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Merge pull request #336 from tomaz82/boost_filesystem
Utils::FileSystem
This commit is contained in:
commit
b2111300c3
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@ -16,7 +16,6 @@
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#include <fstream>
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#include <unordered_map>
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namespace fs = boost::filesystem;
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std::string myCollectionsName = "collections";
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/* Handling the getting, initialization, deinitialization, saving and deletion of
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@ -52,8 +51,8 @@ CollectionSystemManager::CollectionSystemManager(Window* window) : mWindow(windo
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mCollectionEnvData->mPlatformIds = allPlatformIds;
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std::string path = getCollectionsFolder();
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if(!fs::exists(path))
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fs::create_directory(path);
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if(!boost::filesystem::exists(path))
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boost::filesystem::create_directory(path);
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mIsEditingCustom = false;
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mEditingCollection = "Favorites";
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@ -334,7 +333,7 @@ bool CollectionSystemManager::isThemeCustomCollectionCompatible(std::vector<std:
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if(set != themeSets.cend())
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{
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std::string defaultThemeFilePath = set->second.path.string() + "/theme.xml";
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if (fs::exists(defaultThemeFilePath))
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if (boost::filesystem::exists(defaultThemeFilePath))
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{
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return true;
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}
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@ -722,7 +721,7 @@ void CollectionSystemManager::populateCustomCollection(CollectionSystemData* sys
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CollectionSystemDecl sysDecl = sysData->decl;
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std::string path = getCustomCollectionConfigPath(newSys->getName());
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if(!fs::exists(path))
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if(!boost::filesystem::exists(path))
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{
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LOG(LogInfo) << "Couldn't find custom collection config file at " << path;
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return;
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@ -829,7 +828,7 @@ std::vector<std::string> CollectionSystemManager::getSystemsFromConfig()
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std::vector<std::string> systems;
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std::string path = SystemData::getConfigPath(false);
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if(!fs::exists(path))
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if(!boost::filesystem::exists(path))
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{
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return systems;
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}
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@ -880,20 +879,20 @@ std::vector<std::string> CollectionSystemManager::getSystemsFromTheme()
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Settings::getInstance()->setString("ThemeSet", set->first);
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}
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fs::path themePath = set->second.path;
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boost::filesystem::path themePath = set->second.path;
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if (fs::exists(themePath))
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if (boost::filesystem::exists(themePath))
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{
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fs::directory_iterator end_itr; // default construction yields past-the-end
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for (fs::directory_iterator itr(themePath); itr != end_itr; ++itr)
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boost::filesystem::directory_iterator end_itr; // default construction yields past-the-end
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for (boost::filesystem::directory_iterator itr(themePath); itr != end_itr; ++itr)
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{
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if (fs::is_directory(itr->status()))
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if (boost::filesystem::is_directory(itr->status()))
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{
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//... here you have a directory
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std::string folder = itr->path().string();
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folder = folder.substr(themePath.string().size()+1);
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if(fs::exists(set->second.getThemePath(folder)))
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if(boost::filesystem::exists(set->second.getThemePath(folder)))
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{
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systems.push_back(folder);
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}
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@ -940,14 +939,14 @@ std::vector<std::string> CollectionSystemManager::getUnusedSystemsFromTheme()
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std::vector<std::string> CollectionSystemManager::getCollectionsFromConfigFolder()
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{
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std::vector<std::string> systems;
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fs::path configPath = getCollectionsFolder();
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boost::filesystem::path configPath = getCollectionsFolder();
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if (fs::exists(configPath))
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if (boost::filesystem::exists(configPath))
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{
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fs::directory_iterator end_itr; // default construction yields past-the-end
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for (fs::directory_iterator itr(configPath); itr != end_itr; ++itr)
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boost::filesystem::directory_iterator end_itr; // default construction yields past-the-end
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for (boost::filesystem::directory_iterator itr(configPath); itr != end_itr; ++itr)
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{
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if (fs::is_regular_file(itr->status()))
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if (boost::filesystem::is_regular_file(itr->status()))
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{
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// it's a file
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std::string file = itr->path().string();
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@ -1013,7 +1012,7 @@ bool CollectionSystemManager::includeFileInAutoCollections(FileData* file)
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std::string getCustomCollectionConfigPath(std::string collectionName)
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{
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fs::path path = getCollectionsFolder() + "custom-" + collectionName + ".cfg";
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boost::filesystem::path path = getCollectionsFolder() + "custom-" + collectionName + ".cfg";
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return path.generic_string();
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}
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@ -14,9 +14,7 @@
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#include "Window.h"
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#include <boost/filesystem/operations.hpp>
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namespace fs = boost::filesystem;
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FileData::FileData(FileType type, const fs::path& path, SystemEnvironmentData* envData, SystemData* system)
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FileData::FileData(FileType type, const boost::filesystem::path& path, SystemEnvironmentData* envData, SystemData* system)
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: mType(type), mPath(path), mSystem(system), mEnvData(envData), mSourceFileData(NULL), mParent(NULL), metadata(type == GAME ? GAME_METADATA : FOLDER_METADATA) // metadata is REALLY set in the constructor!
