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https://github.com/RetroDECK/ES-DE.git
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Reverted some recent renderer log output changes.
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@ -250,7 +250,7 @@ bool Renderer::createWindow()
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<< std::to_string(displayMode.w * scaleFactor) << "x"
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<< std::to_string(displayMode.h * scaleFactor) << ")";
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LOG(LogInfo) << "Display refresh rate: " << std::to_string(displayMode.refresh_rate) << " Hz";
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LOG(LogInfo) << "Application resolution: " << std::to_string(sScreenWidth) << "x"
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LOG(LogInfo) << "EmulationStation resolution: " << std::to_string(sScreenWidth) << "x"
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<< std::to_string(sScreenHeight) << " (physical resolution "
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<< std::to_string(sScreenWidth * scaleFactor) << "x"
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<< std::to_string(sScreenHeight * scaleFactor) << ")";
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@ -268,7 +268,7 @@ bool Renderer::createWindow()
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LOG(LogInfo) << "Display resolution: " << std::to_string(displayMode.w) << "x"
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<< std::to_string(displayMode.h);
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LOG(LogInfo) << "Display refresh rate: " << std::to_string(displayMode.refresh_rate) << " Hz";
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LOG(LogInfo) << "Application resolution: " << std::to_string(sScreenWidth) << "x"
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LOG(LogInfo) << "EmulationStation resolution: " << std::to_string(sScreenWidth) << "x"
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<< std::to_string(sScreenHeight);
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#endif
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@ -228,13 +228,15 @@ bool RendererOpenGL::createContext()
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LOG(LogInfo) << "GL renderer: " << renderer;
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LOG(LogInfo) << "GL version: " << version;
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#if defined(USE_OPENGLES)
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LOG(LogInfo) << "Application renderer: OpenGL ES " << mMajorGLVersion << "." << mMinorGLVersion;
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LOG(LogInfo) << "EmulationStation renderer: OpenGL ES " << mMajorGLVersion << "."
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<< mMinorGLVersion;
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#else
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#if defined(_WIN64)
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LOG(LogInfo) << "Application renderer: OpenGL " << mMajorGLVersion << "." << mMinorGLVersion
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<< " with GLEW";
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LOG(LogInfo) << "EmulationStation renderer: OpenGL " << mMajorGLVersion << "."
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<< mMinorGLVersion << " with GLEW";
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#else
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LOG(LogInfo) << "Application renderer: OpenGL " << mMajorGLVersion << "." << mMinorGLVersion;
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LOG(LogInfo) << "EmulationStation renderer: OpenGL " << mMajorGLVersion << "."
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<< mMinorGLVersion;
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#endif
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#endif
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