mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2025-01-30 03:55:40 +00:00
Added gameselectorEntry properties to a number of elements.
This commit is contained in:
parent
da3fb9a825
commit
ae6c062984
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@ -878,12 +878,12 @@ void SystemView::updateGameSelectors()
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if (mLegacyMode)
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if (mLegacyMode)
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return;
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return;
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int cursor {mPrimary->getCursor()};
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const int cursor {mPrimary->getCursor()};
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if (mSystemElements[cursor].gameSelectors.size() == 0)
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if (mSystemElements[cursor].gameSelectors.size() == 0)
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return;
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return;
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bool multipleSelectors {mSystemElements[cursor].gameSelectors.size() > 1};
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const bool multipleSelectors {mSystemElements[cursor].gameSelectors.size() > 1};
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for (auto& image : mSystemElements[cursor].imageComponents) {
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for (auto& image : mSystemElements[cursor].imageComponents) {
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if (image->getThemeImageTypes().size() == 0)
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if (image->getThemeImageTypes().size() == 0)
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@ -915,76 +915,79 @@ void SystemView::updateGameSelectors()
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else {
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else {
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gameSelector = mSystemElements[cursor].gameSelectors.front().get();
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gameSelector = mSystemElements[cursor].gameSelectors.front().get();
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}
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}
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const size_t gameSelectorEntry {static_cast<size_t>(
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glm::clamp(image->getThemeGameSelectorEntry(), 0u,
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static_cast<unsigned int>(gameSelector->getGameCount() - 1)))};
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gameSelector->refreshGames();
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gameSelector->refreshGames();
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std::vector<FileData*> games {gameSelector->getGames()};
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std::vector<FileData*> games {gameSelector->getGames()};
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if (!games.empty()) {
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if (games.size() > gameSelectorEntry) {
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std::string path;
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std::string path;
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for (auto& imageType : image->getThemeImageTypes()) {
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for (auto& imageType : image->getThemeImageTypes()) {
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if (imageType == "image") {
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if (imageType == "image") {
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path = games.front()->getImagePath();
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path = games.at(gameSelectorEntry)->getImagePath();
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if (path != "") {
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if (path != "") {
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image->setImage(path);
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image->setImage(path);
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break;
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break;
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}
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}
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}
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}
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else if (imageType == "miximage") {
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else if (imageType == "miximage") {
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path = games.front()->getMiximagePath();
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path = games.at(gameSelectorEntry)->getMiximagePath();
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if (path != "") {
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if (path != "") {
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image->setImage(path);
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image->setImage(path);
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break;
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break;
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}
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}
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}
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}
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else if (imageType == "marquee") {
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else if (imageType == "marquee") {
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path = games.front()->getMarqueePath();
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path = games.at(gameSelectorEntry)->getMarqueePath();
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if (path != "") {
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if (path != "") {
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image->setImage(path);
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image->setImage(path);
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break;
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break;
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}
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}
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}
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}
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else if (imageType == "screenshot") {
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else if (imageType == "screenshot") {
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path = games.front()->getScreenshotPath();
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path = games.at(gameSelectorEntry)->getScreenshotPath();
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if (path != "") {
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if (path != "") {
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image->setImage(path);
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image->setImage(path);
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break;
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break;
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}
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}
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}
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}
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else if (imageType == "titlescreen") {
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else if (imageType == "titlescreen") {
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path = games.front()->getTitleScreenPath();
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path = games.at(gameSelectorEntry)->getTitleScreenPath();
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if (path != "") {
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if (path != "") {
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image->setImage(path);
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image->setImage(path);
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break;
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break;
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}
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}
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}
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}
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else if (imageType == "cover") {
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else if (imageType == "cover") {
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path = games.front()->getCoverPath();
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path = games.at(gameSelectorEntry)->getCoverPath();
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if (path != "") {
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if (path != "") {
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image->setImage(path);
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image->setImage(path);
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break;
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break;
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}
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}
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}
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}
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else if (imageType == "backcover") {
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else if (imageType == "backcover") {
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path = games.front()->getBackCoverPath();
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path = games.at(gameSelectorEntry)->getBackCoverPath();
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if (path != "") {
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if (path != "") {
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image->setImage(path);
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image->setImage(path);
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break;
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break;
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}
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}
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}
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}
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else if (imageType == "3dbox") {
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else if (imageType == "3dbox") {
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path = games.front()->get3DBoxPath();
