mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2024-11-29 17:45:38 +00:00
Deactivated the audio device settings and added a new setting for custom scripts.
Also changed some other setting names.
This commit is contained in:
parent
d1f8c3e385
commit
9ba4f01a29
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@ -8,12 +8,24 @@
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#include "math/Misc.h"
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#include "math/Misc.h"
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#include "Log.h"
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#include "Log.h"
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#ifdef _RPI_
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#include "Settings.h"
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#include "Settings.h"
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#endif
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#ifdef _WIN64
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#ifdef _WIN64
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#include <mmdeviceapi.h>
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#include <mmdeviceapi.h>
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#endif
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#endif
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// The ALSA Audio Card and Audio Device selection code is disabled at the moment.
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// As PulseAudio controls the sound devices for the desktop environment, it doesn't
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// make much sense to be able to select ALSA devices directly. Normally (always?)
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// the selection doesn't make any difference at all. But maybe some PulseAudio
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// settings could be added later on, if needed.
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// The code is still active for Raspberry Pi though as I'm not sure if this is
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// useful for that device.
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// Keeping mixerName and mixerCard at their default values should make sure that
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// the rest of the volume control code in here compiles and works fine.
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#if defined(__linux__)
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#if defined(__linux__)
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#if defined(_RPI_) || defined(_VERO4K_)
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#if defined(_RPI_) || defined(_VERO4K_)
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const char * VolumeControl::mixerName = "PCM";
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const char * VolumeControl::mixerName = "PCM";
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@ -102,8 +114,10 @@ void VolumeControl::init()
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// Try to open mixer device.
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// Try to open mixer device.
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if (mixerHandle == nullptr) {
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if (mixerHandle == nullptr) {
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// Allow user to override the AudioCard and AudioDevice in es_settings.cfg.
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// Allow user to override the AudioCard and AudioDevice in es_settings.cfg.
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#ifdef _RPI_
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mixerCard = Settings::getInstance()->getString("AudioCard").c_str();
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mixerCard = Settings::getInstance()->getString("AudioCard").c_str();
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mixerName = Settings::getInstance()->getString("AudioDevice").c_str();
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mixerName = Settings::getInstance()->getString("AudioDevice").c_str();
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#endif
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snd_mixer_selem_id_alloca(&mixerSelemId);
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snd_mixer_selem_id_alloca(&mixerSelemId);
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// Sets simple-mixer index and name.
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// Sets simple-mixer index and name.
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@ -312,8 +326,7 @@ int VolumeControl::getVolume() const
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float floatVolume = 0.0f; // 0-1
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float floatVolume = 0.0f; // 0-1
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if (endpointVolume->GetMasterVolumeLevelScalar(&floatVolume) == S_OK) {
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if (endpointVolume->GetMasterVolumeLevelScalar(&floatVolume) == S_OK) {
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volume = (int)Math::round(floatVolume * 100.0f);
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volume = (int)Math::round(floatVolume * 100.0f);
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LOG(LogInfo) << "System audio volume is " << volume <<
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LOG(LogInfo) << "System audio volume is " << volume;
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" (floating point value " << floatVolume << ")";
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}
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}
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else {
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else {
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LOG(LogError) << "VolumeControl::getVolume() - Failed to get master volume!";
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LOG(LogError) << "VolumeControl::getVolume() - Failed to get master volume!";
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@ -87,7 +87,15 @@ void GuiMenu::openSoundSettings()
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setVolume((int)Math::round(volume->getValue())); });
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setVolume((int)Math::round(volume->getValue())); });
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if (UIModeController::getInstance()->isUIModeFull()) {
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if (UIModeController::getInstance()->isUIModeFull()) {
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#if defined(__linux__)
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// The ALSA Audio Card and Audio Device selection code is disabled at the moment.
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// As PulseAudio controls the sound devices for the desktop environment, it doesn't
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// make much sense to be able to select ALSA devices directly. Normally (always?)
