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Added some additional error logging for ScreenScraper.
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NEWS.md
2
NEWS.md
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@ -41,7 +41,7 @@ Many bugs have been fixed, and numerous features that were only partially implem
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* Speed improvements and optimizations, the application now starts faster and feels more responsive
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* Added metadata entry to mark games as broken/not working
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* Added metadata entry to indicate whether the file should be counted as a game (for example useful to exclude setup files and similar for DOS games)
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* Added a button to the metadata editor to delete the media files for a game while retaining the game itself and the gamelist.xml entry
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* Added a button to the metadata editor to delete the media files for a game or folder while retaining the game file and gamelist.xml entry
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* Moved all resources to a subdirectory structure and enabled the CMake install prefix variable to generate the resources search path
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* Changed theme directory to the install prefix (e.g. /usr/local/share/emulationstation/themes) with themes in the home directory taking precedence
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* No more attempts to open files directly under /etc, instead only the install prefix directory and the home directory are used
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@ -7,16 +7,17 @@
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#include "scrapers/ScreenScraper.h"
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#include "utils/TimeUtil.h"
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#include "math/Misc.h"
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#include "utils/StringUtil.h"
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#include "utils/TimeUtil.h"
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#include "FileData.h"
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#include "Log.h"
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#include "PlatformId.h"
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#include "Settings.h"
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#include "SystemData.h"
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#include "math/Misc.h"
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#include <pugixml.hpp>
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#include <cstring>
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#include <pugixml.hpp>
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using namespace PlatformIds;
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@ -193,6 +194,9 @@ void ScreenScraperRequest::process(const std::unique_ptr<HttpReq>& req,
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setError(err);
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LOG(LogError) << err;
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LOG(LogError) << "ScreenScraperRequest - Additional information:";
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LOG(LogError) << req->getContent();
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return;
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}
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