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path = games.at(gameSelectorEntry)->get3DBoxPath();
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if (path != "") {
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if (path != "") {
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image->setImage(path);
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image->setImage(path);
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break;
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break;
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}
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}
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}
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}
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else if (imageType == "physicalmedia") {
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else if (imageType == "physicalmedia") {
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path = games.front()->getPhysicalMediaPath();
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path = games.at(gameSelectorEntry)->getPhysicalMediaPath();
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if (path != "") {
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if (path != "") {
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image->setImage(path);
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image->setImage(path);
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break;
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break;
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}
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}
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}
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}
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else if (imageType == "fanart") {
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else if (imageType == "fanart") {
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path = games.front()->getFanArtPath();
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path = games.at(gameSelectorEntry)->getFanArtPath();
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if (path != "") {
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if (path != "") {
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image->setImage(path);
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image->setImage(path);
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break;
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break;
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@ -1031,10 +1034,13 @@ void SystemView::updateGameSelectors()
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else {
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else {
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gameSelector = mSystemElements[cursor].gameSelectors.front().get();
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gameSelector = mSystemElements[cursor].gameSelectors.front().get();
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}
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}
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const size_t gameSelectorEntry {static_cast<size_t>(
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glm::clamp(video->getThemeGameSelectorEntry(), 0u,
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static_cast<unsigned int>(gameSelector->getGameCount() - 1)))};
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gameSelector->refreshGames();
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gameSelector->refreshGames();
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std::vector<FileData*> games {gameSelector->getGames()};
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std::vector<FileData*> games {gameSelector->getGames()};
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if (!games.empty()) {
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if (games.size() > gameSelectorEntry) {
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if (!video->setVideo(games.front()->getVideoPath()))
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if (!video->setVideo(games.at(gameSelectorEntry)->getVideoPath()))
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video->setDefaultVideo();
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video->setDefaultVideo();
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}
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}
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}
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}
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@ -1069,76 +1075,79 @@ void SystemView::updateGameSelectors()
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else {
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else {
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gameSelector = mSystemElements[cursor].gameSelectors.front().get();
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gameSelector = mSystemElements[cursor].gameSelectors.front().get();
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}
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}
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const size_t gameSelectorEntry {static_cast<size_t>(
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glm::clamp(video->getThemeGameSelectorEntry(), 0u,
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static_cast<unsigned int>(gameSelector->getGameCount() - 1)))};
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gameSelector->refreshGames();
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gameSelector->refreshGames();
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std::vector<FileData*> games {gameSelector->getGames()};
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std::vector<FileData*> games {gameSelector->getGames()};
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if (!games.empty()) {
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if (games.size() > gameSelectorEntry) {
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std::string path;
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std::string path;
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for (auto& imageType : video->getThemeImageTypes()) {
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for (auto& imageType : video->getThemeImageTypes()) {
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if (imageType == "image") {
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if (imageType == "image") {
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path = games.front()->getImagePath();
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path = games.at(gameSelectorEntry)->getImagePath();
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if (path != "") {
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if (path != "") {
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video->setImage(path);
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video->setImage(path);
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break;
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break;
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}
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}
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}
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}
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else if (imageType == "miximage") {
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else if (imageType == "miximage") {
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path = games.front()->getMiximagePath();
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path = games.at(gameSelectorEntry)->getMiximagePath();
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if (path != "") {
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if (path != "") {
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video->setImage(path);
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video->setImage(path);
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break;
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break;
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}
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}
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}
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}
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else if (imageType == "marquee") {
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else if (imageType == "marquee") {
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path = games.front()->getMarqueePath();
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path = games.at(gameSelectorEntry)->getMarqueePath();
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if (path != "") {
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if (path != "") {
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video->setImage(path);
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video->setImage(path);
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break;
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break;
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}
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}
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}
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}
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else if (imageType == "screenshot") {
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else if (imageType == "screenshot") {
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path = games.front()->getScreenshotPath();
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path = games.at(gameSelectorEntry)->getScreenshotPath();
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if (path != "") {
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if (path != "") {
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video->setImage(path);
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video->setImage(path);
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break;
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break;
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}
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}
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}
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}
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else if (imageType == "titlescreen") {
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else if (imageType == "titlescreen") {
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path = games.front()->getTitleScreenPath();
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path = games.at(gameSelectorEntry)->getTitleScreenPath();
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if (path != "") {
