I forgot how to #ifdef apparently

This commit is contained in:
Aloshi 2013-10-24 11:47:09 -05:00
parent 81e2f2d783
commit a666415302

View file

@ -43,9 +43,9 @@ namespace Renderer
SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16); SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16);
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
if(USE_OPENGL_ES) #ifdef USE_OPENGL_ES
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 1); SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 1);
#endif
//SDL_GL_SetSwapInterval(1); //0 for immediate updates, 1 for updates synchronized with the vertical retrace, -1 for late swap tearing //SDL_GL_SetSwapInterval(1); //0 for immediate updates, 1 for updates synchronized with the vertical retrace, -1 for late swap tearing
SDL_DisplayMode dispMode; SDL_DisplayMode dispMode;