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{
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// metadata needs at least a name field (since that's what getName() will return)
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@ -259,7 +257,7 @@ void FileData::launchGame(Window* window)
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const std::string rom = escapePath(getPath());
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const std::string basename = getPath().stem().string();
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const std::string rom_raw = fs::path(getPath()).make_preferred().string();
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const std::string rom_raw = boost::filesystem::path(getPath()).make_preferred().string();
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command = strreplace(command, "%ROM%", rom);
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command = strreplace(command, "%BASENAME%", basename);
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@ -3,7 +3,6 @@
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#define ES_APP_FILE_DATA_H
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#include "MetaData.h"
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#include <boost/filesystem/path.hpp>
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#include <unordered_map>
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class SystemData;
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@ -7,17 +7,14 @@
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#include "SystemData.h"
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#include "Util.h"
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#include <boost/filesystem/operations.hpp>
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#include <boost/filesystem/path.hpp>
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#include <pugixml/src/pugixml.hpp>
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namespace fs = boost::filesystem;
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FileData* findOrCreateFile(SystemData* system, const boost::filesystem::path& path, FileType type, bool trustGamelist)
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{
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// first, verify that path is within the system's root folder
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FileData* root = system->getRootFolder();
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fs::path relative;
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boost::filesystem::path relative;
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bool contains = false;
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if (trustGamelist)
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{
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@ -111,7 +108,7 @@ void parseGamelist(SystemData* system)
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return;
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}
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fs::path relativeTo = system->getStartPath();
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boost::filesystem::path relativeTo = system->getStartPath();
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const char* tagList[2] = { "game", "folder" };
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FileType typeList[2] = { GAME, FOLDER };
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@ -121,7 +118,7 @@ void parseGamelist(SystemData* system)
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FileType type = typeList[i];
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for(pugi::xml_node fileNode = root.child(tag); fileNode; fileNode = fileNode.next_sibling(tag))
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{
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fs::path path = resolvePath(fileNode.child("path").text().get(), relativeTo, false);
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boost::filesystem::path path = resolvePath(fileNode.child("path").text().get(), relativeTo, false);
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if(!trustGamelist && !boost::filesystem::exists(path))
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{
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@ -242,9 +239,9 @@ void updateGamelist(SystemData* system)
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continue;
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}
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fs::path nodePath = resolvePath(pathNode.text().get(), system->getStartPath(), true);
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fs::path gamePath((*fit)->getPath());
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if(nodePath == gamePath || (fs::exists(nodePath) && fs::exists(gamePath) && fs::equivalent(nodePath, gamePath)))
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boost::filesystem::path nodePath = resolvePath(pathNode.text().get(), system->getStartPath(), true);
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boost::filesystem::path gamePath((*fit)->getPath());
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if(nodePath == gamePath || (boost::filesystem::exists(nodePath) && boost::filesystem::exists(gamePath) && boost::filesystem::equivalent(nodePath, gamePath)))
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{
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// found it
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root.remove_child(fileNode);
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@ -4,8 +4,6 @@
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#include "Util.h"
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#include <pugixml/src/pugixml.hpp>
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namespace fs = boost::filesystem;
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MetaDataDecl gameDecls[] = {
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// key, type, default, statistic, name in GuiMetaDataEd, prompt in GuiMetaDataEd
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{"name", MD_STRING, "", false, "name", "enter game name"},
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@ -69,7 +67,7 @@ MetaDataList::MetaDataList(MetaDataListType type)
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}
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MetaDataList MetaDataList::createFromXML(MetaDataListType type, pugi::xml_node& node, const fs::path& relativeTo)
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MetaDataList MetaDataList::createFromXML(MetaDataListType type, pugi::xml_node& node, const boost::filesystem::path& relativeTo)
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{
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MetaDataList mdl(type);
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@ -95,7 +93,7 @@ MetaDataList MetaDataList::createFromXML(MetaDataListType type, pugi::xml_node&
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return mdl;
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}
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void MetaDataList::appendToXML(pugi::xml_node& parent, bool ignoreDefaults, const fs::path& relativeTo) const
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void MetaDataList::appendToXML(pugi::xml_node& parent, bool ignoreDefaults, const boost::filesystem::path& relativeTo) const
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{
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const std::vector<MetaDataDecl>& mdd = getMDD();
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@ -17,8 +17,6 @@
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std::vector<SystemData*> SystemData::sSystemVector;
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namespace fs = boost::filesystem;
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SystemData::SystemData(const std::string& name, const std::string& fullName, SystemEnvironmentData* envData, const std::string& themeFolder, bool CollectionSystem) :
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mName(name), mFullName(fullName), mEnvData(envData), mThemeFolder(themeFolder), mIsCollectionSystem(CollectionSystem), mIsGameSystem(true)
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{
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@ -70,21 +68,21 @@ void SystemData::setIsGameSystemStatus()
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}
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// test to see if a file is hidden
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bool isHidden(const fs::path &filePath)
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bool isHidden(const boost::filesystem::path &filePath)
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{
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#ifdef WIN32
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const DWORD Attributes = GetFileAttributes(filePath.generic_string().c_str());
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return (Attributes != INVALID_FILE_ATTRIBUTES) && (Attributes & FILE_ATTRIBUTE_HIDDEN);
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#else
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fs::path::string_type fileName = filePath.filename().string();