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// the selection doesn't make any difference at all. But maybe some PulseAudio
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// settings could be added later on, if needed.
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// The code is still active for Raspberry Pi though as I'm not sure if this is
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// useful for that device.
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// #if defined(__linux__)
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#ifdef _RPI_
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// audio card
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// audio card
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auto audio_card = std::make_shared<OptionListComponent<std::string>>
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auto audio_card = std::make_shared<OptionListComponent<std::string>>
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(mWindow, getHelpStyle(), "AUDIO CARD", false);
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(mWindow, getHelpStyle(), "AUDIO CARD", false);
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@ -173,24 +181,24 @@ void GuiMenu::openSoundSettings()
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// Video audio.
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// Video audio.
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auto video_audio = std::make_shared<SwitchComponent>(mWindow);
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auto video_audio = std::make_shared<SwitchComponent>(mWindow);
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video_audio->setState(Settings::getInstance()->getBool("VideoAudio"));
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video_audio->setState(Settings::getInstance()->getBool("VideoAudio"));
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s->addWithLabel("ENABLE AUDIO FOR VIDEO FILES", video_audio);
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s->addWithLabel("AUDIO FOR VIDEO FILES", video_audio);
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s->addSaveFunc([video_audio] { Settings::getInstance()->setBool("VideoAudio",
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s->addSaveFunc([video_audio] { Settings::getInstance()->setBool("VideoAudio",
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video_audio->getState()); });
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video_audio->getState()); });
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// Navigation sounds.
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// Navigation sounds.
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auto navigationsounds_enabled = std::make_shared<SwitchComponent>(mWindow);
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auto navigation_sounds = std::make_shared<SwitchComponent>(mWindow);
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navigationsounds_enabled->setState(Settings::getInstance()->
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navigation_sounds->setState(Settings::getInstance()->
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getBool("EnableNavigationSounds"));
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getBool("NavigationSounds"));
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s->addWithLabel("ENABLE NAVIGATION SOUNDS", navigationsounds_enabled);
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s->addWithLabel("NAVIGATION SOUNDS", navigation_sounds);
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s->addSaveFunc([navigationsounds_enabled] {
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s->addSaveFunc([navigation_sounds] {
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if (navigationsounds_enabled->getState() &&
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if (navigation_sounds->getState() &&
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!Settings::getInstance()->getBool("EnableNavigationSounds") &&
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!Settings::getInstance()->getBool("NavigationSounds") &&
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PowerSaver::getMode() == PowerSaver::INSTANT) {
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PowerSaver::getMode() == PowerSaver::INSTANT) {
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Settings::getInstance()->setString("PowerSaverMode", "default");
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Settings::getInstance()->setString("PowerSaverMode", "default");
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PowerSaver::init();
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PowerSaver::init();
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}
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}
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Settings::getInstance()->setBool("EnableNavigationSounds",
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Settings::getInstance()->setBool("NavigationSounds",
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navigationsounds_enabled->getState());
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navigation_sounds->getState());
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});
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});
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}
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}
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@ -353,7 +361,7 @@ void GuiMenu::openUISettings()
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// Enable filters (ForceDisableFilters).
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// Enable filters (ForceDisableFilters).
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auto enable_filter = std::make_shared<SwitchComponent>(mWindow);
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auto enable_filter = std::make_shared<SwitchComponent>(mWindow);
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enable_filter->setState(!Settings::getInstance()->getBool("ForceDisableFilters"));
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enable_filter->setState(!Settings::getInstance()->getBool("ForceDisableFilters"));
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s->addWithLabel("ENABLE GAMELIST FILTERS", enable_filter);
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s->addWithLabel("GAMELIST FILTERS", enable_filter);
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s->addSaveFunc([enable_filter] {
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s->addSaveFunc([enable_filter] {
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bool filter_is_enabled = !Settings::getInstance()->getBool("ForceDisableFilters");
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bool filter_is_enabled = !Settings::getInstance()->getBool("ForceDisableFilters");
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Settings::getInstance()->setBool("ForceDisableFilters", !enable_filter->getState());
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Settings::getInstance()->setBool("ForceDisableFilters", !enable_filter->getState());
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@ -382,13 +390,6 @@ void GuiMenu::openUISettings()
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Settings::getInstance()->setBool("MoveCarousel", move_carousel->getState());
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Settings::getInstance()->setBool("MoveCarousel", move_carousel->getState());
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});
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});
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// Hide start menu in Kid Mode.
