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Updates to the release plan.
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@ -25,44 +25,58 @@ This plan is under constant review so expect it to change from time to time. Sti
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#### v1.1
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* Support for Raspberry Pi 4 (Ubuntu and Raspberry Pi OS)
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* Add GLM library dependency for matrix and vector operations, decommissioning the built-in functions
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* Move to SDL2 GameController API
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* Improve full-screen support, remove the temporary full screen hacks
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* Better shader support (more adaptive to screen resolution, higher performance, cleaner code)
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* Decals highlighting things like favorite games, completed games etc. (will require theme support)
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* Mix image generation based on screenshots, 3D boxes and marquee files (as in Skyscraper)
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* Improve full-screen support, remove the temporary full screen hacks
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* Proper game launching screen
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* On-screen keyboard
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* Web proxy support for the scraper
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* Checksum support for the scraper to verify each file before accepting/saving it
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* Requests per minute limitation setting for the scraper
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* Different button graphics applied depending on controller type (Xbox, PlayStation and SNES style)
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* Ability to show game media in full screen from the gamelist view
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* Preload all built-in resources and never clear them from the cache
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* Improve text and font functions, e.g. faster and cleaner line wrapping code
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* Checksum support for the scraper to verify each file before accepting/saving it
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* Move to the SDL2 GameController API
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#### v1.2
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* Decals highlighting things like favorite games, completed games etc. (will require theme support)
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* On-screen keyboard
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* Different button graphics and names applied depending on controller type (Xbox, PlayStation and SNES style)
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* Web proxy support for the scraper
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* Support for pre-defined alternative emulators and cores (configured in es_systems.cfg)
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* Add GLM library dependency for matrix and vector operations, decommissioning the built-in functions
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* Add to Linux repositories, BSD ports collections etc.
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#### v1.3
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* Internationalization/multi-language support
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* Complete overhaul of the grid view style
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* A nice and useful grid view implementation in rbsimple-DE
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* Internationalization/multi-language support
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* Possibly replace libVLC with FFmpeg
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* Support for pre-defined alternative emulators and cores (configured in es_systems.cfg)
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* Support for additional scraper services (if feasible?)
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* Authoring tools to clean up orphaned gamelist entries, media files etc.
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* Improved multi-threading
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* Add 'time played' counter per game, similar to how it works in Steam
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* Scrollbars for menus and gamelists
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* Better shader support (more adaptive to screen resolution, higher performance, cleaner code)
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* Improve text and font functions, e.g. faster and cleaner line wrapping code
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* Flatpak and Snap support on Linux
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* Add to Linux repositories, BSD ports collections etc.
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#### v1.4
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* Authoring tools to clean up orphaned gamelist entries, media files etc.
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* Simple file browsing component
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* Requests per minute limitation setting for the scraper
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* Add 'time played' counter per game, similar to how it works in Steam
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* Preload all built-in resources and never clear them from the cache
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* Improved multi-threading
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#### v1.5
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* Overhaul of the GUI element scaling and placement logic to make ES-DE look more consistent across different resolutions
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* Scrollbars for menus and gamelists
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* Animated menu elements like switches, tick boxes, smooth scrolling etc.
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* Possibly replace libVLC with FFmpeg
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* Support for additional scraper services (if feasible?)
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#### v2.0
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* Vulkan renderer for all supported operating systems
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* Dependency on MoltenVK to get Metal support on macOS
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* Decommission of the OpenGL 2.1 and OpenGL ES renderers
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* Decommission of the OpenGL 2.1 and OpenGL ES renderers (or keep as legacy mode/legacy build?)
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* Better and more accurate GPU and memory usage statistics overlay
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* Animated menu elements like switches, tick boxes, smooth scrolling etc.
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#### v2.1
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* Migration tools for importing game metadata and media from other front-end applications
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* Auto-import tools for Steam, Lutris etc.
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