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boost::filesystem::path::string_type fileName = filePath.filename().string();
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return fileName[0] == '.';
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#endif
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}
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void SystemData::populateFolder(FileData* folder)
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{
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const fs::path& folderPath = folder->getPath();
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if(!fs::is_directory(folderPath))
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const boost::filesystem::path& folderPath = folder->getPath();
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if(!boost::filesystem::is_directory(folderPath))
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{
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LOG(LogWarning) << "Error - folder with path \"" << folderPath << "\" is not a directory!";
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return;
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@ -93,21 +91,21 @@ void SystemData::populateFolder(FileData* folder)
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const std::string folderStr = folderPath.generic_string();
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//make sure that this isn't a symlink to a thing we already have
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if(fs::is_symlink(folderPath))
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if(boost::filesystem::is_symlink(folderPath))
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{
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//if this symlink resolves to somewhere that's at the beginning of our path, it's gonna recurse
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if(folderStr.find(fs::canonical(folderPath).generic_string()) == 0)
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if(folderStr.find(boost::filesystem::canonical(folderPath).generic_string()) == 0)
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{
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LOG(LogWarning) << "Skipping infinitely recursive symlink \"" << folderPath << "\"";
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return;
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}
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}
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fs::path filePath;
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boost::filesystem::path filePath;
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std::string extension;
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bool isGame;
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bool showHidden = Settings::getInstance()->getBool("ShowHiddenFiles");
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for(fs::directory_iterator end, dir(folderPath); dir != end; ++dir)
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for(boost::filesystem::directory_iterator end, dir(folderPath); dir != end; ++dir)
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{
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filePath = (*dir).path();
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@ -134,7 +132,7 @@ void SystemData::populateFolder(FileData* folder)
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}
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//add directories that also do not match an extension as folders
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if(!isGame && fs::is_directory(filePath))
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if(!isGame && boost::filesystem::is_directory(filePath))
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{
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FileData* newFolder = new FileData(FOLDER, filePath.generic_string(), mEnvData, this);
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populateFolder(newFolder);
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@ -188,7 +186,7 @@ bool SystemData::loadConfig()
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LOG(LogInfo) << "Loading system config file " << path << "...";
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if(!fs::exists(path))
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if(!boost::filesystem::exists(path))
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{
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LOG(LogError) << "es_systems.cfg file does not exist!";
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writeExampleConfig(getConfigPath(true));
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@ -350,8 +348,8 @@ void SystemData::deleteSystems()
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std::string SystemData::getConfigPath(bool forWrite)
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{
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fs::path path = getHomePath() + "/.emulationstation/es_systems.cfg";
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if(forWrite || fs::exists(path))
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boost::filesystem::path path = getHomePath() + "/.emulationstation/es_systems.cfg";
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if(forWrite || boost::filesystem::exists(path))
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return path.generic_string();
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return "/etc/emulationstation/es_systems.cfg";
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@ -387,16 +385,16 @@ SystemData* SystemData::getPrev() const
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std::string SystemData::getGamelistPath(bool forWrite) const
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{
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fs::path filePath;
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boost::filesystem::path filePath;
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filePath = mRootFolder->getPath() / "gamelist.xml";
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if(fs::exists(filePath))
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if(boost::filesystem::exists(filePath))
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return filePath.generic_string();
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filePath = getHomePath() + "/.emulationstation/gamelists/" + mName + "/gamelist.xml";
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if(forWrite) // make sure the directory exists if we're going to write to it, or crashes will happen
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fs::create_directories(filePath.parent_path());
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if(forWrite || fs::exists(filePath))
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boost::filesystem::create_directories(filePath.parent_path());
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if(forWrite || boost::filesystem::exists(filePath))
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return filePath.generic_string();
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return "/etc/emulationstation/gamelists/" + mName + "/gamelist.xml";
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@ -410,14 +408,14 @@ std::string SystemData::getThemePath() const
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// 3. default system theme from currently selected theme set [CURRENT_THEME_PATH]/theme.xml
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// first, check game folder
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fs::path localThemePath = mRootFolder->getPath() / "theme.xml";
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if(fs::exists(localThemePath))
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boost::filesystem::path localThemePath = mRootFolder->getPath() / "theme.xml";
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if(boost::filesystem::exists(localThemePath))
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return localThemePath.generic_string();
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// not in game folder, try system theme in theme sets
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localThemePath = ThemeData::getThemeFromCurrentSet(mThemeFolder);
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if (fs::exists(localThemePath))
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if (boost::filesystem::exists(localThemePath))
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return localThemePath.generic_string();
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// not system theme, try default system theme in theme set
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@ -428,7 +426,7 @@ std::string SystemData::getThemePath() const
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bool SystemData::hasGamelist() const
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{
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return (fs::exists(getGamelistPath(false)));
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return (boost::filesystem::exists(getGamelistPath(false)));
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}