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auto disable_start = std::make_shared<SwitchComponent>(mWindow);
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disable_start->setState(Settings::getInstance()->getBool("DisableKidStartMenu"));
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s->addWithLabel("DISABLE START MENU IN KID MODE", disable_start);
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s->addSaveFunc([disable_start] { Settings::getInstance()->setBool("DisableKidStartMenu",
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disable_start->getState()); });
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// Show help.
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// Show help.
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auto show_help = std::make_shared<SwitchComponent>(mWindow);
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auto show_help = std::make_shared<SwitchComponent>(mWindow);
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show_help->setState(Settings::getInstance()->getBool("ShowHelpPrompts"));
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show_help->setState(Settings::getInstance()->getBool("ShowHelpPrompts"));
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@ -396,6 +397,13 @@ void GuiMenu::openUISettings()
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s->addSaveFunc([show_help] { Settings::getInstance()->setBool("ShowHelpPrompts",
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s->addSaveFunc([show_help] { Settings::getInstance()->setBool("ShowHelpPrompts",
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show_help->getState()); });
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show_help->getState()); });
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// Whether to show start menu in Kid Mode.
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auto show_kidstartmenu = std::make_shared<SwitchComponent>(mWindow);
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show_kidstartmenu->setState(Settings::getInstance()->getBool("ShowKidStartMenu"));
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s->addWithLabel("SHOW START MENU IN KID MODE", show_kidstartmenu);
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s->addSaveFunc([show_kidstartmenu] { Settings::getInstance()->setBool("ShowKidStartMenu",
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show_kidstartmenu->getState()); });
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// Screensaver.
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// Screensaver.
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ComponentListRow screensaver_row;
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ComponentListRow screensaver_row;
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screensaver_row.elements.clear();
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screensaver_row.elements.clear();
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@ -453,7 +461,7 @@ void GuiMenu::openOtherSettings()
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"instant" && power_saver->getSelected() == "instant") {
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"instant" && power_saver->getSelected() == "instant") {
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Settings::getInstance()->setString("TransitionStyle", "instant");
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Settings::getInstance()->setString("TransitionStyle", "instant");
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Settings::getInstance()->setBool("MoveCarousel", false);
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Settings::getInstance()->setBool("MoveCarousel", false);
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Settings::getInstance()->setBool("EnableNavigationSounds", false);
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Settings::getInstance()->setBool("NavigationSounds", false);
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}
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}
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Settings::getInstance()->setString("PowerSaverMode", power_saver->getSelected());
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Settings::getInstance()->setString("PowerSaverMode", power_saver->getSelected());
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PowerSaver::init();
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PowerSaver::init();
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// to disable this is intended primarily for testing purposes).
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// to disable this is intended primarily for testing purposes).
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auto launchcommand_override = std::make_shared<SwitchComponent>(mWindow);
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auto launchcommand_override = std::make_shared<SwitchComponent>(mWindow);
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launchcommand_override->setState(Settings::getInstance()->getBool("LaunchCommandOverride"));
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launchcommand_override->setState(Settings::getInstance()->getBool("LaunchCommandOverride"));
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s->addWithLabel("ENABLE PER GAME LAUNCH COMMAND OVERRIDE", launchcommand_override);
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s->addWithLabel("PER GAME LAUNCH COMMAND OVERRIDE", launchcommand_override);
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s->addSaveFunc([launchcommand_override] { Settings::getInstance()->
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s->addSaveFunc([launchcommand_override] { Settings::getInstance()->
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setBool("LaunchCommandOverride", launchcommand_override->getState()); });
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setBool("LaunchCommandOverride", launchcommand_override->getState()); });
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// Custom event scripts, fired using Scripting::fireEvent().
