mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2024-11-22 06:05:38 +00:00
Documentation update
This commit is contained in:
parent
0f3db2fbf1
commit
aa6aaf128e
|
@ -18,12 +18,18 @@ v2.0 maintenance release.
|
||||||
* Added support for the Sinclair ZX Spectrum Next (zxnext) game system
|
* Added support for the Sinclair ZX Spectrum Next (zxnext) game system
|
||||||
* Added support for the Sinclair Spectrum ZX emulator ZEsarUX
|
* Added support for the Sinclair Spectrum ZX emulator ZEsarUX
|
||||||
* Added support for the Sinclair Spectrum ZX Next emulator #CSpect on Linux and Windows
|
* Added support for the Sinclair Spectrum ZX Next emulator #CSpect on Linux and Windows
|
||||||
|
* Added the PicoDrive RetroArch core as an alternative emulator for the gamegear system
|
||||||
|
* Added the LRPS2 RetroArch core as the default emulator for the ps2 system on Linux and Windows
|
||||||
|
* (macOS) Added the Mupen64Plus-Next RetroArch core as the default emulator for the n64 and n64dd systems
|
||||||
|
* Set the Neko Project II RetroArch core to start in the game directory as it created a config file in the ES-DE binary directory
|
||||||
* Added "Shortcut or script" as an alternative emulator for the arcade and mame systems
|
* Added "Shortcut or script" as an alternative emulator for the arcade and mame systems
|
||||||
* (Unix) Added the .desktop and .sh file extensions to the arcade and mame systems
|
* (Unix) Added the .desktop and .sh file extensions to the arcade and mame systems
|
||||||
* (macOS) Added the .app and .sh file extensions to the arcade and mame systems
|
* (macOS) Added the .app and .sh file extensions to the arcade and mame systems
|
||||||
* (Windows) Added the .bat and .lnk file extensions to the arcade and mame systems
|
* (Windows) Added the .bat and .lnk file extensions to the arcade and mame systems
|
||||||
* Added the .app file extensions to the nds system
|
* Added the .app file extensions to the nds system
|
||||||
* Changed the platform from pc to pcwindows for the desktop and kodi systems
|
* Changed the platform from pc to pcwindows for the desktop and kodi systems
|
||||||
|
* (Linux) Dropped support for prebuilt RPM packages
|
||||||
|
* Changed the color scheme names for the bundled Slate and Modern themes from "Dark mode" and "Light mode" to "Dark" and "Light"
|
||||||
* Any theme directories with names ending with "disabled" (regardless of case) are now ignored
|
* Any theme directories with names ending with "disabled" (regardless of case) are now ignored
|
||||||
* Added the libgit2 library as a dependency
|
* Added the libgit2 library as a dependency
|
||||||
* Added support for changing the BusyComponent text dynamically
|
* Added support for changing the BusyComponent text dynamically
|
||||||
|
@ -32,6 +38,8 @@ v2.0 maintenance release.
|
||||||
### Bug fixes
|
### Bug fixes
|
||||||
|
|
||||||
* (Windows) Fixed a regression that made .bat and .lnk files with some special characters impossible to launch
|
* (Windows) Fixed a regression that made .bat and .lnk files with some special characters impossible to launch
|
||||||
|
* Clearing or deleting a game could hang the application if the media files could not be deleted due to insufficient permissions
|
||||||
|
* Multi-row text with blank lines that was not displayed in a scrollable container was sometimes not wrapped correctly
|
||||||
* Fixed several potential container overflows in GuiTextEditKeyboardPopup that could lead to rare crashes when running on an ARM processor
|
* Fixed several potential container overflows in GuiTextEditKeyboardPopup that could lead to rare crashes when running on an ARM processor
|
||||||
* Fixed a potential container overflow in ViewController that could lead to rare crashes when running on an ARM processor
|
* Fixed a potential container overflow in ViewController that could lead to rare crashes when running on an ARM processor
