Fix md_name not fading out

This commit is contained in:
Koerty 2018-04-21 23:57:57 +02:00
parent 4a1e9d5f11
commit 96b0b85208
3 changed files with 3 additions and 0 deletions

View file

@ -223,6 +223,7 @@ void DetailedGameListView::updateInfoPanel()
std::vector<GuiComponent*> comps = getMDValues();
comps.push_back(&mImage);
comps.push_back(&mDescription);
comps.push_back(&mName);
std::vector<TextComponent*> labels = getMDLabels();
comps.insert(comps.cend(), labels.cbegin(), labels.cend());

View file

@ -267,6 +267,7 @@ void GridGameListView::updateInfoPanel()
std::vector<GuiComponent*> comps = getMDValues();
comps.push_back(&mDescription);
comps.push_back(&mName);
std::vector<TextComponent*> labels = getMDLabels();
comps.insert(comps.cend(), labels.cbegin(), labels.cend());

View file

@ -281,6 +281,7 @@ void VideoGameListView::updateInfoPanel()
comps.push_back(mVideo);
comps.push_back(&mDescription);
comps.push_back(&mImage);
comps.push_back(&mName);
std::vector<TextComponent*> labels = getMDLabels();
comps.insert(comps.cend(), labels.cbegin(), labels.cend());