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Changed a variable to inline static in BadgeComponent.
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@ -20,8 +20,6 @@
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#include "ThemeData.h"
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#include "utils/StringUtil.h"
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std::vector<GameControllers> BadgeComponent::sGameControllers;
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namespace
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{
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// clang-format off
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@ -51,7 +51,7 @@ public:
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unsigned int properties) override;
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private:
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static std::vector<GameControllers> sGameControllers;
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inline static std::vector<GameControllers> sGameControllers;
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std::vector<FlexboxComponent::FlexboxItem> mFlexboxItems;
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FlexboxComponent mFlexboxComponent;
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