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Made the menus slightly wider to accomodate the new standard font.
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2f3a2a6157
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@ -337,8 +337,8 @@ GuiMetaDataEd::GuiMetaDataEd(
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mGrid.setEntry(mButtons, Vector2i(0, 2), true, false);
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mGrid.setEntry(mButtons, Vector2i(0, 2), true, false);
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// Resize + center.
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// Resize + center.
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float width = static_cast<float>(std::min(Renderer::getScreenHeight(),
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float width = static_cast<float>(std::min(static_cast<int>(Renderer::getScreenHeight() *
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static_cast<int>(Renderer::getScreenWidth() * 0.90f)));
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1.05f), static_cast<int>(Renderer::getScreenWidth() * 0.90f)));
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setSize(width, Renderer::getScreenHeight() * 0.83f);
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setSize(width, Renderer::getScreenHeight() * 0.83f);
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setPosition((Renderer::getScreenWidth() - mSize.x()) / 2,
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setPosition((Renderer::getScreenWidth() - mSize.x()) / 2,
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(Renderer::getScreenHeight() - mSize.y()) / 2);
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(Renderer::getScreenHeight() - mSize.y()) / 2);
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@ -98,8 +98,8 @@ void MenuComponent::updateSize()
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}
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}
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}
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}
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float width = static_cast<float>(std::min(static_cast<int>(Renderer::getScreenHeight()),
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float width = static_cast<float>(std::min(static_cast<int>(Renderer::getScreenHeight() *
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static_cast<int>(Renderer::getScreenWidth() * 0.90f)));
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1.05f), static_cast<int>(Renderer::getScreenWidth() * 0.90f)));
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setSize(width, height);
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setSize(width, height);
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}
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}
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