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auto custom_eventscripts = std::make_shared<SwitchComponent>(mWindow);
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custom_eventscripts->setState(Settings::getInstance()->getBool("CustomEventScripts"));
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s->addWithLabel("CUSTOM EVENT SCRIPTS", custom_eventscripts);
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s->addSaveFunc([custom_eventscripts] { Settings::getInstance()->
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setBool("CustomEventScripts", custom_eventscripts->getState()); });
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auto parse_gamelists = std::make_shared<SwitchComponent>(mWindow);
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auto parse_gamelists = std::make_shared<SwitchComponent>(mWindow);
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parse_gamelists->setState(Settings::getInstance()->getBool("ParseGamelistOnly"));
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parse_gamelists->setState(Settings::getInstance()->getBool("ParseGamelistOnly"));
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s->addWithLabel("ONLY SHOW ROMS FROM GAMELIST.XML FILES", parse_gamelists);
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s->addWithLabel("ONLY SHOW ROMS FROM GAMELIST.XML FILES", parse_gamelists);
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@ -246,8 +246,8 @@ MDResolveHandle::MDResolveHandle(const ScraperSearchResult& result,
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}
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}
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// Resize it.
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// Resize it.
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if (!resizeImage(filePath, Settings::getInstance()->getInt("ScraperResizeWidth"),
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if (!resizeImage(filePath, Settings::getInstance()->getInt("ScraperResizeMaxWidth"),
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Settings::getInstance()->getInt("ScraperResizeHeight"))) {
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Settings::getInstance()->getInt("ScraperResizeMaxHeight"))) {
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setError("Error saving resized image. Out of memory? Disk full?");
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setError("Error saving resized image. Out of memory? Disk full?");
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return;
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return;
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}
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}
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@ -292,8 +292,8 @@ std::unique_ptr<ImageDownloadHandle> downloadImageAsync(const std::string& url,
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url,
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url,
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saveAs,
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saveAs,
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existingMediaFile,
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existingMediaFile,
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Settings::getInstance()->getInt("ScraperResizeWidth"),
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Settings::getInstance()->getInt("ScraperResizeMaxWidth"),
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Settings::getInstance()->getInt("ScraperResizeHeight")));
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Settings::getInstance()->getInt("ScraperResizeMaxHeight")));
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}
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}
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ImageDownloadHandle::ImageDownloadHandle(
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ImageDownloadHandle::ImageDownloadHandle(
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@ -203,8 +203,8 @@ private:
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std::string getSaveAsPath(const ScraperSearchParams& params,
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std::string getSaveAsPath(const ScraperSearchParams& params,
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const std::string& filetypeSubdirectory, const std::string& url);
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const std::string& filetypeSubdirectory, const std::string& url);
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// Will resize according to Settings::getInt("ScraperResizeWidth") and
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// Will resize according to Settings::getInt("ScraperResizeMaxWidth") and
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// Settings::getInt("ScraperResizeHeight").
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// Settings::getInt("ScraperResizeMaxHeight").
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std::unique_ptr<ImageDownloadHandle> downloadImageAsync(const std::string& url,
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std::unique_ptr<ImageDownloadHandle> downloadImageAsync(const std::string& url,
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const std::string& saveAs, const std::string& existingMediaPath);
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const std::string& saveAs, const std::string& existingMediaPath);
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#include "resources/Font.h"
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#include "resources/Font.h"
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#include "GuiComponent.h"
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#include "GuiComponent.h"
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#include "Sound.h"
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#include "Sound.h"
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#include <memory>
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#include <memory>
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class AnimatedImageComponent;
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class AnimatedImageComponent;
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@ -388,7 +388,7 @@ bool ViewController::input(InputConfig* config, Input input)
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// Open menu.
