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Some minor cosmetic code changes.
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@ -39,7 +39,7 @@ https://google.github.io/styleguide/cppguide.html
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* Use K&R placements of braces, read the Linux Kernel coding style document for clarifications
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* Use K&R placements of braces, read the Linux Kernel coding style document for clarifications
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* Always use spaces between keywords and opening brackets, i.e. `if ()`, `for ()`, `while ()` etc.
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* Always use spaces between keywords and opening brackets, i.e. `if ()`, `for ()`, `while ()` etc.
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* Indentation of switch/case statements is optional, but it's usually easier to read the code with indentations in place
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* Indentation of switch/case statements is optional, but it's usually easier to read the code with indentations in place
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* Use `std::string` instead of `char *` or `char []` unless there is a specific reason requiring the latter
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* Use `std::string` or `std::vector<char>` instead of `char *` or `char []` unless there is a specific reason requiring the latter
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* Actually, try to use C++ syntax in general instead of C syntax, another example would be `static_cast<int>(someFloatVariable)` instead of `(int)someFloatVariable`
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* Actually, try to use C++ syntax in general instead of C syntax, another example would be `static_cast<int>(someFloatVariable)` instead of `(int)someFloatVariable`
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* If the arguments (and initializer list) for a function or class exceeds 4 items, arrange them vertically to make the code easier to read
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* If the arguments (and initializer list) for a function or class exceeds 4 items, arrange them vertically to make the code easier to read
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* Always declare one variable per line, never combine multiple declarations of the same type
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* Always declare one variable per line, never combine multiple declarations of the same type
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@ -216,7 +216,7 @@ bool SystemData::loadConfig()
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std::string path = getConfigPath(false);
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std::string path = getConfigPath(false);
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const std::string rompath = FileData::getROMDirectory();
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const std::string rompath = FileData::getROMDirectory();
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LOG(LogInfo) << "Loading system config file " << path << "...";
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LOG(LogInfo) << "Loading system configuration file " << path << "...";
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if (!Utils::FileSystem::exists(path)) {
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if (!Utils::FileSystem::exists(path)) {
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LOG(LogWarning) << "es_systems.cfg does not exist.";
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LOG(LogWarning) << "es_systems.cfg does not exist.";
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@ -467,7 +467,7 @@ int main(int argc, char* argv[])
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SDL_Event event;
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SDL_Event event;
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if (!window.init()) {
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if (!window.init()) {
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LOG(LogError) << "Window failed to initialize!";
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LOG(LogError) << "Window failed to initialize.";
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return 1;
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return 1;
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}
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}
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@ -83,7 +83,7 @@ GuiComponent* Window::peekGui()
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bool Window::init()
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bool Window::init()
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{
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{
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if (!Renderer::init()) {
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if (!Renderer::init()) {
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LOG(LogError) << "Renderer failed to initialize!";
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LOG(LogError) << "Renderer failed to initialize.";
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return false;
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return false;
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}
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}
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@ -97,8 +97,7 @@ void ButtonComponent::render(const Transform4x4f& parentTrans)
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mBox.render(trans);
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mBox.render(trans);
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if (mTextCache)
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if (mTextCache) {
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{
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Vector3f centerOffset((mSize.x() - mTextCache->metrics.size.x()) / 2,
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Vector3f centerOffset((mSize.x() - mTextCache->metrics.size.x()) / 2,
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(mSize.y() - mTextCache->metrics.size.y()) / 2, 0);
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(mSize.y() - mTextCache->metrics.size.y()) / 2, 0);
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trans = trans.translate(centerOffset);
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trans = trans.translate(centerOffset);
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