diff --git a/resources/systems/macos/es_systems.xml b/resources/systems/macos/es_systems.xml
index a8378b646..7d0a59b15 100644
--- a/resources/systems/macos/es_systems.xml
+++ b/resources/systems/macos/es_systems.xml
@@ -947,7 +947,7 @@
ps2
Sony PlayStation 2
%ROMPATH%/ps2
- .iso .ISO .isz .ISZ .cso .CSO .bin .BIN .elf .ELF
+ .bin .BIN .chd .CHD .cso .CSO .elf .ELF .iso .ISO .isz .ISZ
%EMULATOR_PCSX2% --nogui %ROM%
ps2
ps2
@@ -1091,6 +1091,19 @@
segacd
segacd
+
+ sfc
+ Nintendo SFC (Super Famicom)
+ %ROMPATH%/sfc
+ .bin .BIN .bml .BML .bs .BS .bsx .BSX .dx2 .DX2 .fig .FIG .gd3 .GD3 .gd7 .GD7 .mgd .MGD .sfc .SFC .smc .SMC .st .ST .swc .SWC .7z .7Z .zip .ZIP
+ %EMULATOR_RETROARCH% -L %CORE_RETROARCH%/snes9x_libretro.dylib %ROM%
+ %EMULATOR_RETROARCH% -L %CORE_RETROARCH%/snes9x2010_libretro.dylib %ROM%
+ %EMULATOR_RETROARCH% -L %CORE_RETROARCH%/bsnes_libretro.dylib %ROM%
+ %EMULATOR_RETROARCH% -L %CORE_RETROARCH%/bsnes_mercury_accuracy_libretro.dylib %ROM%
+ %EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mesen-s_libretro.dylib %ROM%
+ snes
+ sfc
+
sg-1000
Sega SG-1000
diff --git a/resources/systems/unix/es_systems.xml b/resources/systems/unix/es_systems.xml
index ace15b8d9..0c5037abf 100644
--- a/resources/systems/unix/es_systems.xml
+++ b/resources/systems/unix/es_systems.xml
@@ -952,7 +952,7 @@
ps2
Sony PlayStation 2
%ROMPATH%/ps2
- .iso .ISO .isz .ISZ .cso .CSO .bin .BIN .elf .ELF
+ .bin .BIN .chd .CHD .cso .CSO .elf .ELF .iso .ISO .isz .ISZ
%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/pcsx2_libretro.so %ROM%
%EMULATOR_PCSX2% --nogui %ROM%
ps2
@@ -1102,6 +1102,20 @@
segacd
segacd
+
+ sfc
+ Nintendo SFC (Super Famicom)
+ %ROMPATH%/sfc
+ .bin .BIN .bml .BML .bs .BS .bsx .BSX .dx2 .DX2 .fig .FIG .gd3 .GD3 .gd7 .GD7 .mgd .MGD .sfc .SFC .smc .SMC .st .ST .swc .SWC .7z .7Z .zip .ZIP
+ %EMULATOR_RETROARCH% -L %CORE_RETROARCH%/snes9x_libretro.so %ROM%
+ %EMULATOR_RETROARCH% -L %CORE_RETROARCH%/snes9x2010_libretro.so %ROM%
+ %EMULATOR_RETROARCH% -L %CORE_RETROARCH%/bsnes_libretro.so %ROM%
+ %EMULATOR_RETROARCH% -L %CORE_RETROARCH%/bsnes_mercury_accuracy_libretro.so %ROM%
+ %EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mednafen_supafaust_libretro.so %ROM%
+ %EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mesen-s_libretro.so %ROM%
+ snes
+ sfc
+
sg-1000
Sega SG-1000
diff --git a/resources/systems/windows/es_systems.xml b/resources/systems/windows/es_systems.xml
index 6ebe04b05..28ffd7f38 100644
--- a/resources/systems/windows/es_systems.xml
+++ b/resources/systems/windows/es_systems.xml
@@ -951,7 +951,7 @@
ps2
Sony PlayStation 2
%ROMPATH%\ps2
- .iso .ISO .isz .ISZ .cso .CSO .bin .BIN .elf .ELF
+ .bin .BIN .chd .CHD .cso .CSO .elf .ELF .iso .ISO .isz .ISZ
%EMULATOR_RETROARCH% -L %CORE_RETROARCH%\pcsx2_libretro.dll %ROM%
%EMULATOR_PCSX2% --nogui %ROM%
ps2
@@ -1101,6 +1101,20 @@
segacd
segacd
+
+ sfc
+ Nintendo SFC (Super Famicom)
+ %ROMPATH%\sfc
+ .bin .BIN .bml .BML .bs .BS .bsx .BSX .dx2 .DX2 .fig .FIG .gd3 .GD3 .gd7 .GD7 .mgd .MGD .sfc .SFC .smc .SMC .st .ST .swc .SWC .7z .7Z .zip .ZIP
