Changed the application name to ES-DE in all source file headers

This commit is contained in:
Leon Styhre 2023-12-16 19:48:25 +01:00
parent 3d8b35b77e
commit a0d636ffb8
166 changed files with 166 additions and 166 deletions

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// FileFilterIndex.cpp
//
// Gamelist filters.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// FileFilterIndex.h
//
// Gamelist filters.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// FileSorts.cpp
//
// Gamelist sorting functions.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// FileSorts.h
//
// Gamelist sorting functions.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// GamelistFileParser.cpp
//
// Parses and updates the gamelist.xml files.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// GamelistFileParser.h
//
// Parses and updates the gamelist.xml files.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// MediaViewer.cpp
//
// Fullscreen game media viewer.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// MediaViewer.h
//
// Fullscreen game media viewer.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// MetaData.cpp
//
// Static data for default metadata values as well as functions

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// MetaData.h
//
// Static data for default metadata values as well as functions

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// MiximageGenerator.cpp
//
// Generates miximages from screenshots, marquees, 3D boxes/covers and physical media images.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// MiximageGenerator.h
//
// Generates miximages from screenshots, marquees, 3D boxes/covers and physical media images.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// PDFViewer.cpp
//
// Parses and renders pages using the Poppler library via the external es-pdf-convert binary.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// PDFViewer.h
//
// Parses and renders pages using the Poppler library via the external es-pdf-convert binary.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// PlatformId.cpp
//
// Index of all supported systems/platforms.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// PlatformId.h
//
// Index of all supported systems/platforms.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// Screensaver.cpp
//
// Screensaver, supporting the following types:

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// Screensaver.h
//
// Screensaver, supporting the following types:

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// UIModeController.cpp
//
// Handling of application user interface modes (full, kiosk and kid).

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// UIModeController.h
//
// Handling of application user interface modes (full, kiosk and kid).

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// VolumeControl.cpp
//
// Controls system audio volume.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// VolumeControl.h
//
// Controls system audio volume.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// GuiAlternativeEmulators.cpp
//
// User interface to select between alternative emulators per system

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// GuiAlternativeEmulators.h
//
// User interface to select between alternative emulators per system

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// GuiCollectionSystemsOptions.cpp
//
// User interface for the game collection settings.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// GuiCollectionSystemsOptions.h
//
// User interface for the game collection settings.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// GuiGamelistFilter.cpp
//
// User interface for the gamelist filters.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// GuiGamelistFilter.h
//
// User interface for the gamelist filters.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// GuiGamelistOptions.cpp
//
// Gamelist options menu for the 'Jump to...' quick selector,

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// GuiGamelistOptions.h
//
// Gamelist options menu for the 'Jump to...' quick selector,

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// GuiLaunchScreen.cpp
//
// Screen shown when launching a game.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// GuiLaunchScreen.h
//
// Screen shown when launching a game.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// GuiMediaViewerOptions.cpp
//
// User interface for the media viewer options.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// GuiMediaViewerOptions.h
//
// User interface for the media viewer options.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// GuiMetaDataEd.cpp
//
// Game metadata edit user interface.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// GuiMetaDataEd.h
//
// Game metadata edit user interface.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// GuiOfflineGenerator.cpp
//
// User interface for the miximage offline generator.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// GuiOfflineGenerator.h
//
// User interface for the miximage offline generator.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// GuiScraperMenu.cpp
//
// Game media scraper, including settings as well as the scraping start button.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// GuiScraperMenu.h
//
// Game media scraper, including settings as well as the scraping start button.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// GuiScraperMulti.cpp
//
// Multiple game scraping user interface.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// GuiScraperMulti.h
//
// Multiple game scraping user interface.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// GuiScraperSearch.cpp
//
// User interface for the scraper where the user is able to see an overview

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// GuiScraperSearch.h
//
// User interface for the scraper where the user is able to see an overview

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// GuiScraperSingle.cpp
//
// Single game scraping user interface.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// GuiScraperSingle.h
//
// Single game scraping user interface.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// GuiScreensaverOptions.cpp
//
// User interface for the screensaver options.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// GuiScreensaverOptions.h
//
// User interface for the screensaver options.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// GuiSettings.cpp
//
// User interface template for a settings GUI.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// GuiSettings.h
//
// User interface template for a settings GUI.

