mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2024-11-22 06:05:38 +00:00
Updated the download links and documentation for the 1.2.0 release.
This commit is contained in:
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@ -2,9 +2,9 @@
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[[_TOC_]]
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[[_TOC_]]
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## Version 1.2.0 (in development)
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## Version 1.2.0
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**Release date:** TBD
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**Release date:** 2021-12-28
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### Release overview
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### Release overview
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@ -183,6 +183,7 @@ Apart from all the above, a huge amount of work has gone into fixing bugs, refac
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* When running really low on texture memory, the menu texture would not get rendered correctly
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* When running really low on texture memory, the menu texture would not get rendered correctly
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* At low screen resolutions, logos on the System view carousel would sometimes jump down a pixel when scaling down
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* At low screen resolutions, logos on the System view carousel would sometimes jump down a pixel when scaling down
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* There was a tiny and randomly occuring gap between the system carousel and systemInfo bar during slide transitions between the System and Gamelist views
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* There was a tiny and randomly occuring gap between the system carousel and systemInfo bar during slide transitions between the System and Gamelist views
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* The "no games" dialog did not have correct line wrapping when running at 1280x1024
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* SliderComponent had very inconsistent widths at different screen aspect ratios
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* SliderComponent had very inconsistent widths at different screen aspect ratios
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* SliderComponent did not properly align the knob and bar vertically
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* SliderComponent did not properly align the knob and bar vertically
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* Buttons were not sized and padded consistently across different screen resolutions
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* Buttons were not sized and padded consistently across different screen resolutions
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@ -163,7 +163,7 @@ By default the master branch will be used, which is where development takes plac
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```
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```
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cd emulationstation-de
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cd emulationstation-de
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git checkout stable-1.1
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git checkout stable-1.2
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cmake .
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cmake .
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make
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make
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```
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```
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@ -550,7 +550,7 @@ By default the master branch will be used, which is where development takes plac
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```
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```
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cd emulationstation-de
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cd emulationstation-de
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git checkout stable-1.1
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git checkout stable-1.2
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cmake .
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cmake .
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make
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make
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```
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```
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```
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```
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cd emulationstation-de
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cd emulationstation-de
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git checkout stable-1.1
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git checkout stable-1.2
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```
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```
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**Setup the include directories**
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**Setup the include directories**
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@ -1816,6 +1816,22 @@ For reference, here are also example es_find_rules.xml files for macOS and Windo
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<entry>%EMUPATH%\cores</entry>
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<entry>%EMUPATH%\cores</entry>
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</rule>
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</rule>
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</core>
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</core>
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<emulator name="PCSX2">
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<!-- Sony PlayStation 2 emulator PCSX2 -->
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<rule type="winregistryvalue">
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<entry>SOFTWARE\PCSX2\Install_Dir|\pcsx2.exe</entry>
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</rule>
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<rule type="systempath">
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<entry>pcsx2.exe</entry>
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</rule>
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<rule type="staticpath">
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<entry>C:\Program Files (x86)\PCSX2\pcsx2.exe</entry>
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<entry>D:\Program Files (x86)\PCSX2\pcsx2.exe</entry>
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<!-- Portable installation -->
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<entry>%ESPATH%\PCSX2\pcsx2.exe</entry>
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<entry>%ESPATH%\..\PCSX2\pcsx2.exe</entry>
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</rule>
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</emulator>
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<emulator name="YUZU">
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<emulator name="YUZU">
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<!-- Nintendo Switch emulator Yuzu -->
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<!-- Nintendo Switch emulator Yuzu -->
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<rule type="systempath">
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<rule type="systempath">
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819
INSTALL.md
819
INSTALL.md
File diff suppressed because it is too large
Load diff
42
README.md
42
README.md
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@ -11,7 +11,7 @@ YouTube channel with installation instruction videos:\
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Discord server:\
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Discord server:\
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[https://discord.gg/EVVX4DqWAP](https://discord.gg/EVVX4DqWAP)
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[https://discord.gg/EVVX4DqWAP](https://discord.gg/EVVX4DqWAP)
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Although there are multiple forks of EmulationStation in existence, the goal of this edition is to make the software as easy as possible to install and use as a standalone application, and to support the major desktop operating systems, i.e. Unix/Linux, macOS and Windows. Since it's intended to be used as a desktop application rather than as the primary interface for the computer, there are no plans to provide system administration utilities or control over emulator settings from within ES-DE.
