mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2025-01-31 04:25:40 +00:00
Changed the application name to ES-DE in all source file headers
This commit is contained in:
parent
3d8b35b77e
commit
a0d636ffb8
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@ -1,6 +1,6 @@
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// ES-DE
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// FileFilterIndex.cpp
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//
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// Gamelist filters.
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// ES-DE
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// FileFilterIndex.h
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//
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// Gamelist filters.
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// ES-DE
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// FileSorts.cpp
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//
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// Gamelist sorting functions.
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// ES-DE
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// FileSorts.h
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//
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// Gamelist sorting functions.
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// ES-DE
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// GamelistFileParser.cpp
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//
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// Parses and updates the gamelist.xml files.
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// ES-DE
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// GamelistFileParser.h
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//
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// Parses and updates the gamelist.xml files.
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// ES-DE
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// MediaViewer.cpp
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//
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// Fullscreen game media viewer.
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// ES-DE
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// MediaViewer.h
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//
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// Fullscreen game media viewer.
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// ES-DE
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// MetaData.cpp
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//
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// Static data for default metadata values as well as functions
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// ES-DE
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// MetaData.h
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//
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// Static data for default metadata values as well as functions
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// ES-DE
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// MiximageGenerator.cpp
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//
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// Generates miximages from screenshots, marquees, 3D boxes/covers and physical media images.
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// ES-DE
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// MiximageGenerator.h
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//
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// Generates miximages from screenshots, marquees, 3D boxes/covers and physical media images.
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// ES-DE
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// PDFViewer.cpp
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//
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// Parses and renders pages using the Poppler library via the external es-pdf-convert binary.
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// ES-DE
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// PDFViewer.h
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//
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// Parses and renders pages using the Poppler library via the external es-pdf-convert binary.
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// ES-DE
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// PlatformId.cpp
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//
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// Index of all supported systems/platforms.
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// ES-DE
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// PlatformId.h
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//
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// Index of all supported systems/platforms.
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// ES-DE
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// Screensaver.cpp
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//
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// Screensaver, supporting the following types:
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// ES-DE
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// Screensaver.h
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//
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// Screensaver, supporting the following types:
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// ES-DE
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// UIModeController.cpp
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//
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// Handling of application user interface modes (full, kiosk and kid).
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// ES-DE
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// UIModeController.h
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//
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// Handling of application user interface modes (full, kiosk and kid).
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// ES-DE
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// VolumeControl.cpp
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//
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// Controls system audio volume.
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// ES-DE
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// VolumeControl.h
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//
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// Controls system audio volume.
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// ES-DE
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// GuiAlternativeEmulators.cpp
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//
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// User interface to select between alternative emulators per system
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// ES-DE
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// GuiAlternativeEmulators.h
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//
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// User interface to select between alternative emulators per system
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// ES-DE
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// GuiCollectionSystemsOptions.cpp
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//
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// User interface for the game collection settings.
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// ES-DE
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// GuiCollectionSystemsOptions.h
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//
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// User interface for the game collection settings.
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// ES-DE
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// GuiGamelistFilter.cpp
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//
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// User interface for the gamelist filters.
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// ES-DE
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// GuiGamelistFilter.h
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//
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// User interface for the gamelist filters.
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// ES-DE
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// GuiGamelistOptions.cpp
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//
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// Gamelist options menu for the 'Jump to...' quick selector,
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// ES-DE
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// GuiGamelistOptions.h
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//
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// Gamelist options menu for the 'Jump to...' quick selector,
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// ES-DE
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// GuiLaunchScreen.cpp
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//
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// Screen shown when launching a game.
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// ES-DE
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// GuiLaunchScreen.h
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//
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// Screen shown when launching a game.
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// ES-DE
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// GuiMediaViewerOptions.cpp
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//
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// User interface for the media viewer options.
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// ES-DE
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// GuiMediaViewerOptions.h
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//
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// User interface for the media viewer options.
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// ES-DE
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// GuiMetaDataEd.cpp
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//
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// Game metadata edit user interface.
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// ES-DE
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// GuiMetaDataEd.h
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//
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// Game metadata edit user interface.
