From a23e873f9175c5f35e2f12d5c4129f8e6aa2016c Mon Sep 17 00:00:00 2001
From: Aloshi <allofquist@yahoo.com>
Date: Fri, 23 Aug 2013 10:09:25 -0500
Subject: [PATCH] Update documentation to reflect move to SDL2.

---
 README.md | 12 ++++++------
 1 file changed, 6 insertions(+), 6 deletions(-)

diff --git a/README.md b/README.md
index ad225c953..44cde268e 100644
--- a/README.md
+++ b/README.md
@@ -27,12 +27,12 @@ Building
 EmulationStation uses some C++11 code, which means you'll need to install at least g++-4.7 on Linux, or VS2010 on Windows. 
 For installing and switching to g++-4.7 see [here](http://lektiondestages.blogspot.de/2013/05/installing-and-switching-gccg-versions.html).  You can also just use `export CXX=g++-4.7` to explicitly specify the compiler for CMake (make sure you delete your CMake cache files if it's not working).
 
-EmulationStation has a few dependencies. For building, you'll need SDL 1.2, Boost.System, Boost.Filesystem, FreeImage, FreeType, and Eigen 3.  You'll also need the DejaVu TrueType font on Linux to run ES.
+EmulationStation has a few dependencies. For building, you'll need SDL2, Boost.System, Boost.Filesystem, FreeImage, FreeType, and Eigen3.  You'll also need the DejaVu TrueType font on Linux to run ES.
 
 **On Linux:**
 All of this be easily installed with apt-get:
 ```
-sudo apt-get install libsdl1.2-dev libboost-system-dev libboost-filesystem-dev libfreeimage-dev libfreetype6-dev libeigen3-dev ttf-dejavu
+sudo apt-get install libsdl2-dev libboost-system-dev libboost-filesystem-dev libfreeimage-dev libfreetype6-dev libeigen3-dev ttf-dejavu
 ```
 
 On "desktop" Linux (that is, *not* the Raspberry Pi), you'll also need OpenGL.  Try installing the MESA development package with:
@@ -54,19 +54,19 @@ make
 
 [Boost](http://www.boost.org/users/download/) (you'll need to compile for Boost.Filesystem)
 
-[Eigen 3](http://eigen.tuxfamily.org/index.php?title=Main_Page)
+[Eigen3](http://eigen.tuxfamily.org/index.php?title=Main_Page)
 
 [FreeImage](http://downloads.sourceforge.net/freeimage/FreeImage3154Win32.zip)
 
 [FreeType2](http://download.savannah.gnu.org/releases/freetype/freetype-2.4.9.tar.bz2) (you'll need to compile)
 
-[SDL-1.2](http://www.libsdl.org/release/SDL-devel-1.2.15-VC.zip)
+[SDL2](http://www.libsdl.org/release/SDL2-devel-2.0.0-VC.zip)
 
-(remember to copy necessary .DLLs into the same folder as the executable: FreeImage.dll, freetype6.dll, SDL.dll, and zlib1.dll)
+(remember to copy necessary .DLLs into the same folder as the executable: FreeImage.dll, freetype6.dll, SDL2.dll, and zlib1.dll)
 
 [CMake](http://www.cmake.org/cmake/resources/software.html) (this is used for generating the Visual Studio project)
 
-(If you don't know how to use CMake, here are some hints: run cmake-gui and point it at your EmulationStation folder.  Point the "build" directory somewhere - I use EmulationStation/build.  Click configure, choose "Visual Studio 2010 Project", fill in red fields as they appear, then click Generate.)
+(If you don't know how to use CMake, here are some hints: run cmake-gui and point it at your EmulationStation folder.  Point the "build" directory somewhere - I use EmulationStation/build.  Click configure, choose "Visual Studio [year] Project", fill in red fields as they appear, then click Generate.)
 
 
 Configuring