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if (path != "") {
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video->setImage(path);
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video->setImage(path);
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break;
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break;
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}
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}
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}
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}
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else if (imageType == "cover") {
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else if (imageType == "cover") {
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path = games.front()->getCoverPath();
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path = games.at(gameSelectorEntry)->getCoverPath();
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if (path != "") {
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if (path != "") {
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video->setImage(path);
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video->setImage(path);
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break;
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break;
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}
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}
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}
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}
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else if (imageType == "backcover") {
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else if (imageType == "backcover") {
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path = games.front()->getBackCoverPath();
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path = games.at(gameSelectorEntry)->getBackCoverPath();
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if (path != "") {
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if (path != "") {
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video->setImage(path);
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video->setImage(path);
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break;
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break;
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}
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}
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}
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}
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else if (imageType == "3dbox") {
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else if (imageType == "3dbox") {
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path = games.front()->get3DBoxPath();
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path = games.at(gameSelectorEntry)->get3DBoxPath();
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if (path != "") {
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if (path != "") {
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video->setImage(path);
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video->setImage(path);
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break;
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break;
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}
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}
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}
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}
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else if (imageType == "physicalmedia") {
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else if (imageType == "physicalmedia") {
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path = games.front()->getPhysicalMediaPath();
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path = games.at(gameSelectorEntry)->getPhysicalMediaPath();
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if (path != "") {
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if (path != "") {
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video->setImage(path);
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video->setImage(path);
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break;
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break;
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}
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}
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}
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}
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else if (imageType == "fanart") {
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else if (imageType == "fanart") {
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path = games.front()->getFanArtPath();
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path = games.at(gameSelectorEntry)->getFanArtPath();
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if (path != "") {
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if (path != "") {
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video->setImage(path);
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video->setImage(path);
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break;
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break;
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@ -1184,37 +1193,45 @@ void SystemView::updateGameSelectors()
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else {
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else {
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gameSelector = mSystemElements[cursor].gameSelectors.front().get();
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gameSelector = mSystemElements[cursor].gameSelectors.front().get();
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}
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}
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const size_t gameSelectorEntry {static_cast<size_t>(
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glm::clamp(text->getThemeGameSelectorEntry(), 0u,
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static_cast<unsigned int>(gameSelector->getGameCount() - 1)))};
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gameSelector->refreshGames();
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gameSelector->refreshGames();
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std::vector<FileData*> games {gameSelector->getGames()};
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std::vector<FileData*> games {gameSelector->getGames()};
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if (!games.empty()) {
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if (games.size() > gameSelectorEntry) {
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const std::string metadata {text->getThemeMetadata()};
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const std::string metadata {text->getThemeMetadata()};
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if (metadata == "name")
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if (metadata == "name")
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text->setValue(games.front()->metadata.get("name"));
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text->setValue(games.at(gameSelectorEntry)->metadata.get("name"));
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if (metadata == "description")
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if (metadata == "description")
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text->setValue(games.front()->metadata.get("desc"));
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text->setValue(games.at(gameSelectorEntry)->metadata.get("desc"));
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if (metadata == "rating")
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if (metadata == "rating")
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text->setValue(
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text->setValue(RatingComponent::getRatingValue(
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RatingComponent::getRatingValue(games.front()->metadata.get("rating")));
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games.at(gameSelectorEntry)->metadata.get("rating")));
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if (metadata == "developer")
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if (metadata == "developer")
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text->setValue(games.front()->metadata.get("developer"));
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text->setValue(games.at(gameSelectorEntry)->metadata.get("developer"));
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if (metadata == "publisher")
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if (metadata == "publisher")
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text->setValue(games.front()->metadata.get("publisher"));
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text->setValue(games.at(gameSelectorEntry)->metadata.get("publisher"));
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if (metadata == "genre")
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if (metadata == "genre")
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text->setValue(games.front()->metadata.get("genre"));
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text->setValue(games.at(gameSelectorEntry)->metadata.get("genre"));
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if (metadata == "players")
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if (metadata == "players")
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text->setValue(games.front()->metadata.get("players"));
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text->setValue(games.at(gameSelectorEntry)->metadata.get("players"));
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if (metadata == "favorite")
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if (metadata == "favorite")
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text->setValue(games.front()->metadata.get("favorite") == "true" ? "yes" : "no");
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text->setValue(
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games.at(gameSelectorEntry)->metadata.get("favorite") == "true" ? "yes" : "no");
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if (metadata == "completed")
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if (metadata == "completed")
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text->setValue(games.front()->metadata.get("completed") == "true" ? "yes" : "no");
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text->setValue(games.at(gameSelectorEntry)->metadata.get("completed") == "true" ?