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// ES-DE
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// GuiOfflineGenerator.cpp
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//
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// User interface for the miximage offline generator.
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// ES-DE
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// GuiOfflineGenerator.h
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//
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// User interface for the miximage offline generator.
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// ES-DE
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// GuiScraperMenu.cpp
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//
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// Game media scraper, including settings as well as the scraping start button.
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// ES-DE
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// GuiScraperMenu.h
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//
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// Game media scraper, including settings as well as the scraping start button.
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// ES-DE
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// GuiScraperMulti.cpp
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//
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// Multiple game scraping user interface.
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// ES-DE
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// GuiScraperMulti.h
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//
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// Multiple game scraping user interface.
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// ES-DE
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// GuiScraperSearch.cpp
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//
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// User interface for the scraper where the user is able to see an overview
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// ES-DE
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// GuiScraperSearch.h
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//
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// User interface for the scraper where the user is able to see an overview
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// ES-DE
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// GuiScraperSingle.cpp
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//
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// Single game scraping user interface.
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// ES-DE
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// GuiScraperSingle.h
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//
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// Single game scraping user interface.
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// ES-DE
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// GuiScreensaverOptions.cpp
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//
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// User interface for the screensaver options.
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// ES-DE
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// GuiScreensaverOptions.h
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//
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// User interface for the screensaver options.
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// ES-DE
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// GuiSettings.cpp
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//
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// User interface template for a settings GUI.
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// ES-DE
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// GuiSettings.h
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//
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// User interface template for a settings GUI.
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@ -393,7 +393,7 @@ bool parseArguments(const std::vector<std::string>& arguments)
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std::cout <<
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// clang-format off
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"Usage: es-de [options]\n"
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"ES-DE (EmulationStation Desktop Edition), Emulator Frontend\n\n"
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"ES-DE (ES-DE), Emulator Frontend\n\n"
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"Options:\n"
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" --display [1 to 4] Display/monitor to use\n"
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" --resolution [width] [height] Application resolution\n"
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// ES-DE
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// Scraper.cpp
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//
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// Main scraper logic.
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// ES-DE
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// Scraper.h
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//
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// Main scraper logic.
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|
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// ES-DE
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// GamelistBase.cpp
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//
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// Gamelist base class with utility functions and other low-level logic.
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|
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// ES-DE
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// GamelistBase.h
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//
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// Gamelist base class with utility functions and other low-level logic.
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|
|
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// ES-DE
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// GamelistView.cpp
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//
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// Main gamelist logic.
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|
|
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// ES-DE
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// GamelistView.h
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//
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// Main gamelist logic.
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|
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// ES-DE
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// SystemView.cpp
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//
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// Main system view.
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|
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// ES-DE
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// SystemView.h
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//
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// Main system view.
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|
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// ES-DE
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// AsyncHandle.h
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//
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// Asynchronous operations used by GuiScraperSearch and Scraper.
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|
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// ES-DE
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// AudioManager.cpp
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//
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// Low-level audio functions (using SDL2).
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|
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// ES-DE
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// AudioManager.h
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//
|
||||
// Low-level audio functions (using SDL2).
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// ES-DE
|
||||
// CECInput.cpp
|
||||
//
|
||||
// CEC (Consumer Electronics Control) input.
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// ES-DE
|
||||
// CECInput.h
|
||||
//
|
||||
// CEC (Consumer Electronics Control) input.
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// ES-DE
|
||||
// GuiComponent.cpp
|
||||
//
|
||||
// Basic GUI component handling such as placement, rotation, Z-order, rendering and animation.
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// ES-DE
|
||||
// GuiComponent.h
|
||||
//
|
||||
// Basic GUI component handling such as placement, rotation, Z-order, rendering and animation.
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// ES-DE
|
||||
// HelpPrompt.h
|
||||
//
|
||||
// Definition of the pair used by help prompts to display an icon and its mapped function.
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// ES-DE
|
||||
// HelpStyle.cpp
|
||||
//
|
||||
// Style (colors, position, icons etc.) for the help system.