|
||||||
* (macOS) When opening the main menu an error message was logged about accessing a nonexistent ShowQuitMenu setting
|
* (macOS) When opening the main menu an error message was logged about accessing a nonexistent ShowQuitMenu setting
|
||||||
|
|
|
@ -3118,7 +3118,7 @@ The **@** symbol indicates that the emulator is _deprecated_ and will be removed
|
||||||
| fmtowns | Fujitsu FM Towns | Tsugaru **(Standalone)** [UW] | | Yes | See the specific _Fujitsu FM Towns_ section elsewhere in this guide |
|
| fmtowns | Fujitsu FM Towns | Tsugaru **(Standalone)** [UW] | | Yes | See the specific _Fujitsu FM Towns_ section elsewhere in this guide |
|
||||||
| gameandwatch | Nintendo Game and Watch | MAME Local Artwork **(Standalone)** | MAME **(Standalone)**,<br>Handheld Electronic (GW) | No | See the specific _LCD handheld games_ section elsewhere in this guide |
|
| gameandwatch | Nintendo Game and Watch | MAME Local Artwork **(Standalone)** | MAME **(Standalone)**,<br>Handheld Electronic (GW) | No | See the specific _LCD handheld games_ section elsewhere in this guide |
|
||||||
| gamecom | Tiger Electronics Game.com | MAME **(Standalone)** | | Yes | Single archive or ROM file |
|
| gamecom | Tiger Electronics Game.com | MAME **(Standalone)** | | Yes | Single archive or ROM file |
|
||||||
| gamegear | Sega Game Gear | Genesis Plus GX | Genesis Plus GX Wide,<br>Gearsystem,<br>SMS Plus GX,<br>Mednafen **(Standalone)** | | |
|
| gamegear | Sega Game Gear | Genesis Plus GX | Genesis Plus GX Wide,<br>Gearsystem,<br>SMS Plus GX,<br>PicoDrive,<br>Mednafen **(Standalone)** | | |
|
||||||
| gb | Nintendo Game Boy | Gambatte | SameBoy,<br>SameBoy **(Standalone)**,<br>Gearboy,<br>Gearboy **(Standalone)** [UW],<br>TGB Dual,<br>Mesen-S,<br>bsnes,<br>mGBA,<br>mGBA **(Standalone)**,<br>VBA-M,<br>VBA-M **(Standalone)** | No | Single archive or ROM file |
|
| gb | Nintendo Game Boy | Gambatte | SameBoy,<br>SameBoy **(Standalone)**,<br>Gearboy,<br>Gearboy **(Standalone)** [UW],<br>TGB Dual,<br>Mesen-S,<br>bsnes,<br>mGBA,<br>mGBA **(Standalone)**,<br>VBA-M,<br>VBA-M **(Standalone)** | No | Single archive or ROM file |
|
||||||
| gba | Nintendo Game Boy Advance | mGBA | mGBA **(Standalone)**,<br>VBA-M,<br>VBA-M **(Standalone)**,<br>VBA Next,<br>gpSP | No | Single archive or ROM file |
|
| gba | Nintendo Game Boy Advance | mGBA | mGBA **(Standalone)**,<br>VBA-M,<br>VBA-M **(Standalone)**,<br>VBA Next,<br>gpSP | No | Single archive or ROM file |
|
||||||
| gbc | Nintendo Game Boy Color | Gambatte | SameBoy,<br>SameBoy **(Standalone)**,<br>Gearboy,<br>Gearboy **(Standalone)** [UW],<br>TGB Dual,<br>Mesen-S,<br>bsnes,<br>mGBA,<br>mGBA **(Standalone)**,<br>VBA-M,<br>VBA-M **(Standalone)** | No | Single archive or ROM file |
|
| gbc | Nintendo Game Boy Color | Gambatte | SameBoy,<br>SameBoy **(Standalone)**,<br>Gearboy,<br>Gearboy **(Standalone)** [UW],<br>TGB Dual,<br>Mesen-S,<br>bsnes,<br>mGBA,<br>mGBA **(Standalone)**,<br>VBA-M,<br>VBA-M **(Standalone)** | No | Single archive or ROM file |
|
||||||
|
@ -3155,8 +3155,8 @@ The **@** symbol indicates that the emulator is _deprecated_ and will be removed
|
||||||
| naomi | Sega NAOMI | Flycast | Flycast **(Standalone)** | | |
|
| naomi | Sega NAOMI | Flycast | Flycast **(Standalone)** | | |
|
||||||
| naomigd | Sega NAOMI GD-ROM | Flycast | Flycast **(Standalone)** | | |
|
| naomigd | Sega NAOMI GD-ROM | Flycast | Flycast **(Standalone)** | | |
|
||||||
| n3ds | Nintendo 3DS | Citra [UW],<br>Citra **(Standalone)** [M] | Citra 2018 [UW],<br>Citra **(Standalone)** [UW] | No | Single ROM file |
|
| n3ds | Nintendo 3DS | Citra [UW],<br>Citra **(Standalone)** [M] | Citra 2018 [UW],<br>Citra **(Standalone)** [UW] | No | Single ROM file |
|
||||||
| n64 | Nintendo 64 | Mupen64Plus-Next [UW],<br>ParaLLEl N64 [M] | Mupen64Plus **(Standalone)**,<br>ParaLLEl N64 [UW],<br>simple64 **(Standalone)** [UW],<br>Rosalie's Mupen GUI **(Standalone)** [UW],<br>Project64 **(Standalone)** [W],<br>ares **(Standalone)**,<br>sixtyforce **(Standalone)** [M] | No | Single archive or ROM file |