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Although there are multiple forks of EmulationStation in existence, the goal of this edition is to make the software as easy as possible to install and use as a standalone application, and to support the major desktop operating systems, i.e. Windows, macOS and Unix/Linux. Since it's intended to be used as a desktop application rather than as the primary interface for the computer, there are no plans to provide system administration utilities or control over emulator settings from within ES-DE.
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The software comes preconfigured for use primarily with [RetroArch](https://www.retroarch.com), although this can be changed as all emulator settings are fully configurable, even on a per-game basis.
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The software comes preconfigured for use primarily with [RetroArch](https://www.retroarch.com), although this can be changed as all emulator settings are fully configurable, even on a per-game basis.
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@ -38,31 +38,21 @@ If using a Mac with an M1 processor you need to install the x86 version of Retro
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### Download
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### Download
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The latest stable version is 1.1.0 (released 2021-08-10)
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The latest version is 1.2.0 (released 2021-12-28)
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| Package | Operating systems | Architecture | Download link |
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| Package | Operating systems | Architecture | Download link |
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| :------------------ | :------------------------------------------------------ | :----------- | :------------- |
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| :------------------ | :------------------------------------------------------ | :----------- | :------------- |
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| Windows installer | Windows 10 and 8.1 (probably Windows 11 as well) | x64 (x86) | [EmulationStation-DE-1.1.0-x64.exe](https://gitlab.com/leonstyhre/emulationstation-de/-/package_files/14892429/download)|
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| Windows installer | Windows 10 and 8.1 (probably Windows 11 as well) | x64 (x86) | [EmulationStation-DE-1.2.0-x64.exe](https://gitlab.com/leonstyhre/emulationstation-de/-/package_files/25023950/download)|
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| macOS DMG installer | macOS 10.14 "Mojave" to 11 "Big Sur" | x64 (x86) | [EmulationStation-DE-1.1.0-x64.dmg](https://gitlab.com/leonstyhre/emulationstation-de/-/package_files/14892342/download)|
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| macOS DMG installer | macOS 10.14 "Mojave" to 12 "Monterey" | x64 (x86) | [EmulationStation-DE-1.2.0-x64.dmg](https://gitlab.com/leonstyhre/emulationstation-de/-/package_files/25023939/download)|
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| Debian DEB package | Ubuntu 20.04 to 21.10, Linux Mint 20.2, possibly others | x64 (x86) | [emulationstation-de-1.1.0-x64.deb](https://gitlab.com/leonstyhre/emulationstation-de/-/package_files/14892301/download)|
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| macOS DMG installer | Legacy macOS 10.11 "El Capitan" to 10.13 "High Sierra" | x64 (x86) | [EmulationStation-DE-1.2.0-x64_legacy.dmg](https://gitlab.com/leonstyhre/emulationstation-de/-/package_files/25023954/download)|
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| Fedora RPM package | Fedora Workstation 35, possibly others | x64 (x86) | [emulationstation-de-1.1.0-x64.rpm](https://gitlab.com/leonstyhre/emulationstation-de/-/package_files/14892436/download)|
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| Debian DEB package | Ubuntu 20.04 to 21.10, Linux Mint 20.2, possibly others | x64 (x86) | [emulationstation-de-1.2.0-x64.deb](https://gitlab.com/leonstyhre/emulationstation-de/-/package_files/25023934/download)|
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| Fedora RPM package | Fedora Workstation 35, possibly others | x64 (x86) | [emulationstation-de-1.2.0-x64.rpm](https://gitlab.com/leonstyhre/emulationstation-de/-/package_files/25023958/download)|
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The latest prerelease version is 1.2.0-rc (released 2021-12-19)
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| Linux AppImage | Most modern Linux distributions | x64 (x86) | [emulationstation-de-1.2.0-x64.AppImage](https://gitlab.com/leonstyhre/emulationstation-de/-/package_files/25023919/download)|
