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https://github.com/RetroDECK/ES-DE.git
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Updated SDL to 2.30.5 on Android, Windows, macOS and the Linux AppImage builds
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parent
ab39b3759e
commit
95433503e5
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@ -264,29 +264,29 @@ cd ..
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echo:
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echo Setting up SDL
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if exist SDL2-2.30.2\ (
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rmdir /S /Q SDL2-2.30.2
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if exist SDL2-2.30.5\ (
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rmdir /S /Q SDL2-2.30.5
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)
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if exist SDL2\ (
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rmdir /S /Q SDL2
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)
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if exist SDL2-devel-2.30.2-VC.zip (
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del SDL2-devel-2.30.2-VC.zip
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if exist SDL2-devel-2.30.5-VC.zip (
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del SDL2-devel-2.30.5-VC.zip
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)
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curl -LO https://libsdl.org/release/SDL2-devel-2.30.2-VC.zip
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curl -LO https://libsdl.org/release/SDL2-devel-2.30.5-VC.zip
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7z x SDL2-devel-2.30.2-VC.zip
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7z x SDL2-devel-2.30.5-VC.zip
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if not exist SDL2-2.30.2\ (
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if not exist SDL2-2.30.5\ (
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echo SDL directory is missing, aborting.
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cd ..
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goto end
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)
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rename SDL2-2.30.2 SDL2
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rename SDL2-2.30.5 SDL2
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cd SDL2
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rename include SDL2
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@ -13,8 +13,8 @@
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# How many CPU threads to use for the compilation.
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JOBS=4
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SDL_RELEASE_TAG=release-2.30.2
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SDL_SHARED_LIBRARY=libSDL2-2.0.so.0.3000.2
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SDL_RELEASE_TAG=release-2.30.5
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SDL_SHARED_LIBRARY=libSDL2-2.0.so.0.3000.5
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echo "Building AppImage..."
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@ -13,8 +13,8 @@
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# How many CPU threads to use for the compilation.
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JOBS=4
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SDL_RELEASE_TAG=release-2.30.2
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SDL_SHARED_LIBRARY=libSDL2-2.0.so.0.3000.2
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SDL_RELEASE_TAG=release-2.30.5
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SDL_SHARED_LIBRARY=libSDL2-2.0.so.0.3000.5
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echo "Building Steam Deck AppImage..."
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@ -306,7 +306,7 @@ if [ ! -d SDL ]; then
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fi
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cd SDL
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git checkout release-2.30.2
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git checkout release-2.30.5
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ln -s include SDL2
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mkdir build
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cd ..
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