|
| n64 | Nintendo 64 | Mupen64Plus-Next | Mupen64Plus **(Standalone)**,<br>ParaLLEl N64,<br>simple64 **(Standalone)** [UW],<br>Rosalie's Mupen GUI **(Standalone)** [UW],<br>Project64 **(Standalone)** [W],<br>ares **(Standalone)**,<br>sixtyforce **(Standalone)** [M] | No | Single archive or ROM file |
|
||||||
| n64dd | Nintendo 64DD | ParaLLEl N64 | Mupen64Plus-Next [UW],<br>Rosalie's Mupen GUI **(Standalone)** [UW] | Yes | See the specific _Nintendo 64DD_ section elsewhere in this guide |
|
| n64dd | Nintendo 64DD | ParaLLEl N64 [UW],<br>Mupen64Plus-Next [M] | Mupen64Plus-Next [UW],<br>ParaLLEl N64 [M],<br>Rosalie's Mupen GUI **(Standalone)** [UW] | Yes | See the specific _Nintendo 64DD_ section elsewhere in this guide |
|
||||||
| nds | Nintendo DS | DeSmuME | DeSmuME 2015,<br>DeSmuME **(Standalone)** [U],<br>melonDS,<br>melonDS **(Standalone)** | No | Single archive or ROM file |
|
| nds | Nintendo DS | DeSmuME | DeSmuME 2015,<br>DeSmuME **(Standalone)** [U],<br>melonDS,<br>melonDS **(Standalone)** | No | Single archive or ROM file |
|
||||||
| neogeo | SNK Neo Geo | FinalBurn Neo | FinalBurn Neo **(Standalone)** [UW],<br>MAME **(Standalone)** | Yes | See the specific _Arcade and Neo Geo_ section elsewhere in this guide |
|
| neogeo | SNK Neo Geo | FinalBurn Neo | FinalBurn Neo **(Standalone)** [UW],<br>MAME **(Standalone)** | Yes | See the specific _Arcade and Neo Geo_ section elsewhere in this guide |
|
||||||
| neogeocd | SNK Neo Geo CD | NeoCD | FinalBurn Neo,<br>FinalBurn Neo **(Standalone)** [U],<br>MAME **(Standalone)** | Yes | .chd (NeoCD and MAME only) or .cue file |
|
| neogeocd | SNK Neo Geo CD | NeoCD | FinalBurn Neo,<br>FinalBurn Neo **(Standalone)** [U],<br>MAME **(Standalone)** | Yes | .chd (NeoCD and MAME only) or .cue file |
|
||||||
|
@ -3177,7 +3177,7 @@ The **@** symbol indicates that the emulator is _deprecated_ and will be removed
|
||||||
| pico8 | PICO-8 Fantasy Console | PICO-8 **(Standalone)** | PICO-8 Splore **(Standalone)** | No | See the specific _PICO-8_ section elsewhere in this guide |
|
| pico8 | PICO-8 Fantasy Console | PICO-8 **(Standalone)** | PICO-8 Splore **(Standalone)** | No | See the specific _PICO-8_ section elsewhere in this guide |
|
||||||
| pokemini | Nintendo Pokémon Mini | PokeMini | | No | |
|
| pokemini | Nintendo Pokémon Mini | PokeMini | | No | |
|
||||||
| ports | Ports | _Various_ | | No | See the specific _Ports and desktop applications_ section elsewhere in this guide |
|
| ports | Ports | _Various_ | | No | See the specific _Ports and desktop applications_ section elsewhere in this guide |
|
||||||
| ps2 | Sony PlayStation 2 | PCSX2 [UW],<br>PCSX2 **(Standalone)** [M] | PCSX2 **(Standalone)** [UW],<br>PCSX2 Legacy **(Standalone)**@,<br>Play! **(Standalone)**,<br>AetherSX2 **(Standalone)** [M] | Yes except for Play! | |
|
| ps2 | Sony PlayStation 2 | LRPS2 [UW],<br>PCSX2 **(Standalone)** [M] | PCSX2 [UW] @,<br>PCSX2 **(Standalone)** [UW],<br>PCSX2 Legacy **(Standalone)** @,<br>Play! **(Standalone)**,<br>AetherSX2 **(Standalone)** [M] | Yes except for Play! | |
|
||||||
| ps3 | Sony PlayStation 3 | RPCS3 Shortcut **(Standalone)** | RPCS3 Directory **(Standalone)** | Yes | See the specific _Sony PlayStation 3_ section elsewhere in this guide |
|
| ps3 | Sony PlayStation 3 | RPCS3 Shortcut **(Standalone)** | RPCS3 Directory **(Standalone)** | Yes | See the specific _Sony PlayStation 3_ section elsewhere in this guide |
|
||||||
| ps4 | Sony PlayStation 4 | _Placeholder_ | | | |
|
| ps4 | Sony PlayStation 4 | _Placeholder_ | | | |
|
||||||
| psp | Sony PlayStation Portable | PPSSPP | PPSSPP **(Standalone)** | No | Single disc image file |
|
| psp | Sony PlayStation Portable | PPSSPP | PPSSPP **(Standalone)** | No | Single disc image file |
|
||||||
|
|
Loading…
Reference in a new issue