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"yes" :
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"no");
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if (metadata == "kidgame")
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if (metadata == "kidgame")
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text->setValue(games.front()->metadata.get("kidgame") == "true" ? "yes" : "no");
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text->setValue(
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games.at(gameSelectorEntry)->metadata.get("kidgame") == "true" ? "yes" : "no");
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if (metadata == "broken")
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if (metadata == "broken")
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text->setValue(games.front()->metadata.get("broken") == "true" ? "yes" : "no");
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text->setValue(
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games.at(gameSelectorEntry)->metadata.get("broken") == "true" ? "yes" : "no");
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if (metadata == "playcount")
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if (metadata == "playcount")
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text->setValue(games.front()->metadata.get("playcount"));
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text->setValue(games.at(gameSelectorEntry)->metadata.get("playcount"));
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if (metadata == "altemulator")
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if (metadata == "altemulator")
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text->setValue(games.front()->metadata.get("altemulator"));
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text->setValue(games.at(gameSelectorEntry)->metadata.get("altemulator"));
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}
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}
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else {
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else {
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text->setValue("");
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text->setValue("");
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@ -1251,15 +1268,18 @@ void SystemView::updateGameSelectors()
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else {
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else {
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gameSelector = mSystemElements[cursor].gameSelectors.front().get();
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gameSelector = mSystemElements[cursor].gameSelectors.front().get();
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}
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}
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const size_t gameSelectorEntry {static_cast<size_t>(
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glm::clamp(dateTime->getThemeGameSelectorEntry(), 0u,
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static_cast<unsigned int>(gameSelector->getGameCount() - 1)))};
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gameSelector->refreshGames();
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gameSelector->refreshGames();
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std::vector<FileData*> games {gameSelector->getGames()};
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std::vector<FileData*> games {gameSelector->getGames()};
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if (!games.empty()) {
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if (games.size() > gameSelectorEntry) {
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dateTime->setVisible(true);
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dateTime->setVisible(true);
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const std::string metadata {dateTime->getThemeMetadata()};
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const std::string metadata {dateTime->getThemeMetadata()};
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if (metadata == "releasedate")
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if (metadata == "releasedate")
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dateTime->setValue(games.front()->metadata.get("releasedate"));
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dateTime->setValue(games.at(gameSelectorEntry)->metadata.get("releasedate"));
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if (metadata == "lastplayed")
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if (metadata == "lastplayed")
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dateTime->setValue(games.front()->metadata.get("lastplayed"));
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dateTime->setValue(games.at(gameSelectorEntry)->metadata.get("lastplayed"));
