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Fixed a small vertical positioning issue for the main menu.
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@ -42,7 +42,7 @@
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GuiMenu::GuiMenu()
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: mMenu {"MAIN MENU"}
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{
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bool isFullUI = UIModeController::getInstance()->isUIModeFull();
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bool isFullUI {UIModeController::getInstance()->isUIModeFull()};
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if (isFullUI)
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addEntry("SCRAPER", 0x777777FF, true, [this] { openScraperOptions(); });
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@ -73,7 +73,8 @@ GuiMenu::GuiMenu()
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addChild(&mMenu);
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addVersionInfo();
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setSize(mMenu.getSize());
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setPosition((Renderer::getScreenWidth() - mSize.x) / 2.0f, Renderer::getScreenHeight() * 0.13f);
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setPosition((Renderer::getScreenWidth() - mSize.x) / 2.0f,
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std::round(Renderer::getScreenHeight() * 0.13f));
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}
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GuiMenu::~GuiMenu()
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