diff --git a/es-app/src/guis/GuiMenu.cpp b/es-app/src/guis/GuiMenu.cpp index 666dfb2d4..c2c402393 100644 --- a/es-app/src/guis/GuiMenu.cpp +++ b/es-app/src/guis/GuiMenu.cpp @@ -580,20 +580,6 @@ void GuiMenu::openUIOptions() } }); - // Use ASCII for special characters in the gamelist view instead of the Font Awesome symbols. - auto special_chars_ascii = std::make_shared(); - special_chars_ascii->setState(Settings::getInstance()->getBool("SpecialCharsASCII")); - s->addWithLabel("USE PLAIN ASCII FOR SPECIAL GAMELIST CHARACTERS", special_chars_ascii); - s->addSaveFunc([special_chars_ascii, s] { - if (special_chars_ascii->getState() != - Settings::getInstance()->getBool("SpecialCharsASCII")) { - Settings::getInstance()->setBool("SpecialCharsASCII", special_chars_ascii->getState()); - s->setNeedsSaving(); - s->setNeedsReloading(); - s->setInvalidateCachedBackground(); - } - }); - // Enable quick list scrolling overlay. auto list_scroll_overlay = std::make_shared(); list_scroll_overlay->setState(Settings::getInstance()->getBool("ListScrollOverlay")); diff --git a/es-core/src/Settings.cpp b/es-core/src/Settings.cpp index 3da4a8884..a5ccb3ab1 100644 --- a/es-core/src/Settings.cpp +++ b/es-core/src/Settings.cpp @@ -184,7 +184,6 @@ void Settings::setDefaults() mBoolMap["FoldersOnTop"] = {true, true}; mBoolMap["FavoritesFirst"] = {true, true}; mBoolMap["FavoritesStar"] = {true, true}; - mBoolMap["SpecialCharsASCII"] = {false, false}; mBoolMap["ListScrollOverlay"] = {false, false}; mBoolMap["VirtualKeyboard"] = {true, true}; mBoolMap["ScrollIndicators"] = {true, true};