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@ -393,7 +393,7 @@ bool parseArguments(const std::vector<std::string>& arguments)
std::cout <<
// clang-format off
"Usage: es-de [options]\n"
"ES-DE (EmulationStation Desktop Edition), Emulator Frontend\n\n"
"ES-DE (ES-DE), Emulator Frontend\n\n"
"Options:\n"
" --display [1 to 4] Display/monitor to use\n"
" --resolution [width] [height] Application resolution\n"

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// Scraper.cpp
//
// Main scraper logic.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// Scraper.h
//
// Main scraper logic.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// GamelistBase.cpp
//
// Gamelist base class with utility functions and other low-level logic.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// GamelistBase.h
//
// Gamelist base class with utility functions and other low-level logic.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// GamelistView.cpp
//
// Main gamelist logic.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// GamelistView.h
//
// Main gamelist logic.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// SystemView.cpp
//
// Main system view.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// SystemView.h
//
// Main system view.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// AsyncHandle.h
//
// Asynchronous operations used by GuiScraperSearch and Scraper.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// AudioManager.cpp
//
// Low-level audio functions (using SDL2).

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// AudioManager.h
//
// Low-level audio functions (using SDL2).

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// CECInput.cpp
//
// CEC (Consumer Electronics Control) input.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// CECInput.h
//
// CEC (Consumer Electronics Control) input.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// GuiComponent.cpp
//
// Basic GUI component handling such as placement, rotation, Z-order, rendering and animation.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// GuiComponent.h
//
// Basic GUI component handling such as placement, rotation, Z-order, rendering and animation.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// HelpPrompt.h
//
// Definition of the pair used by help prompts to display an icon and its mapped function.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// HelpStyle.cpp
//
// Style (colors, position, icons etc.) for the help system.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// HelpStyle.h
//
// Style (colors, position, icons etc.) for the help system.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// HttpReq.cpp
//
// HTTP requests using libcurl.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// HttpReq.h
//
// HTTP requests using libcurl.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// ImageIO.cpp
//
// Image I/O functions.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// ImageIO.h
//
// Image I/O functions.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// InputConfig.cpp
//
// Input device configuration functions.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// InputConfig.h
//
// Input device configuration functions.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// Sound.cpp
//
// Higher-level audio functions.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// Sound.h
//
// Higher-level audio functions.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// Animation.h
//
// Animation base class.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// AnimationController.cpp
//
// Basic animation controls.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// AnimationController.h
//
// Basic animation controls.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// LambdaAnimation.h
//
// Custom animations, expressed as lambdas.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// MoveCameraAnimation.h
//
// Animation to play when moving the camera, used by the slide transition style.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// AnimatedImageComponent.cpp
//
// Creates animation from multiple images files.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// AnimatedImageComponent.h
//
// Creates animation from multiple images files.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// BadgeComponent.cpp
//
// Game badges icons.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// BadgeComponent.h
//
// Game badges icons.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// BusyComponent.cpp
//
// Animated busy indicator.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// BusyComponent.h
//
// Animated busy indicator.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// ButtonComponent.cpp
//
// Basic on/off button.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// ButtonComponent.h
//
// Basic on/off button.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// ComponentGrid.cpp
//
// Provides basic layout of components in an X*Y grid.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// ComponentGrid.h
//
// Provides basic layout of components in an X*Y grid.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// ComponentList.cpp
//
// Used to lay out and navigate lists in GUI menus.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// ComponentList.h
//
// Used to lay out and navigate lists in GUI menus.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// DateTimeComponent.cpp
//
// Provides the date and time, in absolute (actual date) or relative

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// DateTimeComponent.h
//
// Provides the date and time, in absolute (actual date) or relative

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// DateTimeEditComponent.cpp
//
// Date and time edit component.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// DateTimeEditComponent.h
//
// Date and time edit component.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// FlexboxComponent.cpp
//
// Flexbox layout component.

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@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ES-DE
// FlexboxComponent.h
//
// Flexbox layout component.

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