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| Debian DEB package | Raspberry Pi OS (Raspian) | ARM 32-bit | [emulationstation-de-1.2.0-armv7l.deb](https://gitlab.com/leonstyhre/emulationstation-de/-/package_files/25023905/download)|
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| Package | Operating systems | Architecture | Download link |
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| Debian DEB package | Raspberry Pi OS (Raspian) | ARM 64-bit | [emulationstation-de-1.2.0-aarch64.deb](https://gitlab.com/leonstyhre/emulationstation-de/-/package_files/25023885/download)|
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| :------------------ | :------------------------------------------------------ | :----------- | :------------- |
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| Windows installer | Windows 10 and 8.1 (probably Windows 11 as well) | x64 (x86) | [EmulationStation-DE-1.2.0-rc-x64.exe](https://gitlab.com/leonstyhre/emulationstation-de/-/package_files/24488187/download)|
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| macOS DMG installer | macOS 10.14 "Mojave" to 12 "Monterey" | x64 (x86) | [EmulationStation-DE-1.2.0-rc-x64.dmg](https://gitlab.com/leonstyhre/emulationstation-de/-/package_files/24488181/download)|
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| macOS DMG installer | Legacy macOS 10.11 "El Capitan" to 10.13 "High Sierra" | x64 (x86) | [EmulationStation-DE-1.2.0-rc-x64_legacy.dmg](https://gitlab.com/leonstyhre/emulationstation-de/-/package_files/24488192/download)|
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| Debian DEB package | Ubuntu 20.04 to 21.10, Linux Mint 20.2, possibly others | x64 (x86) | [emulationstation-de-1.2.0-rc-x64.deb](https://gitlab.com/leonstyhre/emulationstation-de/-/package_files/24488172/download)|
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| Fedora RPM package | Fedora Workstation 35, possibly others | x64 (x86) | [emulationstation-de-1.2.0-rc-x64.rpm](https://gitlab.com/leonstyhre/emulationstation-de/-/package_files/24488198/download)|
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| Linux AppImage | Most modern Linux distributions | x64 (x86) | [emulationstation-de-1.2.0-rc-x64.AppImage](https://gitlab.com/leonstyhre/emulationstation-de/-/package_files/24488168/download)|
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| Debian DEB package | Raspberry Pi OS (Raspian) | ARM 32-bit | [emulationstation-de-1.2.0-rc-armv7l.deb](https://gitlab.com/leonstyhre/emulationstation-de/-/package_files/24488160/download)|
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| Debian DEB package | Raspberry Pi OS (Raspian) | ARM 64-bit | [emulationstation-de-1.2.0-rc-aarch64.deb](https://gitlab.com/leonstyhre/emulationstation-de/-/package_files/24488150/download)|
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All previous releases can be downloaded from [here](https://gitlab.com/leonstyhre/emulationstation-de/-/packages).
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All previous releases can be downloaded from [here](https://gitlab.com/leonstyhre/emulationstation-de/-/packages).
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Flatpak will not be supported on Linux as this packaging system is too restrictive with its sandbox approach, making ES-DE virtually useless as it can't freely locate and launch emulators on the system.
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Flatpak will not be supported on Linux as this packaging system is too restrictive with its sandbox approach, making ES-DE virtually useless as it can't freely locate and launch emulators on the system.
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If using FreeBSD, NetBSD or OpenBSD you will need to build ES-DE from source code for the time being, as explained in [INSTALL.md](INSTALL.md).
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If using FreeBSD, NetBSD or OpenBSD you will need to build ES-DE from source code for the time being, as explained in [INSTALL.md](INSTALL.md).
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@ -72,7 +62,7 @@ Please refer to [CHANGELOG.md](CHANGELOG.md) for more information about the rele
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### Contributing
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### Contributing
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If you would like to contribute to the development of ES-DE, then that's great! Please read how to participate [here](CONTRIBUTING.md). (You can also read about planned future releases and features there).