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// Open menu.
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if (!(UIModeController::getInstance()->isUIModeKid() &&
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if (!(UIModeController::getInstance()->isUIModeKid() &&
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Settings::getInstance()->getBool("DisableKidStartMenu")) &&
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!Settings::getInstance()->getBool("ShowKidStartMenu")) &&
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config->isMappedTo("start", input) && input.value != 0) {
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config->isMappedTo("start", input) && input.value != 0) {
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// If we don't stop the scrolling here, it will continue to
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// If we don't stop the scrolling here, it will continue to
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// run after closing the menu.
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// run after closing the menu.
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@ -564,7 +564,7 @@ std::vector<HelpPrompt> ViewController::getHelpPrompts()
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prompts = mCurrentView->getHelpPrompts();
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prompts = mCurrentView->getHelpPrompts();
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if (!(UIModeController::getInstance()->isUIModeKid() &&
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if (!(UIModeController::getInstance()->isUIModeKid() &&
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Settings::getInstance()->getBool("DisableKidStartMenu")))
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!Settings::getInstance()->getBool("ShowKidStartMenu")))
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prompts.push_back(HelpPrompt("start", "menu"));
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prompts.push_back(HelpPrompt("start", "menu"));
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return prompts;
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return prompts;
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}
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}
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@ -73,7 +73,7 @@ AudioManager::~AudioManager()
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std::shared_ptr<AudioManager> & AudioManager::getInstance()
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std::shared_ptr<AudioManager> & AudioManager::getInstance()
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{
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{
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// Check if an AudioManager instance is already created, if not create one.
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// Check if an AudioManager instance is already created, if not create one.
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if (sInstance == nullptr && Settings::getInstance()->getBool("EnableNavigationSounds")) {
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if (sInstance == nullptr && Settings::getInstance()->getBool("NavigationSounds")) {
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sInstance = std::shared_ptr<AudioManager>(new AudioManager);
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sInstance = std::shared_ptr<AudioManager>(new AudioManager);
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}
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}
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return sInstance;
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return sInstance;
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@ -11,14 +11,19 @@
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//
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//
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#include "Scripting.h"
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#include "Scripting.h"
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#include "utils/FileSystemUtil.h"
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#include "Log.h"
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#include "Log.h"
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#include "Platform.h"
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#include "Platform.h"
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#include "utils/FileSystemUtil.h"
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#include "Settings.h"
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namespace Scripting
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namespace Scripting
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{
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{
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void fireEvent(const std::string& eventName, const std::string& arg1, const std::string& arg2)
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void fireEvent(const std::string& eventName, const std::string& arg1, const std::string& arg2)
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{
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{
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if (!Settings::getInstance()->getBool("CustomEventScripts"))
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return;
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LOG(LogDebug) << "fireEvent: " << eventName << " " << arg1 << " " << arg2;
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LOG(LogDebug) << "fireEvent: " << eventName << " " << arg1 << " " << arg2;
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std::list<std::string> scriptDirList;
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std::list<std::string> scriptDirList;
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@ -76,7 +76,7 @@ void Settings::setDefaults()
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// UI settings.
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// UI settings.