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// ES-DE
|
||||
// HelpStyle.h
|
||||
//
|
||||
// Style (colors, position, icons etc.) for the help system.
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// ES-DE
|
||||
// HttpReq.cpp
|
||||
//
|
||||
// HTTP requests using libcurl.
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// ES-DE
|
||||
// HttpReq.h
|
||||
//
|
||||
// HTTP requests using libcurl.
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// ES-DE
|
||||
// ImageIO.cpp
|
||||
//
|
||||
// Image I/O functions.
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// ES-DE
|
||||
// ImageIO.h
|
||||
//
|
||||
// Image I/O functions.
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// ES-DE
|
||||
// InputConfig.cpp
|
||||
//
|
||||
// Input device configuration functions.
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// ES-DE
|
||||
// InputConfig.h
|
||||
//
|
||||
// Input device configuration functions.
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// ES-DE
|
||||
// Sound.cpp
|
||||
//
|
||||
// Higher-level audio functions.
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// ES-DE
|
||||
// Sound.h
|
||||
//
|
||||
// Higher-level audio functions.
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// ES-DE
|
||||
// Animation.h
|
||||
//
|
||||
// Animation base class.
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// ES-DE
|
||||
// AnimationController.cpp
|
||||
//
|
||||
// Basic animation controls.
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// ES-DE
|
||||
// AnimationController.h
|
||||
//
|
||||
// Basic animation controls.
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// ES-DE
|
||||
// LambdaAnimation.h
|
||||
//
|
||||
// Custom animations, expressed as lambdas.
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// ES-DE
|
||||
// MoveCameraAnimation.h
|
||||
//
|
||||
// Animation to play when moving the camera, used by the slide transition style.
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// ES-DE
|
||||
// AnimatedImageComponent.cpp
|
||||
//
|
||||
// Creates animation from multiple images files.
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// ES-DE
|
||||
// AnimatedImageComponent.h
|
||||
//
|
||||
// Creates animation from multiple images files.
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// ES-DE
|
||||
// BadgeComponent.cpp
|
||||
//
|
||||
// Game badges icons.
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// ES-DE
|
||||
// BadgeComponent.h
|
||||
//
|
||||
// Game badges icons.
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// ES-DE
|
||||
// BusyComponent.cpp
|
||||
//
|
||||
// Animated busy indicator.
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// ES-DE
|
||||
// BusyComponent.h
|
||||
//
|
||||
// Animated busy indicator.
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// ES-DE
|
||||
// ButtonComponent.cpp
|
||||
//
|
||||
// Basic on/off button.
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// ES-DE
|
||||
// ButtonComponent.h
|
||||
//
|
||||
// Basic on/off button.
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// ES-DE
|
||||
// ComponentGrid.cpp
|
||||
//
|
||||
// Provides basic layout of components in an X*Y grid.
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// ES-DE
|
||||
// ComponentGrid.h
|
||||
//
|
||||
// Provides basic layout of components in an X*Y grid.
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// ES-DE
|
||||
// ComponentList.cpp
|
||||
//
|
||||
// Used to lay out and navigate lists in GUI menus.
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// ES-DE
|
||||
// ComponentList.h
|
||||
//
|
||||
// Used to lay out and navigate lists in GUI menus.
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// ES-DE
|
||||
// DateTimeComponent.cpp
|
||||
//
|
||||
// Provides the date and time, in absolute (actual date) or relative
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// ES-DE
|
||||
// DateTimeComponent.h
|
||||
//
|
||||
// Provides the date and time, in absolute (actual date) or relative
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// ES-DE
|
||||
// DateTimeEditComponent.cpp
|
||||
//
|
||||
// Date and time edit component.
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// ES-DE
|
||||
// DateTimeEditComponent.h
|
||||
//
|
||||
// Date and time edit component.
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// ES-DE
|
||||
// FlexboxComponent.cpp
|
||||
//
|
||||
// Flexbox layout component.
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// ES-DE
|
||||
// FlexboxComponent.h
|
||||
//
|
||||
// Flexbox layout component.
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show more
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Reference in a new issue