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unsigned int SystemData::getGameCount() const
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|
@ -490,7 +488,7 @@ void SystemData::loadTheme()
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std::string path = getThemePath();
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if(!fs::exists(path)) // no theme available for this platform
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if(!boost::filesystem::exists(path)) // no theme available for this platform
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return;
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try
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@ -25,8 +25,6 @@
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#include <FreeImage.h>
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namespace fs = boost::filesystem;
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bool scrape_cmdline = false;
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bool parseArgs(int argc, char* argv[])
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|
@ -160,11 +158,11 @@ bool verifyHomeFolderExists()
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//make sure the config directory exists
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std::string home = getHomePath();
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std::string configDir = home + "/.emulationstation";
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if(!fs::exists(configDir))
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if(!boost::filesystem::exists(configDir))
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{
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std::cout << "Creating config directory \"" << configDir << "\"\n";
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fs::create_directory(configDir);
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if(!fs::exists(configDir))
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boost::filesystem::create_directory(configDir);
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if(!boost::filesystem::exists(configDir))
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{
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std::cerr << "Config directory could not be created!\n";
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return false;
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|
@ -326,7 +324,7 @@ int main(int argc, char* argv[])
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//choose which GUI to open depending on if an input configuration already exists
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if(errorMsg == NULL)
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{
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if(fs::exists(InputManager::getConfigPath()) && InputManager::getInstance()->getNumConfiguredDevices() > 0)
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if(boost::filesystem::exists(InputManager::getConfigPath()) && InputManager::getInstance()->getNumConfiguredDevices() > 0)
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{
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ViewController::get()->goToStart();
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}else{
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|
|
|
@ -8,6 +8,7 @@
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#include <pugixml/src/pugixml.hpp>
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#include <SDL.h>
|
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#include <iostream>
|
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#include <assert.h>
|
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|
||||
#define KEYBOARD_GUID_STRING "-1"
|
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#define CEC_GUID_STRING "-2"
|
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|
@ -27,8 +28,6 @@
|
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int SDL_USER_CECBUTTONDOWN = -1;
|
||||
int SDL_USER_CECBUTTONUP = -1;
|
||||
|
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namespace fs = boost::filesystem;
|
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|
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InputManager* InputManager::mInstance = NULL;
|
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|
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InputManager::InputManager() : mKeyboardInputConfig(NULL)
|
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|
@ -279,7 +278,7 @@ bool InputManager::parseEvent(const SDL_Event& ev, Window* window)
|
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bool InputManager::loadInputConfig(InputConfig* config)
|
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{
|
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std::string path = getConfigPath();
|
||||
if(!fs::exists(path))
|
||||
if(!boost::filesystem::exists(path))
|
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return false;
|
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||||
pugi::xml_document doc;
|
||||
|
@ -334,7 +333,7 @@ void InputManager::writeDeviceConfig(InputConfig* config)
|
|||
|
||||
pugi::xml_document doc;
|
||||
|
||||
if(fs::exists(path))
|
||||
if(boost::filesystem::exists(path))
|
||||
{
|
||||
// merge files
|
||||
pugi::xml_parse_result result = doc.load_file(path.c_str());
|
||||
|
@ -395,7 +394,7 @@ void InputManager::doOnFinish()
|
|||
std::string path = getConfigPath();
|
||||
pugi::xml_document doc;
|
||||
|
||||
if(fs::exists(path))
|
||||
if(boost::filesystem::exists(path))
|
||||
{
|
||||
pugi::xml_parse_result result = doc.load_file(path.c_str());
|
||||
if(!result)
|
||||
|
|
|
@ -123,8 +123,6 @@ std::map<std::string, std::map<std::string, ThemeData::ElementPropertyType>> The
|
|||
{ "zIndex", FLOAT } } }
|
||||
};
|
||||
|
||||
namespace fs = boost::filesystem;
|
||||
|
||||
#define MINIMUM_THEME_FORMAT_VERSION 3
|
||||
#define CURRENT_THEME_FORMAT_VERSION 5
|
||||
|
||||
|
@ -151,12 +149,12 @@ unsigned int getHexColor(const char* str)
|
|||
}
|
||||
|
||||
// helper
|
||||
std::string resolvePath(const char* in, const fs::path& relative)
|
||||
std::string resolvePath(const char* in, const boost::filesystem::path& relative)
|
||||
{
|
||||
if(!in || in[0] == '\0')
|
||||
return in;
|
||||
|
||||
fs::path relPath = relative.parent_path();
|
||||
boost::filesystem::path relPath = relative.parent_path();
|
||||
|
||||
boost::filesystem::path path(in);
|
||||
|
||||
|
@ -207,7 +205,7 @@ void ThemeData::loadFile(std::map<std::string, std::string> sysDataMap, const st
|
|||
ThemeException error;
|
||||
error.setFiles(mPaths);
|
||||
|
||||
if(!fs::exists(path))
|
||||
if(!boost::filesystem::exists(path))
|
||||
throw error << "File does not exist!";
|
||||
|
||||
mVersion = 0;
|
||||
|
@ -486,7 +484,7 @@ const std::shared_ptr<ThemeData>& ThemeData::getDefault()
|
|||
theme = std::shared_ptr<ThemeData>(new ThemeData());
|
||||
|
||||
const std::string path = getHomePath() + "/.emulationstation/es_theme_default.xml";
|
||||
if(fs::exists(path))
|
||||
if(boost::filesystem::exists(path))
|
||||
{
|
||||
try
|
||||
{
|
||||
|
@ -537,21 +535,21 @@ std::map<std::string, ThemeSet> ThemeData::getThemeSets()
|
|||
std::map<std::string, ThemeSet> sets;
|
||||
|
||||
static const size_t pathCount = 2;
|
||||
fs::path paths[pathCount] = {
|
||||
boost::filesystem::path paths[pathCount] = {
|
||||
"/etc/emulationstation/themes",
|
||||
getHomePath() + "/.emulationstation/themes"
|
||||
};
|
||||
|
||||
fs::directory_iterator end;
|
||||
boost::filesystem::directory_iterator end;
|
||||
|
||||
for(size_t i = 0; i < pathCount; i++)
|
||||
{
|
||||
if(!fs::is_directory(paths[i]))
|
||||
if(!boost::filesystem::is_directory(paths[i]))
|
||||
continue;
|
||||
|
||||
for(fs::directory_iterator it(paths[i]); it != end; ++it)
|
||||
for(boost::filesystem::directory_iterator it(paths[i]); it != end; ++it)
|
||||
{
|
||||
if(fs::is_directory(*it))
|
||||
if(boost::filesystem::is_directory(*it))
|
||||
{
|
||||
ThemeSet set = {*it};
|
||||
sets[set.getName()] = set;
|
||||
|
@ -562,7 +560,7 @@ std::map<std::string, ThemeSet> ThemeData::getThemeSets()
|
|||
return sets;
|
||||
}
|
||||
|
||||
fs::path ThemeData::getThemeFromCurrentSet(const std::string& system)
|
||||
boost::filesystem::path ThemeData::getThemeFromCurrentSet(const std::string& system)
|
||||
{
|
||||
auto themeSets = ThemeData::getThemeSets();
|
||||
if(themeSets.empty())
|
||||
|
|
|
@ -3,8 +3,6 @@
|
|||
#include "platform.h"
|
||||
#include <boost/filesystem/operations.hpp>
|
||||
|
||||
namespace fs = boost::filesystem;
|
||||
|
||||
std::string strToUpper(const char* from)
|
||||
{
|
||||
std::string str(from);
|
||||
|
@ -37,7 +35,7 @@ std::string getCanonicalPath(const std::string& path)
|
|||
|
||||
// expands "./my/path.sfc" to "[relativeTo]/my/path.sfc"
|
||||
// if allowHome is true, also expands "~/my/path.sfc" to "/home/pi/my/path.sfc"
|
||||
fs::path resolvePath(const fs::path& path, const fs::path& relativeTo, bool allowHome)
|
||||
boost::filesystem::path resolvePath(const boost::filesystem::path& path, const boost::filesystem::path& relativeTo, bool allowHome)
|
||||
{
|
||||
// nothing here
|
||||
if(path.begin() == path.end())
|
||||
|
@ -45,7 +43,7 @@ fs::path resolvePath(const fs::path& path, const fs::path& relativeTo, bool allo
|
|||
|
||||
if(*path.begin() == ".")
