Changed the filter 'Text filter (game name)' to a keyboard symbol followed by 'Game name'.

This commit is contained in:
Leon Styhre 2021-09-23 17:16:47 +02:00
parent 8f02bdf74f
commit afe8128cc7

View file

@ -89,9 +89,9 @@ void GuiGamelistFilter::addFiltersToMenu()
{ {
ComponentListRow row; ComponentListRow row;
auto lbl = auto lbl = std::make_shared<TextComponent>(
std::make_shared<TextComponent>(mWindow, Utils::String::toUpper("TEXT FILTER (GAME NAME)"), mWindow, Utils::String::toUpper(ViewController::KEYBOARD_CHAR + " GAME NAME"),
Font::get(FONT_SIZE_MEDIUM), 0x777777FF); Font::get(FONT_SIZE_MEDIUM), 0x777777FF);
mTextFilterField = std::make_shared<TextComponent>(mWindow, "", Font::get(FONT_SIZE_MEDIUM), mTextFilterField = std::make_shared<TextComponent>(mWindow, "", Font::get(FONT_SIZE_MEDIUM),
0x777777FF, ALIGN_RIGHT); 0x777777FF, ALIGN_RIGHT);
@ -121,16 +121,16 @@ void GuiGamelistFilter::addFiltersToMenu()
if (Settings::getInstance()->getBool("VirtualKeyboard")) { if (Settings::getInstance()->getBool("VirtualKeyboard")) {
row.makeAcceptInputHandler([this, updateVal] { row.makeAcceptInputHandler([this, updateVal] {
mWindow->pushGui(new GuiTextEditKeyboardPopup( mWindow->pushGui(new GuiTextEditKeyboardPopup(mWindow, getHelpStyle(), "GAME NAME",
mWindow, getHelpStyle(), "TEXT FILTER (GAME NAME)", mTextFilterField->getValue(), mTextFilterField->getValue(), updateVal,
updateVal, false, "OK", "APPLY CHANGES?")); false, "OK", "APPLY CHANGES?"));
}); });
} }
else { else {
row.makeAcceptInputHandler([this, updateVal] { row.makeAcceptInputHandler([this, updateVal] {
mWindow->pushGui(new GuiTextEditPopup( mWindow->pushGui(new GuiTextEditPopup(mWindow, getHelpStyle(), "GAME NAME",
mWindow, getHelpStyle(), "TEXT FILTER (GAME NAME)", mTextFilterField->getValue(), mTextFilterField->getValue(), updateVal, false,
updateVal, false, "OK", "APPLY CHANGES?")); "OK", "APPLY CHANGES?"));
}); });
} }