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mStringMap["StartupSystem"] = "";
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mStringMap["StartupSystem"] = "";
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mStringMap["GamelistViewStyle"] = "automatic";
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mStringMap["GamelistViewStyle"] = "detailed";
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mStringMap["TransitionStyle"] = "instant";
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mStringMap["TransitionStyle"] = "instant";
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mStringMap["ThemeSet"] = "";
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mStringMap["ThemeSet"] = "";
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mStringMap["UIMode"] = "Full";
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mStringMap["UIMode"] = "Full";
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@ -84,8 +84,8 @@ void Settings::setDefaults()
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mBoolMap["ForceDisableFilters"] = false;
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mBoolMap["ForceDisableFilters"] = false;
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mBoolMap["QuickSystemSelect"] = true;
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mBoolMap["QuickSystemSelect"] = true;
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mBoolMap["MoveCarousel"] = true;
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mBoolMap["MoveCarousel"] = true;
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mBoolMap["DisableKidStartMenu"] = true;
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mBoolMap["ShowHelpPrompts"] = true;
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mBoolMap["ShowHelpPrompts"] = true;
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mBoolMap["ShowKidStartMenu"] = false;
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// UI settings -> scrensaver settings.
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// UI settings -> scrensaver settings.
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mIntMap["ScreenSaverTime"] = 5*60*1000; // 5 minutes
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mIntMap["ScreenSaverTime"] = 5*60*1000; // 5 minutes
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@ -111,17 +111,26 @@ void Settings::setDefaults()
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mStringMap["SlideshowScreenSaverImageFilter"] = ".png,.jpg";
|
mStringMap["SlideshowScreenSaverImageFilter"] = ".png,.jpg";
|
||||||
|
|
||||||
// Sound settings.
|
// Sound settings.
|
||||||
|
// The ALSA Audio Card and Audio Device selection code is disabled at the moment.
|
||||||
|
// As PulseAudio controls the sound devices for the desktop environment, it doesn't
|
||||||
|
// make much sense to be able to select ALSA devices directly. Normally (always?)
|
||||||
|
// the selection doesn't make any difference at all. But maybe some PulseAudio
|
||||||
|
// settings could be added later on, if needed.
|
||||||
|
// The code is still active for Raspberry Pi though as I'm not sure if this is
|
||||||
|
// useful for that device.
|
||||||
|
#ifdef _RPI_
|
||||||
mStringMap["AudioCard"] = "default";
|
mStringMap["AudioCard"] = "default";
|
||||||
// Audio out device for volume control.
|
// Audio out device for volume control.
|
||||||
#ifdef _RPI_
|
//#endif
|
||||||
|
//#ifdef _RPI_
|
||||||
mStringMap["AudioDevice"] = "PCM";
|
mStringMap["AudioDevice"] = "PCM";
|
||||||
#else
|
|
||||||
mStringMap["AudioDevice"] = "Master";
|
|
||||||
#endif
|
|
||||||
mBoolMap["VideoAudio"] = true;
|
|
||||||
mBoolMap["EnableNavigationSounds"] = true;
|
|
||||||
// Audio out device for Video playback using OMX player.
|
// Audio out device for Video playback using OMX player.
|
||||||
mStringMap["OMXAudioDev"] = "both";
|
mStringMap["OMXAudioDev"] = "both";
|
||||||
|
//#else
|
||||||
|
// mStringMap["AudioDevice"] = "Master";
|
||||||
|
#endif
|
||||||
|
mBoolMap["VideoAudio"] = true;
|
||||||
|
mBoolMap["NavigationSounds"] = true;
|
||||||
|
|
||||||
// Game collection settings.
|
// Game collection settings.