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If you would like to contribute to the development of ES-DE, then that's great! Please read how to participate [here](CONTRIBUTING.md) where you can also read about planned future releases and features.
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# Additional information
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# Additional information
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# Some feature highlights
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# Some feature highlights
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Here are some highlights of what EmulationStation Desktop Edition provides, displayed using the default theme set rbsimple-DE. There are of course many more features available, as covered in the [User guide](USERGUIDE.md).
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Here are some highlights of what ES-DE provides, displayed using the default theme set rbsimple-DE. There are of course many more features available, as covered in the [User guide](USERGUIDE.md).
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![alt text](images/es-de_system_view.png "ES-DE System View")
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![alt text](images/es-de_system_view.png "ES-DE System View")
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_The **System view**, which is the default starting point for the application, it's here that you browse through your game systems._
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_The **System view**, which is the default starting point for the application, it's here that you browse through your game systems._
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![alt text](images/es-de_gamelist_view.png "ES-DE Gamelist View")
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![alt text](images/es-de_gamelist_view.png "ES-DE Gamelist View")
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_The **Gamelist view**, it's here that you browse the games for a specific system. Note the support for mixing files and folders, and as well that favorite games are marked with stars. There is a game counter to the upper right, displaying the total number of games and the number of favorite games for this system._
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_The **Gamelist view**, it's here that you browse the actual games per system. Note the support for mixing files and folders, and as well that a few badges are displayed indicating that the selected game is a favorite, that it's suitable for children and that it's controlled using a joystick. There is a game counter to the upper right as well, displaying the total number of games and the number of favorite games for this system._
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![alt text](images/es-de_folder_support.png "ES-DE Folder Support")
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![alt text](images/es-de_folder_support.png "ES-DE Folder Support")
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_Another example of the gamelist view, displaying advanced folder support. You can scrape folders for game info and game media, sort folders as you would files, mark them as favorites etc. In this example ES-DE has been configured to sort favorite games above non-favorites._
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_Another example of the gamelist view, displaying advanced folder support. You can scrape folders for game info and game media, sort folders as you would files, mark them as favorites etc. In this example ES-DE has been configured to sort favorite games above non-favorites._
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@ -110,13 +100,13 @@ _This is a view of the built-in scraper which downloads game info and game media
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_There are many settings for the scraper including options to define which type of info and media to download. The above screenshot shows only a portion of these settings._
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_There are many settings for the scraper including options to define which type of info and media to download. The above screenshot shows only a portion of these settings._
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![alt text](images/es-de_metadata_editor.png "ES-DE Metadata Editor")
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![alt text](images/es-de_metadata_editor.png "ES-DE Metadata Editor")
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_In addition to the scraper there is a fully-featured metadata editor that can be used to modify information on a per-game basis. Here you can also toggle some additional flags which the scraper does not set, such as if the game is a favorite or if you have completed it. Some of these flags can then be filtered in the gamelist view, letting you for instance only display games that you have not played through._
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_In addition to the scraper there is a fully-featured metadata editor that can be used to modify information on a per-game basis. Here you can also toggle some additional flags which the scraper does not set, such as if the game is a favorite or if you have completed it. Most of these flags can also be filtered in the gamelist view, letting you for instance only display games that you have not played through._
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![alt text](images/es-de_screensaver.png "ES-DE Screensaver")
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![alt text](images/es-de_screensaver.png "ES-DE Screensaver")
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_There are four types of built-in screensavers available, including a slideshow and the video screensaver shown in action above. These screensavers start after a configurable number of minutes of inactivity, and randomly display game media that you have previously scraped. If the corresponding option has been enabled, you can jump to the game from the screensaver, or even start it directly. There is shader support in ES-DE to render scanlines and screen blur on top of the videos (for the slideshow screensaver, scanline rendering is provided)._
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_There are four types of built-in screensavers available, including a slideshow and the video screensaver shown in action above. These screensavers start after a configurable number of minutes of inactivity, and randomly display game media that you have previously scraped. If the corresponding option has been enabled, you can jump to the game from the screensaver, or even launch it directly. There is shader support in ES-DE to render scanlines and screen blur on top of the videos (for the slideshow screensaver, scanline rendering is provided)._