|
||||
{
|
||||
fs::path ret = relativeTo;
|
||||
boost::filesystem::path ret = relativeTo;
|
||||
for(auto it = ++path.begin(); it != path.end(); ++it)
|
||||
ret /= *it;
|
||||
return ret;
|
||||
|
@ -53,7 +51,7 @@ fs::path resolvePath(const fs::path& path, const fs::path& relativeTo, bool allo
|
|||
|
||||
if(allowHome && *path.begin() == "~")
|
||||
{
|
||||
fs::path ret = getHomePath();
|
||||
boost::filesystem::path ret = getHomePath();
|
||||
for(auto it = ++path.begin(); it != path.end(); ++it)
|
||||
ret /= *it;
|
||||
return ret;
|
||||
|
@ -62,7 +60,7 @@ fs::path resolvePath(const fs::path& path, const fs::path& relativeTo, bool allo
|
|||
return path;
|
||||
}
|
||||
|
||||
fs::path removeCommonPathUsingStrings(const fs::path& path, const fs::path& relativeTo, bool& contains)
|
||||
boost::filesystem::path removeCommonPathUsingStrings(const boost::filesystem::path& path, const boost::filesystem::path& relativeTo, bool& contains)
|
||||
{
|
||||
#ifdef WIN32
|
||||
std::wstring pathStr = path.c_str();
|
||||
|
@ -82,18 +80,18 @@ fs::path removeCommonPathUsingStrings(const fs::path& path, const fs::path& rela
|
|||
}
|
||||
|
||||
// example: removeCommonPath("/home/pi/roms/nes/foo/bar.nes", "/home/pi/roms/nes/") returns "foo/bar.nes"
|
||||
fs::path removeCommonPath(const fs::path& path, const fs::path& relativeTo, bool& contains)
|
||||
boost::filesystem::path removeCommonPath(const boost::filesystem::path& path, const boost::filesystem::path& relativeTo, bool& contains)
|
||||
{
|
||||
// if either of these doesn't exist, fs::canonical() is going to throw an error
|
||||
if(!fs::exists(path) || !fs::exists(relativeTo))
|
||||
// if either of these doesn't exist, boost::filesystem::canonical() is going to throw an error
|
||||
if(!boost::filesystem::exists(path) || !boost::filesystem::exists(relativeTo))
|
||||
{
|
||||
contains = false;
|
||||
return path;
|
||||
}
|
||||
|
||||
// if it's a symlink we don't want to apply fs::canonical on it, otherwise we'll lose the current parent_path
|
||||
fs::path p = (fs::is_symlink(path) ? fs::canonical(path.parent_path()) / path.filename() : fs::canonical(path));
|
||||
fs::path r = fs::canonical(relativeTo);
|
||||
// if it's a symlink we don't want to apply boost::filesystem::canonical on it, otherwise we'll lose the current parent_path
|
||||
boost::filesystem::path p = (boost::filesystem::is_symlink(path) ? boost::filesystem::canonical(path.parent_path()) / path.filename() : boost::filesystem::canonical(path));
|
||||
boost::filesystem::path r = boost::filesystem::canonical(relativeTo);
|
||||
|
||||
if(p.root_path() != r.root_path())
|
||||
{
|
||||
|
@ -101,7 +99,7 @@ fs::path removeCommonPath(const fs::path& path, const fs::path& relativeTo, bool
|
|||
return p;
|
||||
}
|
||||
|
||||
fs::path result;
|
||||
boost::filesystem::path result;
|
||||
|
||||
// find point of divergence
|
||||
auto itr_path = p.begin();
|
||||
|
@ -120,7 +118,7 @@ fs::path removeCommonPath(const fs::path& path, const fs::path& relativeTo, bool
|
|||
|
||||
while(itr_path != p.end())
|
||||
{
|
||||
if(*itr_path != fs::path("."))
|
||||
if(*itr_path != boost::filesystem::path("."))
