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Fixed an issue where gamelist filters were not applied correctly.
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@ -125,7 +125,7 @@ bool ISimpleGameListView::input(InputConfig* config, Input input)
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ViewController::get()->resetMovingCamera();
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if (mCursorStack.size()) {
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NavigationSounds::getInstance()->playThemeNavigationSound(BACKSOUND);
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populateList(mCursorStack.top()->getParent()->getChildren());
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populateList(mCursorStack.top()->getParent()->getChildrenListToDisplay());
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setCursor(mCursorStack.top());
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mCursorStack.pop();
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}
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