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}
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}
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else {
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else {
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dateTime->setVisible(false);
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dateTime->setVisible(false);
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@ -1295,11 +1315,14 @@ void SystemView::updateGameSelectors()
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else {
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else {
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gameSelector = mSystemElements[cursor].gameSelectors.front().get();
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gameSelector = mSystemElements[cursor].gameSelectors.front().get();
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}
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}
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const size_t gameSelectorEntry {static_cast<size_t>(
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glm::clamp(rating->getThemeGameSelectorEntry(), 0u,
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static_cast<unsigned int>(gameSelector->getGameCount() - 1)))};
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gameSelector->refreshGames();
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gameSelector->refreshGames();
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std::vector<FileData*> games {gameSelector->getGames()};
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std::vector<FileData*> games {gameSelector->getGames()};
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if (!games.empty()) {
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if (games.size() > gameSelectorEntry) {
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rating->setVisible(true);
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rating->setVisible(true);
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rating->setValue(games.front()->metadata.get("rating"));
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rating->setValue(games.at(gameSelectorEntry)->metadata.get("rating"));
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}
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}
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else {
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else {
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rating->setVisible(false);
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rating->setVisible(false);
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@ -19,6 +19,7 @@
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GuiComponent::GuiComponent()
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GuiComponent::GuiComponent()
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: mWindow {Window::getInstance()}
|
: mWindow {Window::getInstance()}
|
||||||
, mParent {nullptr}
|
, mParent {nullptr}
|
||||||
|
, mThemeGameSelectorEntry {0}
|
||||||
, mColor {0}
|
, mColor {0}
|
||||||
, mColorShift {0}
|
, mColorShift {0}
|
||||||
, mColorShiftEnd {0}
|
, mColorShiftEnd {0}
|
||||||
|
@ -398,6 +399,9 @@ void GuiComponent::applyTheme(const std::shared_ptr<ThemeData>& theme,
|
||||||
|
|
||||||
if (properties && elem->has("gameselector"))
|
if (properties && elem->has("gameselector"))
|
||||||
mThemeGameSelector = elem->get<std::string>("gameselector");
|
mThemeGameSelector = elem->get<std::string>("gameselector");
|
||||||
|
|
||||||
|
if (properties && elem->has("gameselectorEntry"))
|
||||||
|
mThemeGameSelectorEntry = elem->get<unsigned int>("gameselectorEntry");
|
||||||
}
|
}
|
||||||
|
|
||||||
void GuiComponent::updateHelpPrompts()
|
void GuiComponent::updateHelpPrompts()
|
||||||
|
|
|
@ -259,7 +259,8 @@ public:
|
||||||
const std::string& getThemeMetadata() { return mThemeMetadata; }
|
const std::string& getThemeMetadata() { return mThemeMetadata; }
|
||||||
void setThemeMetadata(const std::string& text) { mThemeMetadata = text; }
|
void setThemeMetadata(const std::string& text) { mThemeMetadata = text; }
|
||||||
const std::vector<std::string>& getThemeImageTypes() { return mThemeImageTypes; }
|
const std::vector<std::string>& getThemeImageTypes() { return mThemeImageTypes; }
|
||||||
const std::string& getThemeGameSelector() { return mThemeGameSelector; }
|
const std::string& getThemeGameSelector() const { return mThemeGameSelector; }
|
||||||
|
const unsigned int getThemeGameSelectorEntry() const { return mThemeGameSelectorEntry; }
|
||||||
|
|
||||||
virtual std::shared_ptr<Font> getFont() const { return nullptr; }
|
virtual std::shared_ptr<Font> getFont() const { return nullptr; }
|
||||||
|
|
||||||
|
@ -325,6 +326,7 @@ protected:
|
||||||
std::string mThemeSystemdata;
|
std::string mThemeSystemdata;