|
||||
result = result / *itr_path;
|
||||
|
||||
++itr_path;
|
||||
|
@ -132,11 +130,11 @@ fs::path removeCommonPath(const fs::path& path, const fs::path& relativeTo, bool
|
|||
|
||||
// usage: makeRelativePath("/path/to/my/thing.sfc", "/path/to") -> "./my/thing.sfc"
|
||||
// usage: makeRelativePath("/home/pi/my/thing.sfc", "/path/to", true) -> "~/my/thing.sfc"
|
||||
fs::path makeRelativePath(const fs::path& path, const fs::path& relativeTo, bool allowHome)
|
||||
boost::filesystem::path makeRelativePath(const boost::filesystem::path& path, const boost::filesystem::path& relativeTo, bool allowHome)
|
||||
{
|
||||
bool contains = false;
|
||||
|
||||
fs::path ret = removeCommonPath(path, relativeTo, contains);
|
||||
boost::filesystem::path ret = removeCommonPath(path, relativeTo, contains);
|
||||
if(contains)
|
||||
{
|
||||
// success
|
||||
|
@ -177,7 +175,7 @@ std::string escapePath(const boost::filesystem::path& path)
|
|||
{
|
||||
#ifdef WIN32
|
||||
// windows escapes stuff by just putting everything in quotes
|
||||
return '"' + fs::path(path).make_preferred().string() + '"';
|
||||
return '"' + boost::filesystem::path(path).make_preferred().string() + '"';
|
||||
#else
|
||||
// a quick and dirty way to insert a backslash before most characters that would mess up a bash path
|
||||
std::string pathStr = path.string();
|
||||
|
|
|
@ -11,8 +11,6 @@
|
|||
|
||||
#define HOLD_TIME 1000
|
||||
|
||||
namespace fs = boost::filesystem;
|
||||
|
||||
GuiDetectDevice::GuiDetectDevice(Window* window, bool firstRun, const std::function<void()>& doneCallback) : GuiComponent(window), mFirstRun(firstRun),
|
||||
mBackground(window, ":/frame.png"), mGrid(window, Vector2i(1, 5))
|
||||
{
|
||||
|
@ -104,7 +102,7 @@ void GuiDetectDevice::update(int deltaTime)
|
|||
if(mHoldingConfig)
|
||||
{
|
||||
// If ES starts and if a known device is connected after startup skip controller configuration
|
||||
if(mFirstRun && fs::exists(InputManager::getConfigPath()) && InputManager::getInstance()->getNumConfiguredDevices() > 0)
|
||||
if(mFirstRun && boost::filesystem::exists(InputManager::getConfigPath()) && InputManager::getInstance()->getNumConfiguredDevices() > 0)
|
||||
{
|
||||
if(mDoneCallback)
|
||||
mDoneCallback();
|
||||
|
|
|
@ -4,8 +4,6 @@
|
|||
#include <boost/filesystem/operations.hpp>
|
||||
#include <fstream>
|
||||
|
||||
namespace fs = boost::filesystem;
|
||||
|
||||
auto array_deleter = [](unsigned char* p) { delete[] p; };
|
||||
auto nop_deleter = [](unsigned char* /*p*/) { };
|
||||
|
||||
|
@ -39,7 +37,7 @@ const ResourceData ResourceManager::getFileData(const std::string& path) const
|
|||
}
|
||||
|
||||
//it's not embedded; load the file
|
||||
if(!fs::exists(path))
|
||||
if(!boost::filesystem::exists(path))
|
||||
{
|
||||
//if the file doesn't exist, return an "empty" ResourceData
|
||||
ResourceData data = {NULL, 0};
|
||||
|
@ -73,7 +71,7 @@ bool ResourceManager::fileExists(const std::string& path) const
|
|||
if(res2hMap.find(path) != res2hMap.cend())
|
||||
return true;
|
||||
|
||||
return fs::exists(path);
|
||||
return boost::filesystem::exists(path);
|
||||
}
|
||||
|
||||
void ResourceManager::unloadAll()
|
||||
|
|
|
@ -3,166 +3,528 @@
|
|||
#include <sys/stat.h>
|
||||
#include <string.h>
|
||||
|
||||
#if defined(WIN32)
|
||||
#if defined(_WIN32)
|
||||
// because windows...
|
||||
#include <direct.h>
|
||||
#define snprintf _snprintf
|
||||
#include <Windows.h>
|
||||
#define mkdir(x,y) _mkdir(x)
|
||||
#endif // WIN32
|
||||
#define snprintf _snprintf
|
||||
#define unlink _unlink
|
||||
#define S_ISREG(x) (((x) & S_IFMT) == S_IFREG)
|
||||
#define S_ISDIR(x) (((x) & S_IFMT) == S_IFDIR)
|
||||
#else // _WIN32
|
||||
#include <dirent.h>
|
||||
#include <unistd.h>
|
||||
#endif // _WIN32
|
||||
|
||||
namespace Utils
|
||||
{
|
||||
namespace FileSystem
|
||||
{
|
||||
bool createDirectory(const std::string& _path)
|
||||
stringList getDirContent(const std::string& _path)
|
||||
{
|
||||
// don't create if it already exists
|
||||
if(exists(_path))
|
||||
return true;
|
||||
std::string path = genericPath(_path);
|
||||
stringList contentList;
|
||||
|
||||
// convert '\\' to '/'
|
||||
makeGeneric(_path);
|
||||
|
||||
// try to create directory
|
||||
if(mkdir(_path.c_str(), 0755) == 0)
|
||||
return true;
|
||||
|
||||
// failed to create directory, try to create the parent
|
||||
std::string parent = getParent(_path);
|
||||
|
||||
// only try to create parent if it's not identical to path
|
||||
if(parent != _path)
|
||||
createDirectory(parent);
|
||||
|
||||
// try to create directory again now that the parent should exist
|
||||
return (mkdir(_path.c_str(), 0755) == 0);
|
||||
|
||||
} // createDirectory
|
||||
|
||||
void makeGeneric(const std::string& _path)
|
||||
{
|
||||
char* p = nullptr;
|
||||
|
||||
// convert '\\' to '/'
|
||||
for(p = (char*)_path.c_str() + 1; *p; ++p)
|
||||
// only parse the directory, if it's a directory
|
||||
if(isDirectory(path))
|
||||
{
|
||||
if(*p == '\\')
|
||||
*p = '/';
|
||||
|
||||
#if defined(_WIN32)
|
||||
WIN32_FIND_DATA findData;
|
||||
HANDLE hFind = FindFirstFile((path + "/*").c_str(), &findData);
|
||||
|
||||
if(hFind != INVALID_HANDLE_VALUE)
|
||||
{
|
||||
// loop over all files in the directory
|
||||
do
|
||||
{
|
||||
std::string name(findData.cFileName);
|
||||
|
||||
// ignore "." and ".."
|
||||
if((name != ".") && (name != ".."))
|
||||
contentList.push_back(name);
|
||||
}
|
||||
while(FindNextFile(hFind, &findData));
|
||||
|
||||
FindClose(hFind);
|
||||
}
|
||||
#else // _WIN32
|
||||
DIR* dir = opendir(path.c_str());
|
||||
|
||||
if(dir != NULL)
|
||||
{
|
||||
struct dirent* entry;
|
||||
|
||||
// loop over all files in the directory
|
||||
while((entry = readdir(dir)) != NULL)
|
||||
{
|
||||
std::string name(entry->d_name);
|
||||
|
||||
// ignore "." and ".."
