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A check is now done on game launch that emulator binaries are actually files or symlinks.
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@ -263,7 +263,8 @@ namespace Utils
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for (auto it = pathList.cbegin(); it != pathList.cend(); ++it) {
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pathTest = it->c_str() + ("/" + executable);
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if (exists(pathTest))
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if (Utils::FileSystem::isRegularFile(pathTest) ||
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Utils::FileSystem::isSymlink(pathTest))
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return it->c_str();
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}
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return "";
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