|
||||||
std::string mThemeMetadata;
|
std::string mThemeMetadata;
|
||||||
std::string mThemeGameSelector;
|
std::string mThemeGameSelector;
|
||||||
|
unsigned int mThemeGameSelectorEntry;
|
||||||
|
|
||||||
unsigned int mColor;
|
unsigned int mColor;
|
||||||
unsigned int mColorShift;
|
unsigned int mColorShift;
|
||||||
|
|
|
@ -253,6 +253,7 @@ std::map<std::string, std::map<std::string, ThemeData::ElementPropertyType>>
|
||||||
{"imageType", STRING},
|
{"imageType", STRING},
|
||||||
{"metadataElement", BOOLEAN},
|
{"metadataElement", BOOLEAN},
|
||||||
{"gameselector", STRING},
|
{"gameselector", STRING},
|
||||||
|
{"gameselectorEntry", UNSIGNED_INTEGER},
|
||||||
{"tile", BOOLEAN},
|
{"tile", BOOLEAN},
|
||||||
{"tileSize", NORMALIZED_PAIR},
|
{"tileSize", NORMALIZED_PAIR},
|
||||||
{"tileHorizontalAlignment", STRING},
|
{"tileHorizontalAlignment", STRING},
|
||||||
|
@ -278,6 +279,7 @@ std::map<std::string, std::map<std::string, ThemeData::ElementPropertyType>>
|
||||||
{"imageType", STRING},
|
{"imageType", STRING},
|
||||||
{"metadataElement", BOOLEAN},
|
{"metadataElement", BOOLEAN},
|
||||||
{"gameselector", STRING},
|
{"gameselector", STRING},
|
||||||
|
{"gameselectorEntry", UNSIGNED_INTEGER},
|
||||||
{"audio", BOOLEAN},
|
{"audio", BOOLEAN},
|
||||||
{"interpolation", STRING},
|
{"interpolation", STRING},
|
||||||
{"color", COLOR},
|
{"color", COLOR},
|
||||||
|
@ -347,6 +349,7 @@ std::map<std::string, std::map<std::string, ThemeData::ElementPropertyType>>
|
||||||
{"metadata", STRING},
|
{"metadata", STRING},
|
||||||
{"metadataElement", BOOLEAN},
|
{"metadataElement", BOOLEAN},
|
||||||
{"gameselector", STRING},
|
{"gameselector", STRING},
|
||||||
|
{"gameselectorEntry", UNSIGNED_INTEGER},
|
||||||
{"container", BOOLEAN},
|
{"container", BOOLEAN},
|
||||||
{"containerVerticalSnap", BOOLEAN},
|
{"containerVerticalSnap", BOOLEAN},
|
||||||
{"containerScrollSpeed", FLOAT},
|
{"containerScrollSpeed", FLOAT},
|
||||||
|
@ -373,6 +376,7 @@ std::map<std::string, std::map<std::string, ThemeData::ElementPropertyType>>
|
||||||
{"rotationOrigin", NORMALIZED_PAIR},
|
{"rotationOrigin", NORMALIZED_PAIR},
|
||||||
{"metadata", STRING},
|
{"metadata", STRING},
|
||||||
{"gameselector", STRING},
|
{"gameselector", STRING},
|
||||||
|
{"gameselectorEntry", UNSIGNED_INTEGER},
|
||||||
{"fontPath", PATH},
|
{"fontPath", PATH},
|
||||||
{"fontSize", FLOAT},
|
{"fontSize", FLOAT},
|
||||||
{"horizontalAlignment", STRING},
|
{"horizontalAlignment", STRING},
|
||||||
|
@ -411,6 +415,7 @@ std::map<std::string, std::map<std::string, ThemeData::ElementPropertyType>>
|
||||||
{"rotation", FLOAT},
|
{"rotation", FLOAT},
|
||||||
{"rotationOrigin", NORMALIZED_PAIR},
|
{"rotationOrigin", NORMALIZED_PAIR},
|
||||||
{"gameselector", STRING},
|
{"gameselector", STRING},
|
||||||
|
{"gameselectorEntry", UNSIGNED_INTEGER},
|
||||||
{"interpolation", STRING},
|
{"interpolation", STRING},
|
||||||
{"color", COLOR},
|
{"color", COLOR},
|
||||||
{"filledPath", PATH},
|
{"filledPath", PATH},
|
||||||
|
|
|
@ -45,6 +45,7 @@ public:
|
||||||
const bool getNeedsRefresh() { return mNeedsRefresh; }
|
const bool getNeedsRefresh() { return mNeedsRefresh; }
|
||||||
const GameSelection getGameSelection() const { return mGameSelection; }
|
const GameSelection getGameSelection() const { return mGameSelection; }
|
||||||
const std::string& getSelectorName() const { return mSelectorName; }
|
const std::string& getSelectorName() const { return mSelectorName; }
|
||||||
|
const int getGameCount() const { return mGameCount; }
|
||||||
|
|
||||||
void refreshGames()
|
void refreshGames()
|
||||||
{
|
{
|
||||||
|
|
|
@ -3,7 +3,7 @@
|
||||||
// EmulationStation Desktop Edition
|
// EmulationStation Desktop Edition
|
||||||
// IList.h
|
// IList.h
|
||||||
//
|
//
|
||||||
// List base class, used by both the gamelist views and the menu.
|
// List base class, used by the system view, gamelist view and menu system.
|
||||||
//
|
//
|
||||||
|
|
||||||
#ifndef ES_CORE_COMPONENTS_ILIST_H
|
#ifndef ES_CORE_COMPONENTS_ILIST_H
|
||||||
|
@ -284,7 +284,7 @@ protected:
|
||||||
}
|
}
|
||||||
|
|
||||||
// Actually perform the scrolling.
|
// Actually perform the scrolling.
|
||||||
for (int i = 0; i < scrollCount; ++i)
|
for (int i {0}; i < scrollCount; ++i)
|
||||||
scroll(mScrollVelocity);
|
scroll(mScrollVelocity);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -300,7 +300,7 @@ protected:
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string titleIndex;
|
std::string titleIndex;
|
||||||
bool favoritesSorting;
|
bool favoritesSorting {true};
|
||||||
|
|
||||||
if (getSelected()->getSystem()->isCustomCollection())
|
if (getSelected()->getSystem()->isCustomCollection())
|
||||||
favoritesSorting = Settings::getInstance()->getBool("FavFirstCustom");
|
favoritesSorting = Settings::getInstance()->getBool("FavFirstCustom");
|
||||||
|
|
Loading…
Reference in a new issue