mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2024-11-22 06:05:38 +00:00
Added support for scraping fan art images.
Also added scraping of box back covers when using TheGamesDB.
This commit is contained in:
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a135edb02e
commit
92f5284bf3
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@ -278,6 +278,12 @@ const std::string FileData::getCoverPath() const
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return getMediafilePath("covers");
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}
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const std::string FileData::getFanArtPath() const
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{
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// Return path to the fan art image.
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return getMediafilePath("fanart");
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}
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const std::string FileData::getMarqueePath() const
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{
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// Return path to the marquee image.
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@ -65,6 +65,7 @@ public:
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const std::string get3DBoxPath() const;
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const std::string getBackCoverPath() const;
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const std::string getCoverPath() const;
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const std::string getFanArtPath() const;
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const std::string getMarqueePath() const;
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const std::string getPhysicalMediaPath() const;
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const std::string getMiximagePath() const;
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@ -183,6 +183,9 @@ void MediaViewer::findMedia()
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mScreenshotIndex = static_cast<int>(mImageFiles.size() - 1);
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}
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if ((mediaFile = mGame->getFanArtPath()) != "")
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mImageFiles.push_back(mediaFile);
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if ((mediaFile = mGame->getMiximagePath()) != "")
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mImageFiles.push_back(mediaFile);
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@ -353,15 +353,16 @@ void GuiScraperMenu::openContentOptions()
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}
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});
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// Box back cover images are not supported by TheGamesDB, so gray out the option if this
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// scraper is selected.
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if (Settings::getInstance()->getString("Scraper") == "thegamesdb") {
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scrapeBackCovers->setEnabled(false);
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scrapeBackCovers->setOpacity(DISABLED_OPACITY);
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scrapeBackCovers->getParent()
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->getChild(scrapeBackCovers->getChildIndex() - 1)
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->setOpacity(DISABLED_OPACITY);
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}
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// Scrape fan art images.
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auto scrapeFanArt = std::make_shared<SwitchComponent>(mWindow);
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scrapeFanArt->setState(Settings::getInstance()->getBool("ScrapeFanArt"));
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s->addWithLabel("FAN ART IMAGES", scrapeFanArt);
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s->addSaveFunc([scrapeFanArt, s] {
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if (scrapeFanArt->getState() != Settings::getInstance()->getBool("ScrapeFanArt")) {
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Settings::getInstance()->setBool("ScrapeFanArt", scrapeFanArt->getState());
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s->setNeedsSaving();
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}
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});
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// Scrape marquee images.
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auto scrape_marquees = std::make_shared<SwitchComponent>(mWindow);
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@ -733,6 +733,7 @@ void GuiScraperSearch::update(int deltaTime)
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results_scrape[i].box3DUrl = it->box3DUrl;
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results_scrape[i].backcoverUrl = it->backcoverUrl;
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results_scrape[i].coverUrl = it->coverUrl;
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results_scrape[i].fanartUrl = it->fanartUrl;
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results_scrape[i].marqueeUrl = it->marqueeUrl;
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results_scrape[i].screenshotUrl = it->screenshotUrl;
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results_scrape[i].titlescreenUrl = it->titlescreenUrl;
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@ -402,6 +402,7 @@ void processMediaURLs(const Value& images,
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result.gameID = it->name.GetString();
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const Value& gameMedia = images[it->name];
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result.coverUrl = "";
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result.fanartUrl = "";
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result.marqueeUrl = "";
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result.screenshotUrl = "";
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result.titlescreenUrl = "";
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@ -420,6 +421,13 @@ void processMediaURLs(const Value& images,
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if (mediatype == "boxart" && mediaside == "front")
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if (gameMedia[i]["filename"].IsString())
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result.coverUrl = base_url + gameMedia[i]["filename"].GetString();
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if (mediatype == "boxart" && mediaside == "back")
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if (gameMedia[i]["filename"].IsString())
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result.backcoverUrl = base_url + gameMedia[i]["filename"].GetString();
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// Only process the first fanart result.
