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The theme transitions menu entry is now grayed out if there are no transitions to choose between.
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@ -393,6 +393,23 @@ void GuiMenu::openUIOptions()
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}
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if (themeTransitions->getSelectedObjects().size() == 0)
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themeTransitions->selectEntry(0);
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if (themeTransitions->getNumEntries() == 1) {
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themeTransitions->setEnabled(false);
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themeTransitions->setOpacity(DISABLED_OPACITY);
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themeTransitions->getParent()
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->getChild(themeTransitions->getChildIndex() - 1)
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->setOpacity(DISABLED_OPACITY);
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}
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else {
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themeTransitions->setEnabled(true);
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themeTransitions->setOpacity(1.0f);
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themeTransitions->getParent()
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->getChild(themeTransitions->getChildIndex() - 1)
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->setOpacity(1.0f);
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}
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LOG(LogError) << "SELECTABLE ENTRIES: " << themeTransitions->getNumEntries();
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}
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};
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@ -916,12 +933,6 @@ void GuiMenu::openUIOptions()
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->getChild(gamelistViewStyle->getChildIndex() - 1)
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->setOpacity(DISABLED_OPACITY);
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themeTransitions->setEnabled(true);
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themeTransitions->setOpacity(1.0f);
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themeTransitions->getParent()
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->getChild(themeTransitions->getChildIndex() - 1)
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->setOpacity(1.0f);
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legacyThemeTransitions->setEnabled(false);
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legacyThemeTransitions->setOpacity(DISABLED_OPACITY);
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legacyThemeTransitions->getParent()
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@ -156,6 +156,8 @@ public:
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return GuiComponent::input(config, input);
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}
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const int getNumEntries() { return mEntries.size(); }
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std::vector<T> getSelectedObjects()
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{
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std::vector<T> ret;
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