|
||||||
mStringMap["CollectionSystemsAuto"] = "";
|
mStringMap["CollectionSystemsAuto"] = "";
|
||||||
|
@ -138,7 +147,7 @@ void Settings::setDefaults()
|
||||||
// mBoolMap["ScraperGenerateThumbnails"] = false;
|
// mBoolMap["ScraperGenerateThumbnails"] = false;
|
||||||
mBoolMap["ScraperInteractive"] = true;
|
mBoolMap["ScraperInteractive"] = true;
|
||||||
mBoolMap["ScraperSemiautomatic"] = true;
|
mBoolMap["ScraperSemiautomatic"] = true;
|
||||||
mBoolMap["ScraperOverwriteData"] = false;
|
mBoolMap["ScraperOverwriteData"] = true;
|
||||||
mBoolMap["ScrapeMetadata"] = true;
|
mBoolMap["ScrapeMetadata"] = true;
|
||||||
mBoolMap["ScrapeGameNames"] = true;
|
mBoolMap["ScrapeGameNames"] = true;
|
||||||
mBoolMap["ScrapeRatings"] = true;
|
mBoolMap["ScrapeRatings"] = true;
|
||||||
|
@ -171,6 +180,7 @@ void Settings::setDefaults()
|
||||||
#endif
|
#endif
|
||||||
mStringMap["SaveGamelistsMode"] = "always";
|
mStringMap["SaveGamelistsMode"] = "always";
|
||||||
mBoolMap["LaunchCommandOverride"] = true;
|
mBoolMap["LaunchCommandOverride"] = true;
|
||||||
|
mBoolMap["CustomEventScripts"] = false;
|
||||||
mBoolMap["ParseGamelistOnly"] = false;
|
mBoolMap["ParseGamelistOnly"] = false;
|
||||||
mBoolMap["LocalArt"] = false;
|
mBoolMap["LocalArt"] = false;
|
||||||
mBoolMap["ShowHiddenFiles"] = false;
|
mBoolMap["ShowHiddenFiles"] = false;
|
||||||
|
@ -209,8 +219,8 @@ void Settings::setDefaults()
|
||||||
mStringMap["DefaultSortOrder"] = "filename, ascending";
|
mStringMap["DefaultSortOrder"] = "filename, ascending";
|
||||||
mStringMap["MediaDirectory"] = "";
|
mStringMap["MediaDirectory"] = "";
|
||||||
mStringMap["ROMDirectory"] = "";
|
mStringMap["ROMDirectory"] = "";
|
||||||
mIntMap["ScraperResizeWidth"] = 600;
|
mIntMap["ScraperResizeMaxWidth"] = 600;
|
||||||
mIntMap["ScraperResizeHeight"] = 0;
|
mIntMap["ScraperResizeMaxHeight"] = 0;
|
||||||
|
|
||||||
//
|
//
|
||||||
// Hardcoded or program-internal settings.
|
// Hardcoded or program-internal settings.
|
||||||
|
@ -275,7 +285,7 @@ void Settings::loadFile()
|
||||||
pugi::xml_document doc;
|
pugi::xml_document doc;
|
||||||
pugi::xml_parse_result result = doc.load_file(path.c_str());
|
pugi::xml_parse_result result = doc.load_file(path.c_str());
|
||||||
if (!result) {
|
if (!result) {
|
||||||
LOG(LogError) << "Could not parse Settings file!\n " << result.description();
|
LOG(LogError) << "Error - Could not parse Settings file!\n " << result.description();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -295,7 +305,7 @@ void Settings::loadFile()
|
||||||
type Settings::getMethodName(const std::string& name) \
|
type Settings::getMethodName(const std::string& name) \
|
||||||
{ \
|
{ \
|
||||||
if (mapName.find(name) == mapName.cend()) { \
|
if (mapName.find(name) == mapName.cend()) { \
|
||||||
LOG(LogError) << "Tried to use unset setting " << name << "!"; \
|
LOG(LogError) << "Error - Tried to use unset setting " << name << "!"; \
|
||||||
} \
|
} \
|
||||||
return mapName[name]; \
|
return mapName[name]; \
|
||||||
} \
|
} \
|
||||||
|
|
|
@ -164,7 +164,7 @@ void Sound::play()
|
||||||
if(mSampleData == nullptr)
|
if(mSampleData == nullptr)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if(!Settings::getInstance()->getBool("EnableNavigationSounds"))
|
if(!Settings::getInstance()->getBool("NavigationSounds"))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
AudioManager::getInstance();
|
AudioManager::getInstance();
|
||||||
|
|
Loading…
Reference in a new issue