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if (mediatype == "fanart" && result.fanartUrl == "")
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if (gameMedia[i]["filename"].IsString())
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result.fanartUrl = base_url + gameMedia[i]["filename"].GetString();
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if (mediatype == "clearlogo")
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if (gameMedia[i]["filename"].IsString())
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result.marqueeUrl = base_url + gameMedia[i]["filename"].GetString();
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@ -212,6 +212,14 @@ MDResolveHandle::MDResolveHandle(const ScraperSearchResult& result,
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mediaFileInfo.resizeFile = true;
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scrapeFiles.push_back(mediaFileInfo);
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}
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if (Settings::getInstance()->getBool("ScrapeFanArt") && result.fanartUrl != "") {
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mediaFileInfo.fileURL = result.fanartUrl;
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mediaFileInfo.fileFormat = result.fanartFormat;
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mediaFileInfo.subDirectory = "fanart";
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mediaFileInfo.existingMediaFile = search.game->getFanArtPath();
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mediaFileInfo.resizeFile = true;
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scrapeFiles.push_back(mediaFileInfo);
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}
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if (Settings::getInstance()->getBool("ScrapePhysicalMedia") && result.physicalmediaUrl != "") {
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mediaFileInfo.fileURL = result.physicalmediaUrl;
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mediaFileInfo.fileFormat = result.physicalmediaFormat;
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@ -69,6 +69,7 @@ struct ScraperSearchResult {
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std::string box3DUrl;
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std::string backcoverUrl;
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std::string coverUrl;
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std::string fanartUrl;
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std::string marqueeUrl;
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std::string physicalmediaUrl;
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std::string screenshotUrl;
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@ -79,6 +80,7 @@ struct ScraperSearchResult {
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std::string box3DFormat;
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std::string backcoverFormat;
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std::string coverFormat;
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std::string fanartFormat;
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std::string marqueeFormat;
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std::string physicalmediaFormat;
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std::string screenshotFormat;
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@ -559,6 +559,9 @@ void ScreenScraperRequest::processGame(const pugi::xml_document& xmldoc,
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// Box cover.
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processMedia(result, media_list, ssConfig.media_cover, result.coverUrl,
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result.coverFormat, region);
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// Fan art.
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processMedia(result, media_list, ssConfig.media_fanart, result.fanartUrl,
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result.fanartFormat, region);
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// Marquee (wheel).
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processMedia(result, media_list, ssConfig.media_marquee, result.marqueeUrl,
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result.marqueeFormat, region);
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@ -73,6 +73,7 @@ public:
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std::string media_3dbox = "box-3D";
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std::string media_backcover = "box-2D-back";
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std::string media_cover = "box-2D";
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std::string media_fanart = "fanart";
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std::string media_marquee = "wheel";
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std::string media_physicalmedia = "support-2D";
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std::string media_screenshot = "ss";
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@ -272,6 +272,13 @@ void BasicGameListView::removeMedia(FileData* game)
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removeEmptyDirFunc(systemMediaDir, mediaType, path);
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}
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while (Utils::FileSystem::exists(game->getFanArtPath())) {
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mediaType = "fanart";
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path = game->getFanArtPath();
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Utils::FileSystem::removeFile(path);
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removeEmptyDirFunc(systemMediaDir, mediaType, path);
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}
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while (Utils::FileSystem::exists(game->getMarqueePath())) {
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mediaType = "marquees";
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path = game->getMarqueePath();
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@ -625,6 +625,13 @@ void GridGameListView::removeMedia(FileData* game)
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removeEmptyDirFunc(systemMediaDir, mediaType, path);
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}
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while (Utils::FileSystem::exists(game->getFanArtPath())) {
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mediaType = "fanart";
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path = game->getFanArtPath();
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Utils::FileSystem::removeFile(path);
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removeEmptyDirFunc(systemMediaDir, mediaType, path);
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}
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while (Utils::FileSystem::exists(game->getMarqueePath())) {
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mediaType = "marquees";
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path = game->getMarqueePath();
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@ -97,6 +97,7 @@ void Settings::setDefaults()
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mBoolMap["ScrapeTitleScreens"] = {true, true};
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mBoolMap["ScrapeCovers"] = {true, true};
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mBoolMap["ScrapeBackCovers"] = {true, true};
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mBoolMap["ScrapeFanArt"] = {true, true};
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mBoolMap["ScrapeMarquees"] = {true, true};
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mBoolMap["Scrape3DBoxes"] = {true, true};
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mBoolMap["ScrapePhysicalMedia"] = {true, true};
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