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Add SYSTEMS.md
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@ -180,6 +180,7 @@ The following "tags" are replaced by ES in launch commands:
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`%ROM_RAW%` - Replaced with the unescaped, absolute path to the selected ROM. If your emulator is picky about paths, you might want to use this instead of %ROM%, but enclosed in quotes.
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See [SYSTEMS.md](SYSTEMS.md) for some live examples in EmulationStation.
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gamelist.xml
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============
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183
SYSTEMS.md
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183
SYSTEMS.md
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@ -0,0 +1,183 @@
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# Systems
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This outlines how to add support for many different systems into EmulationStation through configuration of `es_systems.cfg`.
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## Nintendo Wii
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### [Dolphin](http://dolphin-emu.org/)
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In Options → Configure → Interface, disable *Confirm to Stop*.
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``` xml
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<system>
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<name>wii</name>
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<fullname>Nintendo Wii</fullname>
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<path>/rom/path/here</path>
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<extension>.elf .dol .gcm .iso .wbfs .ciso .gcz .wad</extension>
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<command>dolphin-emu -b -e %ROM%</command>
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<platform>wii</platform>
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<theme>wii</theme>
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</system>
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```
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## [Nintendo GameCube](https://en.wikipedia.org/wiki/GameCube)
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### [Dolphin](http://dolphin-emu.org/)
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In Options → Configure → Interface, disable *Confirm to Stop*.
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``` xml
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<system>
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<name>gc</name>
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<fullname>Nintendo GameCube</fullname>
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<path>/rom/path/here</path>
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<extension>.elf .dol .gcm .iso .wbfs .ciso .gcz .wad</extension>
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<command>dolphin-emu -b -e %ROM%</command>
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<platform>gc</platform>
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<theme>gc</theme>
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</system>
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```
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## Nintendo 64
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### [RetroArch](http://libretro.com)
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Requires a [Nintendo N64 Core](http://wiki.libretro.com/index.php?title=Nintendo_N64_Core_Compatibility), like [`libretro-mupen64plus`](http://wiki.libretro.com/index.php?title=Mupen64Plus).
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``` xml
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<system>
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<name>n64</name>
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<fullname>Nintendo 64</fullname>
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<path>/path/to/roms</path>
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<extension>.z64 .zip .n64</extension>
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<command>retroarch --fullscreen -L /usr/lib/libretro/mupen64plus_libretro.so %ROM%</command>
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<platform>n64</platform>
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<theme>n64</theme>
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</system>
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```
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### [Mupen64Plus](https://code.google.com/p/mupen64plus/)
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``` xml
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<system>
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<name>n64</name>
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<fullname>Nintendo 64</fullname>
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<path>/path/to/roms</path>
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<extension>.z64 .zip .n64</extension>
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<command>mupen64plus --nogui --noask --noosd --fullscreen %ROM%</command>
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<platform>n64</platform>
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<theme>n64</theme>
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</system>
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```
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## Nintendo Entertainment System
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### [RetroArch](http://libretro.com)
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Requires a [Nintendo NES Core](http://wiki.libretro.com/index.php?title=Nintendo_NES_Core_Compatibility), like [`libretro-fceumm`](http://wiki.libretro.com/index.php?title=FCEUmm).
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``` xml
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<system>
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<name>nes</name>
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<fullname>Nintendo Entertainment System</fullname>
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<path>/path/to/roms</path>
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<extension>.nes .NES .zip</extension>
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<command>retroarch --fullscreen -L /usr/lib/libretro/fceumm_libretro.so %ROM%</command>
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<platform>nes</platform>
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<theme>nes</theme>
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</system>
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```
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### [Mednafen](http://mednafen.sourceforge.net/)
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``` xml
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<system>
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<name>nes</name>
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<fullname>Nintendo Entertainment System</fullname>
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<path>/path/to/roms</path>
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<extension>.nes .NES .zip</extension>
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<command>mednafen -video.fs 1 %ROM%</command>
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<platform>nes</platform>
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<theme>nes</theme>
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</system>
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```
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## Super Nintendo Entertainment System
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### [ZSNES](http://zsnes.com/)
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``` xml
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<system>
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<name>snes</name>
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<fullname>Super Nintendo Entertainment System</fullname>
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<path>/path/to/roms</path>
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<extension>.smc .sfc .swc .fig .mgd .mgh .ufo .bin .gd3 .gd7 .usa .eur .jap .aus .st .bs .dx2 .048 .058 .078 .1 .a .gz .zip .jma</extension>
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<command>zsnes -m %ROM%</command>
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<platform>snes</platform>
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<theme>snes</theme>
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</system>
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```
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### [RetroArch](http://libretro.com)
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Requires a [Nintendo SNES Core](http://wiki.libretro.com/index.php?title=Nintendo_SNES_Core_Compatibility), like [`libretro-snes9x-next`](http://wiki.libretro.com/index.php?title=SNES9x_Next).
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``` xml
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<system>
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<name>snes</name>
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<fullname>Super Nintendo Entertainment System</fullname>
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<path>/path/to/roms</path>
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<extension>.smc .sfc .fig .bin .zip</extension>
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<command>retroarch --fullscreen -L /usr/lib/libretro/snes9x_next_libretro.so %ROM%</command>
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<platform>snes</platform>
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<theme>snes</theme>
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</system>
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```
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## Atari 2600
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### [Stella](http://stella.sourceforge.net/)
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``` xml
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<system>
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<name>atari2600</name>
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<fullname>Atari 2600</fullname>
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<path>/path/to/roms</path>
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<extension>.bin .zip</extension>
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<command>stella %ROM%</command>
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<platform>atari2600</platform>
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<theme>atari2600</theme>
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</system>
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```
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## Nintendo GameBoy Advance
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### [Mednafen](http://mednafen.sourceforge.net/)
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``` xml
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<system>
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<name>gba</name>
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<fullname>Nintendo GameBoy Advance</fullname>
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<path>/path/to/roms</path>
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<extension>.gba .zip</extension>
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<command>mednafen -video.fs 1 %ROM%</command>
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<platform>gba</platform>
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<theme>gba</theme>
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</system>
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```
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### [VisualBoyAdvance](http://sourceforge.net/projects/vba/)
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``` xml
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<system>
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<name>gba</name>
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<fullname>Nintendo GameBoy Advance</fullname>
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<path>/path/to/roms</path>
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<extension>.gba .zip</extension>
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<command>VisualBoyAdvance -F %ROM%</command>
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<platform>gba</platform>
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<theme>gba</theme>
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</system>
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```
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### [RetroArch](http://libretro.com)
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Requires a [Nintendo GameBoy Advance Core](http://wiki.libretro.com/index.php?title=Nintendo_Game_Boy_Advance_Core_Compatibility), like [`libretro-vba-next`](http://wiki.libretro.com/index.php?title=VBA_Next).
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``` xml
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<system>
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<name>gba</name>
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<fullname>Nintendo GameBoy Advance</fullname>
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<path>/path/to/roms</path>
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<extension>.gba .zip</extension>
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<command>retroarch --fullscreen -L /usr/lib/libretro/vba_next_libretro.so %ROM%</command>
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<platform>gba</platform>
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<theme>gba</theme>
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</system>
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```
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