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![alt text](images/es-de_ui_theme_support.png "ES-DE Theme Support")
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![alt text](images/es-de_ui_theme_support.png "ES-DE Theme Support")
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_ES-DE is fully themeable, so if you prefer another look than what the default theme rbsimple-DE gives you, it's possible to apply another theme set. In the example above a modified version of the [Fundamental](https://github.com/G-rila/es-theme-fundamental) theme is used. Be aware though that although ES-DE is backwards compatible with older EmulationStation themes, some newer features which are specific to ES-DE will not work, at least not until the theme authors update their themes._
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_ES-DE is fully themeable, so if you prefer another look than what the default theme rbsimple-DE offers, it's possible to apply another theme set. The image above is of the modern-DE theme that is also bundled with the application. Note that although ES-DE is backward compatible with older RetroPie EmulationStation themes, some newer features which are specific to ES-DE will not work, at least not until the theme authors update their themes._
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![alt text](images/es-de_ui_easy_setup.png "ES-DE Easy Setup")
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![alt text](images/es-de_ui_easy_setup.png "ES-DE Easy Setup")
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_A lot of effort has been spent on making ES-DE easy to setup and use. The above screenshot shows the dialog if starting the application without any game files present in the default ROM directory. ES-DE also ships with a comprehensive game systems configuration file, so unless you really want to customize your setup, you should not need to tinker with the configuration._
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_A lot of effort has been spent on making ES-DE easy to setup and use. The above screenshot shows the dialog if starting the application without any game files present in the default ROM directory. ES-DE also ships with a comprehensive game systems configuration file, so unless you really want to customize your setup, you should not need to tinker with the configuration._
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@ -55,7 +55,7 @@ As for display resolutions, the minimum pixel value is 224 and the maximum is 76
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The installation procedure is just covered briefly here and may differ a bit for your specific operating system, so in case of problems refer to your system documentation.
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The installation procedure is just covered briefly here and may differ a bit for your specific operating system, so in case of problems refer to your system documentation.
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**Installing a Linux .deb package**
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**Installing the Linux .deb package**
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The .deb package is intended for Linux distributions based on Debian, such as Ubuntu, Linux Mint, Raspberry Pi OS etc. Your distribution should include a graphical package installer, but if you prefer to use the command line, run the following which will install ES-DE and resolve any dependencies:
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The .deb package is intended for Linux distributions based on Debian, such as Ubuntu, Linux Mint, Raspberry Pi OS etc. Your distribution should include a graphical package installer, but if you prefer to use the command line, run the following which will install ES-DE and resolve any dependencies:
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@ -63,7 +63,7 @@ The .deb package is intended for Linux distributions based on Debian, such as Ub
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sudo apt install ./emulationstation-de-1.2.0-x64.deb
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sudo apt install ./emulationstation-de-1.2.0-x64.deb
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```
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```
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**Installing a Linux .rpm package**
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**Installing the Linux .rpm package**
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On Fedora the RPM Fusion repository is a prerequisite for the installation, it can be installed like this:
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On Fedora the RPM Fusion repository is a prerequisite for the installation, it can be installed like this:
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@ -81,7 +81,7 @@ sudo dnf install ./emulationstation-de-1.2.0-x64.rpm
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Of course the filename will differ slightly depending on the architecture, the example above is for the x64/x86 platform.
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Of course the filename will differ slightly depending on the architecture, the example above is for the x64/x86 platform.
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**Running a Linux AppImage file**
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**Running the Linux AppImage file**
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In addition to the .deb and .rpm packages covered above, ES-DE is also available as an AppImage which should be usable on most modern x86 64-bit Linux distributions. After download you have to set the file as executable, such as this:
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In addition to the .deb and .rpm packages covered above, ES-DE is also available as an AppImage which should be usable on most modern x86 64-bit Linux distributions. After download you have to set the file as executable, such as this:
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```
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```
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@ -241,7 +241,7 @@ sudo snap connect retroarch:removable-media
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On Raspberry Pi OS 10 Sony DualShock 4 controllers have problems with some button presses that don't register correctly. The issue appears resolved on Raspberry Pi OS 11.
