Documentation update.

This commit is contained in:
Leon Styhre 2021-10-18 19:46:41 +02:00
parent 484606fb6f
commit 96a3b581a2
3 changed files with 11 additions and 0 deletions

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@ -17,6 +17,8 @@
* Added the ability to make complementary game system customizations without having to replace the entire bundled es_systems.xml file
* Added support for an optional \<systemsortname\> tag for es_systems.xml that can be used to override the default \<fullname\> systems sorting
* Added menu scroll indicators showing if there are additional entries available below or above what's currently shown on screen
* Improved the layout of the scraper GUIs (single-game scraper and multi-scraper)
* Added horizontal scrolling of long game names to the scraper GUIs
* Improved the gamelist filter screen to not allow filtering of values where there is no actual data to filter, e.g. Favorites for a system with no favorite games
* Grayed out all fields in the gamelist filter screen where there is no data to filter, previously some fields were removed entirely and some could still be used
* Added the ability to filter on blank/unknown values for Genre, Player, Developer, Publisher and Alternative emulator.
@ -25,18 +27,22 @@
* Lowered the minimum supported screen resolution from 640x480 to 224x224 to support arcade cabinet displays such as those running at 384x224 and 224x384
* Expanded the themeable options for "helpsystem" to support custom button graphics, dimmed text and icon colors, upper/lower/camel case and custom spacing
* Made the scrolling speed of ScrollableContainer more consistent across various screen resolutions and display aspect ratios
* Decreased the amount of text that ScrollableContainer renders above and below the starting position as content is scrolled
* Made the game name and description stop scrolling when running the media viewer, the screensaver or when running in the background while a game is launched
* Added notification popups when plugging in or removing controllers
* Changed to loading the default theme set rbsimple-DE instead of the first available theme if the currently configured theme is missing
* Added support for using the left and right trigger buttons in the help prompts
* Removed the "Choose" entry from the help prompts in the gamelist view
* Replaced a number of help prompt hacks with proper solutions
* Changed the "Toggle screensaver" help entry in the system view to simply "Screensaver"
* Changed the font size for the custom collection deletion screen to the same size as for all other menus
* Added support for upscaling bitmap images using linear filtering
* Changed the marquee image upscale filtering from nearest neighbor to linear for the launch screen and the gamelist views
* Moved the Media Viewer and Screensaver settings higher in the UI Settings menu
* Moved the game media directory setting to the top of the Other Settings menu, following the new Alternative Emulators entry
* Added a blinking cursor to TextEditComponent
* Changed the filter description "Text filter (game name)" to "Game name"
* Removed a margin hack from TextComponent and if abbreviated strings end with a space character, that space is now removed
* Added support for multi-select total count and exclusive multi-select to OptionListComponent
* Added support for a maximum name length to OptionListComponent (non-multiselect only) with an abbreviation of the name if it exceeds this value
* Added support for key repeat to OptionListComponent, making it possible to cycle through the options by holding the left or right button
@ -70,6 +76,7 @@
* When scraping in interactive mode, the game counter was not decreased when skipping games, making it impossible to skip the final games in the queue
* When scraping in interactive mode, "No games found" results could be accepted using the "A" button
* When scraping in interactive mode, any refining done using the "Y" button shortcut would not be shown when doing another refine using the "Refine search" button
* Fixed multiple minor rendering issues where graphics would be slightly cut off or incorrectly resized
* Under some circumstances ScrollableContainer (used for the game descriptions) would contain a partially rendered bottom line
* If the TextListComponent height was not evenly dividable by the font height + line spacing, a partial bottom row would get rendered
* The line spacing for TextListComponent was incorrectly calculated for some resolutions such as 2560x1440
@ -86,6 +93,7 @@
* Under some circumstances and at some screen resolutions, the last menu separator line would not get rendered (still an issue at extreme resolutions like 320x240)
* When scrolling in menus, pressing other buttons than "Up" or "Down" did not stop the scrolling which caused all sorts of weird behavior
* With the menu scale-up effect enabled and entering a submenu before the parent menu was completely scaled up, the parent would get stuck at a semi-scaled size
* The custom collection deletion screen had incorrect row heights when running at lower resolutions such as 1280x720
* If there was an abbreviated full system name for the "Gamelist on startup" option, that abbreviation would also get displayed when opening the selector window
* Really long theme set names would not get abbreviated in the UI settings menu, leading to a garbled "Theme set" setting row
* Disabling a collection while its gamelist was displayed would lead to a slide transition from a black screen if a gamelist on startup had been set

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@ -48,6 +48,7 @@ This plan is under constant review so expect it to change from time to time. Sti
#### v1.4
* Localization/multi-language support
* Reorganize the menus, possibly adding basic/advanced modes
* Authoring tools to clean up orphaned gamelist entries, media files etc.
* Scrollbar component for the gamelist view which can be used by the themes
* Web proxy support for the scraper

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@ -47,6 +47,8 @@ The following operating systems have been tested (all for the x86 architecture u
**Note:** If using a Mac with an ARM CPU (e.g. M1) you need to install the x86 version of RetroArch and any other emulators, or you won't be able to launch any games. This will be fixed whenever a native macOS ARM build of ES-DE is released.
As for display resolutions, the minimum pixel value is 224 and the maximum is 7680. This means that you can run ES-DE at for instance 320x224 all the way up to 7680x4320 (8K UHD). Vertical screen orientation is also supported, as well as ultra-wide resolutions like 3840x1440. Note that there could be some minor visual glitches when running in vertical orientation (this will be fixed in future ES-DE releases) and for the best experience you will probably need to use a customized theme set when running at extreme or unusual resolutions.
The installation procedure is just covered briefly here and may differ a bit for your specific operating system, so in case of problems refer to your system documentation.
**Installing a Linux .deb package**