had a video view style but did not have a valid md_video entry then the video player would still start (and play the audio)
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* When a legacy theme set had a video view style but did not have a valid md_video entry then the video player would still start (and play the audio)
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* Clearing a game in the metadata editor would sometimes not remove all media files (if there were both a .jpg and a .png for a certain file type)
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* Clearing a game in the metadata editor would sometimes not remove all media files (if there were both a .jpg and a .png for a certain file type)
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* The tile property for the image element did not work correctly with SVG images
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* The tile property for the image element did not work correctly with SVG images
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@ -1498,6 +1498,9 @@ Properties:
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- Point around which the item will be rotated.
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- Point around which the item will be rotated.
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- This property only applies when `type` is "horizontal_wheel" or "vertical_wheel".
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- This property only applies when `type` is "horizontal_wheel" or "vertical_wheel".
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- Default is `-3 0.5`
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- Default is `-3 0.5`
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* `itemAxisHorizontal` - type: BOOLEAN
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- If `type` has been set to "horizontal_wheel" or "vertical_wheel" then the items are normally rotated towards the center of the wheel as defined by `itemRotation` and `itemRotationOrigin`. But if enabling this property the items will not get rotated along their own axis, meaning they will retain their original horizontal orientation regardless of their position along the wheel.
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- Default is `false`
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* `itemHorizontalAlignment` - type: STRING
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* `itemHorizontalAlignment` - type: STRING
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- Sets `staticItem` / `itemType` and `text` alignment relative to the carousel on the X axis, which applies when `type` is "vertical", "horizontal_wheel" or "vertical_wheel".
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- Sets `staticItem` / `itemType` and `text` alignment relative to the carousel on the X axis, which applies when `type` is "vertical", "horizontal_wheel" or "vertical_wheel".
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- Valid values are `left`, `center` or `right`
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- Valid values are `left`, `center` or `right`
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@ -2146,6 +2146,10 @@ If this setting is enabled and a folder has its flag set to be excluded from the
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With this option enabled underscores _ in game names are converted to spaces when performing scraper searches. This affects both the single-game scraper and the multi-scraper and it will also be applied automatically to the _Refine search_ dialog.
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With this option enabled underscores _ in game names are converted to spaces when performing scraper searches. This affects both the single-game scraper and the multi-scraper and it will also be applied automatically to the _Refine search_ dialog.
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**Remove dots from searches when auto-scraping** _(ScreenScraper only)_
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ScreenScraper has issues with some game names containing dots, such as _Super Mario Bros._ and _Super Mario Bros. 2_ which will both be identified as _Super Mario Bros._ during automatic scraping. By enabling this option all dots are stripped from game names when searching which will result in higher accuracy in such instances. It may however cause unforeseen problems for some other games so experiment with disabling this option as needed. Note that this setting only affects the fully automatic multi-scraper, if running the multi-scraper in interactive mode or if using the single-game scraper via the metadata editor, then the dots will always be retained.
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**Enable fallback to additional regions** _(ScreenScraper only)_
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**Enable fallback to additional regions** _(ScreenScraper only)_
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When a certain game media file does not exist for the selected region, ES-DE automatically performs a fallback to the regions _world_, _USA_, _Japan_, _EU_, and _custom_ in this specific order. If this setting is enabled then an additional fallback is performed to all other country-specific regions. This makes it possible to scrape media for some games only released in specific countries like Brazil or South Korea. It may also make it possible to scrape some game media that have been uploaded to ScreenScraper using the wrong region. The special _ss/ScreenScraper_ region is also enabled via this option, and among other things it contains media for games that never had official releases. This is relevant for instance for OpenBOR and PICO-8 games where 3D boxes and other images may become available. The drawback of this setting is that you may get inaccurate data such as box art in the wrong language or unofficial box art for arcade games, so you may want to experiment with this option on a per-system basis.
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When a certain game media file does not exist for the selected region, ES-DE automatically performs a fallback to the regions _world_, _USA_, _Japan_, _EU_, and _custom_ in this specific order. If this setting is enabled then an additional fallback is performed to all other country-specific regions. This makes it possible to scrape media for some games only released in specific countries like Brazil or South Korea. It may also make it possible to scrape some game media that have been uploaded to ScreenScraper using the wrong region. The special _ss/ScreenScraper_ region is also enabled via this option, and among other things it contains media for games that never had official releases. This is relevant for instance for OpenBOR and PICO-8 games where 3D boxes and other images may become available. The drawback of this setting is that you may get inaccurate data such as box art in the wrong language or unofficial box art for arcade games, so you may want to experiment with this option on a per-system basis.
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