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On Raspberry Pi OS 10 Sony DualShock 4 controllers have problems with some button presses that don't register correctly. The issue appears resolved on Raspberry Pi OS 11.
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On Raspberry Pi OS 11 there are various graphics issues and sometimes the application or emulator completely freezes which requires a power cycle of the machine. This is seemingly due to GPU driver bugs and we can only wait for OS updates to address these problems. These issues have not been encountered on Raspberry Pi OS 10.
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On Raspberry Pi OS 11 there are various graphics issues and sometimes the application or emulator completely freezes which requires a power cycle of the machine. This is seemingly due to GPU driver bugs and we can only wait for OS updates to address these problems. These issues have not been encountered on Raspberry Pi OS 10 so for now this older OS version is recommended.
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## Game system customizations
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## Game system customizations
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@ -1447,7 +1447,7 @@ These are mostly technical settings.
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Using this interface it's possible to select alternative emulators to use per game system, which requires that these alternatives have been defined in the es_systems.xml file. Note that only systems that you have currently populated will be listed. To change to an alternative emulator, you simply select a system from the list and choose which alternative to use from the presented options. If you select an alternative emulator and later remove its corresponding entry from the es_systems.xml file, an error message will be shown on application startup telling you to review your invalid emulator selection. Games will still launch, but the default emulator will be used in this case. How to clear an invalid entry should be self-explanatory once you access the interface. It's also possible to set alternative emulators per game using the metadata editor. If this is done, it will take precedence and override the system-wide emulator selection for the specific game. The alternative emulator badges and the corresponding gamelist filter are controlled by these per-game alternative emulator values and not by the system-wide option.
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Using this interface it's possible to select alternative emulators to use per game system, which requires that these alternatives have been defined in the es_systems.xml file. Note that only systems that you have currently populated will be listed. To change to an alternative emulator, you simply select a system from the list and choose which alternative to use from the presented options. If you select an alternative emulator and later remove its corresponding entry from the es_systems.xml file, an error message will be shown on application startup telling you to review your invalid emulator selection. Games will still launch, but the default emulator will be used in this case. How to clear an invalid entry should be self-explanatory once you access the interface. It's also possible to set alternative emulators per game using the metadata editor. If this is done, it will take precedence and override the system-wide emulator selection for the specific game. The alternative emulator badges and the corresponding gamelist filter are controlled by these per-game alternative emulator values and not by the system-wide option.
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![alt text](images/es-de_alternative_emulators.png "ES-DE Scraper Settings")
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![alt text](images/es-de_alternative_emulators.png "ES-DE Scraper Settings")
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_The system-wide alternative emulators interface. An entry in bold and with a gear symbol indicates that an alternative emulator has been selected. The other entries are using the default emulators._
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_The system-wide alternative emulators interface. An entry in bold and with a gear symbol indicates that an alternative emulator has been selected._
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**Game media directory**
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**Game media directory**
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@ -1816,7 +1816,7 @@ You can later add additional games to the collection by navigating to it, bringi
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||||||
_Example of custom collections, here configured as genres._
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_Example of custom collections, here configured as genres._
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||||||
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![alt text](images/es-de_custom_collections_editing.png "ES-DE Custom Collections")
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![alt text](images/es-de_custom_collections_editing.png "ES-DE Custom Collections")
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_When editing a custom collection, a tick symbol will be displayed for any game that is already part of the collection._
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_When editing a custom collection, a tick symbol will be displayed for any game that is part of the collection._
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The way that custom collections are implemented is very simple. There is a single configuration file per collection inside the folder `~/.emulationstation/collections`
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The way that custom collections are implemented is very simple. There is a single configuration file per collection inside the folder `~/.emulationstation/collections`
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||||||
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1011
USERGUIDE.md
1011
USERGUIDE.md
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