+ %EMULATOR_RETROARCH% -L %CORE_RETROARCH%\snes9x_libretro.dll %ROM%
+ %EMULATOR_RETROARCH% -L %CORE_RETROARCH%\snes9x2010_libretro.dll %ROM%
+ %EMULATOR_RETROARCH% -L %CORE_RETROARCH%\bsnes_libretro.dll %ROM%
+ %EMULATOR_RETROARCH% -L %CORE_RETROARCH%\bsnes_mercury_accuracy_libretro.dll %ROM%
+ %EMULATOR_RETROARCH% -L %CORE_RETROARCH%\mednafen_supafaust_libretro.dll %ROM%
+ %EMULATOR_RETROARCH% -L %CORE_RETROARCH%\mesen-s_libretro.dll %ROM%
+ snes
+ sfc
+
sg-1000
Sega SG-1000
diff --git a/themes/rbsimple-DE/sfc/colors.xml b/themes/rbsimple-DE/sfc/colors.xml
new file mode 100644
index 000000000..54826a18f
--- /dev/null
+++ b/themes/rbsimple-DE/sfc/colors.xml
@@ -0,0 +1,16 @@
+
+
+
+ FED01B
+
+
+ BA2318
+
+
+ 0A2A8D
+
+
+ 007544
+
+
+
\ No newline at end of file
diff --git a/themes/rbsimple-DE/sfc/images/console.svg b/themes/rbsimple-DE/sfc/images/console.svg
new file mode 100644
index 000000000..d7e210ad3
--- /dev/null
+++ b/themes/rbsimple-DE/sfc/images/console.svg
@@ -0,0 +1,372 @@
+
+
\ No newline at end of file
diff --git a/themes/rbsimple-DE/sfc/images/consolegame.svg b/themes/rbsimple-DE/sfc/images/consolegame.svg
new file mode 100644
index 000000000..760f199f8
--- /dev/null
+++ b/themes/rbsimple-DE/sfc/images/consolegame.svg
@@ -0,0 +1,667 @@
+
+
\ No newline at end of file
diff --git a/themes/rbsimple-DE/sfc/images/controller.svg b/themes/rbsimple-DE/sfc/images/controller.svg
new file mode 100644
index 000000000..ca2733e14
--- /dev/null
+++ b/themes/rbsimple-DE/sfc/images/controller.svg
@@ -0,0 +1,466 @@
+
+
diff --git a/themes/rbsimple-DE/sfc/images/game.svg b/themes/rbsimple-DE/sfc/images/game.svg
new file mode 100644
index 000000000..588fc3997
--- /dev/null
+++ b/themes/rbsimple-DE/sfc/images/game.svg
@@ -0,0 +1,330 @@
+
+
\ No newline at end of file
diff --git a/themes/rbsimple-DE/sfc/images/logo.svg b/themes/rbsimple-DE/sfc/images/logo.svg
new file mode 100644
index 000000000..eec10ba1c
--- /dev/null
+++ b/themes/rbsimple-DE/sfc/images/logo.svg
@@ -0,0 +1,241 @@
+
+
diff --git a/themes/rbsimple-DE/sfc/systeminfo.xml b/themes/rbsimple-DE/sfc/systeminfo.xml
new file mode 100644
index 000000000..2c8567cc4
--- /dev/null
+++ b/themes/rbsimple-DE/sfc/systeminfo.xml
@@ -0,0 +1,34 @@
+
+
+
+ Manufacturer: Nintendo
+
+
+ Released: 1990
+
+
+ Units sold: 49.10 million
+
+
+ Best-selling game: Super Mario World
+
+
+ CPU: 8/16-bit Ricoh 5A22 @ 3.58 MHz
+
+
+ RAM: 128 KB / VRAM: 64 KB
+
+
+ Graphics: 16-bit PPU (Picture Processing Unit)
+
+
+ Resolution: 256×224 pixels, 256 colors (32768 color palette)
+
+
+ Sound: 8-bit Sony SPC700, 8 channels, stereo
+
+
+ Cart size: 256 KB to 6 MB
+
+
+
\ No newline at end of file
diff --git a/themes/rbsimple-DE/sfc/theme.xml b/themes/rbsimple-DE/sfc/theme.xml
new file mode 100644
index 000000000..e8e0bc8a7
--- /dev/null
+++ b/themes/rbsimple-DE/sfc/theme.xml
@@ -0,0 +1,20 @@
+
+ ./../theme.xml
+ ./colors.xml
+ ./systeminfo.xml
+
+
+
+ ./images/controller.svg
+
+
+
+
+
+ ./images/logo.svg
+
+
+ ./images/consolegame.svg
+
+
+
\ No newline at end of file