|
||||
if((name != ".") && (name != ".."))
|
||||
contentList.push_back(name);
|
||||
}
|
||||
|
||||
closedir(dir);
|
||||
}
|
||||
#endif // _WIN32
|
||||
|
||||
}
|
||||
|
||||
} // makeGeneric
|
||||
// sort the content list
|
||||
contentList.sort();
|
||||
|
||||
std::string escapePath(const std::string& _path)
|
||||
// return the content list
|
||||
return contentList;
|
||||
|
||||
} // getDirContent
|
||||
|
||||
std::string getHomePath()
|
||||
{
|
||||
static std::string path;
|
||||
|
||||
#ifdef WIN32
|
||||
// only construct the homepath once
|
||||
if(!path.length())
|
||||
{
|
||||
// this should give us something like "/home/YOUR_USERNAME" on Linux and "C:/Users/YOUR_USERNAME/" on Windows
|
||||
std::string envHome(getenv("HOME"));
|
||||
if(envHome.length())
|
||||
path = genericPath(envHome);
|
||||
|
||||
#if defined(_WIN32)
|
||||
// but does not seem to work for Windows XP or Vista, so try something else
|
||||
if(!path.length())
|
||||
{
|
||||
std::string envDir(getenv("HOMEDRIVE"));
|
||||
std::string envPath(getenv("HOMEPATH"));
|
||||
if(envDir.length() && envPath.length())
|
||||
path = genericPath(envDir + "/" + envPath);
|
||||
}
|
||||
#endif // _WIN32
|
||||
|
||||
}
|
||||
|
||||
// return constructed homepath
|
||||
return path;
|
||||
|
||||
} // getHomePath
|
||||
|
||||
std::string getCWDPath()
|
||||
{
|
||||
char temp[512];
|
||||
|
||||
// return current working directory path
|
||||
return (getcwd(temp, 512) ? genericPath(temp) : "");
|
||||
|
||||
} // getCWDPath
|
||||
|
||||
std::string genericPath(const std::string& _path)
|
||||
{
|
||||
std::string path = _path;
|
||||
size_t offset = std::string::npos;
|
||||
|
||||
// remove "\\\\?\\"
|
||||
if((path.find("\\\\?\\")) == 0)
|
||||
path.erase(0, 4);
|
||||
|
||||
// convert '\\' to '/'
|
||||
while((offset = path.find('\\')) != std::string::npos)
|
||||
path.replace(offset, 1 ,"/");
|
||||
|
||||
// remove double '/'
|
||||
while((offset = path.find("//")) != std::string::npos)
|
||||
path.erase(offset, 1);
|
||||
|
||||
// return generic path
|
||||
return path;
|
||||
|
||||
} // genericPath
|
||||
|
||||
std::string escapedPath(const std::string& _path)
|
||||
{
|
||||
std::string path = genericPath(_path);
|
||||
|
||||
#if defined(_WIN32)
|
||||
// windows escapes stuff by just putting everything in quotes
|
||||
return '"' + _path + '"';
|
||||
#else // WIN32
|
||||
return '"' + path + '"';
|
||||
#else // _WIN32
|
||||
// insert a backslash before most characters that would mess up a bash path
|
||||
std::string escapedPath = _path;
|
||||
const char* invalidChars = "\\ '\"!$^&*(){}[]?;<>";
|
||||
const char* invalidChar = invalidChars;
|
||||
size_t offset = std::string::npos;
|
||||
|
||||
while(*invalidChar)
|
||||
{
|
||||
for(size_t i = 0; i < escapedPath.length(); ++i)
|
||||
{
|
||||
if(escapedPath[i] == *invalidChar)
|
||||
{
|
||||
escapedPath.insert(i, 1, '\\');
|
||||
++i;
|
||||
}
|
||||
}
|
||||
while((offset = path.find(*invalidChar)) != std::string::npos)
|
||||
path.insert(offset, 1, '\\');
|
||||
|
||||
++invalidChar;
|
||||
}
|
||||
|
||||
return escapedPath;
|
||||
#endif // WIN32
|
||||
// return escaped path
|
||||
return path;
|
||||
#endif // _WIN32
|
||||
|
||||
} // escapePath
|
||||
} // escapedPath
|
||||
|
||||
std::string getParent(const std::string& _path)
|
||||
std::string canonicalPath(const std::string& _path)
|
||||
{
|
||||
// convert '\\' to '/'
|
||||
makeGeneric(_path);
|
||||
std::string path = absolutePath(_path);
|
||||
|
||||
// make a copy of the path
|
||||
char temp[512];
|
||||
size_t len = snprintf(temp, sizeof(temp), "%s", _path.c_str());
|
||||
|
||||
// find last '/' and end the new path
|
||||
while(len > 1)
|
||||
// cleanup path
|
||||
bool scan = true;
|
||||
while(scan)
|
||||
{
|
||||
if(temp[--len] == '/')
|
||||
stringList pathList;
|
||||
size_t start = 0;
|
||||
size_t end = 0;
|
||||
|
||||
// split at '/'
|
||||
while((end = path.find("/", start)) != std::string::npos)
|
||||
{
|
||||
temp[len] = 0;
|
||||
return temp;
|
||||
pathList.push_back(std::string(path, start, end - start));
|
||||
start = end + 1;
|
||||
}
|
||||
|
||||
// add last folder / file to pathList
|
||||
if(start != path.size())
|
||||
pathList.push_back(std::string(path, start, path.size() - start));
|
||||
|
||||
path.clear();
|
||||
scan = false;
|
||||
|
||||
for(stringList::const_iterator it = pathList.cbegin(); it != pathList.cend(); ++it)
|
||||
{
|
||||
// ignore empty
|
||||
if((*it).empty())
|
||||
continue;
|
||||
|
||||
// remove "/./"
|
||||
if((*it) == ".")
|
||||
continue;
|
||||
|
||||
// resolve "/../"
|
||||
if((*it) == "..")
|
||||
{
|
||||
path = getParent(path);
|
||||
continue;
|
||||
}
|
||||
|
||||
#if defined(_WIN32)
|
||||
// append folder to path
|
||||
path += (path.size() == 0) ? (*it) : ("/" + (*it));
|
||||
#else // _WIN32
|
||||
// append folder to path
|
||||
path += ("/" + (*it));
|
||||
#endif // _WIN32
|
||||
|
||||
// resolve symlink
|
||||
if(isSymlink(path))
|
||||
{
|
||||
std::string resolved = resolveSymlink(path);
|
||||
|
||||
if(resolved.empty())
|
||||
return "";
|
||||
|
||||
if(isAbsolute(resolved))
|
||||
path = resolved;
|
||||
else
|
||||
path = getParent(path) + "/" + resolved;
|
||||
|
||||
for( ++it; it != pathList.cend(); ++it)
|
||||
path += (path.size() == 0) ? (*it) : ("/" + (*it));
|
||||
|
||||
scan = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// return canonical path
|
||||
return path;
|
||||
|
||||
} // canonicalPath
|
||||
|
||||
std::string absolutePath(const std::string& _path, const std::string& _base)
|
||||
{
|
||||
std::string path = genericPath(_path);
|
||||
std::string base = isAbsolute(_base) ? genericPath(_base) : absolutePath(_base);
|
||||
|
||||
// return absolute path
|
||||
return isAbsolute(path) ? path : genericPath(base + "/" + path);
|
||||
|
||||
} // absolutePath
|
||||
|
||||
std::string resolvePath(const std::string& _path, const std::string& _relativeTo, const bool _allowHome)
|
||||
{
|
||||
std::string path = genericPath(_path);
|
||||
std::string relativeTo = isDirectory(_relativeTo) ? _relativeTo : getParent(_relativeTo);
|
||||
|
||||
// nothing to resolve
|
||||
if(!path.length())
|
||||
return path;
|
||||
|
||||
// replace '.' with relativeTo
|
||||
if(path[0] == '.')
|
||||
return genericPath(relativeTo + "/" + &(path[1]));
|
||||
|
||||
// replace '~' with homePath
|
||||
if(_allowHome && (path[0] == '~'))
|
||||
return genericPath(getHomePath() + "/" + &(path[1]));
|
||||
|
||||
// nothing to resolve
|
||||
return path;
|
||||
|
||||
} // resolvePath
|
||||
|
||||
std::string resolveSymlink(const std::string& _path)
|
||||
{
|
||||
std::string path = genericPath(_path);
|
||||
std::string resolved;
|
||||
|
||||
#if defined(_WIN32)
|
||||
HANDLE hFile = CreateFile(path.c_str(), FILE_READ_ATTRIBUTES, FILE_SHARE_READ, 0, OPEN_EXISTING, FILE_FLAG_BACKUP_SEMANTICS, 0);
|
||||
|
||||
if(hFile != INVALID_HANDLE_VALUE)
|
||||
{
|
||||
resolved.resize(GetFinalPathNameByHandle(hFile, nullptr, 0, FILE_NAME_NORMALIZED) + 1);
|
||||
if(GetFinalPathNameByHandle(hFile, (LPSTR)resolved.data(), (DWORD)resolved.size(), FILE_NAME_NORMALIZED) > 0)
|
||||
{
|
||||
resolved.resize(resolved.size() - 1);
|
||||
resolved = genericPath(resolved);
|
||||
}
|
||||
CloseHandle(hFile);
|
||||
}
|
||||
#else // _WIN32
|
||||
struct stat info;
|
||||
|
||||
// check if lstat succeeded
|
||||
if(lstat(path.c_str(), &info) == 0)
|
||||
{
|
||||
resolved.resize(info.st_size);
|
||||
if(readlink(path.c_str(), (char*)resolved.data(), resolved.size()) > 0)
|
||||
resolved = genericPath(resolved);
|
||||
}
|
||||
#endif // _WIN32
|
||||
|
||||
// return resolved path
|
||||
return resolved;
|
||||
|
||||
} // resolveSymlink
|
||||
|
||||
std::string getParent(const std::string& _path)
|
||||
{
|
||||
std::string path = genericPath(_path);
|
||||
size_t offset = std::string::npos;
|
||||
|
||||
// find last '/' and erase it
|
||||
if((offset = path.find_last_of('/')) != std::string::npos)
|
||||
return path.erase(offset);
|
||||
|
||||
// no parent found
|
||||
return _path;
|
||||
return path;
|
||||
|
||||
} // getParent
|
||||
|
||||
std::string getFileName(const std::string& _path)
|
||||
{
|
||||
// convert '\\' to '/'
|
||||
makeGeneric(_path);
|
||||
|
||||
// make a copy of the path
|
||||
char temp[512];
|
||||
size_t len = snprintf(temp, sizeof(temp), "%s", _path.c_str());
|
||||
std::string path = genericPath(_path);
|
||||
size_t offset = std::string::npos;
|
||||
|
||||
// find last '/' and return the filename
|
||||
while(len > 1)
|
||||
{
|
||||
// return "." if this is the end of the path, otherwise return filename
|
||||
if(temp[--len] == '/')
|
||||
return ((temp[len + 1] == 0) ? "." : (temp + len + 1));
|
||||
}
|
||||
if((offset = path.find_last_of('/')) != std::string::npos)
|
||||
return ((path[offset + 1] == 0) ? "." : std::string(path, offset + 1));
|
||||
|
||||
// no '/' found, entire path is a filename
|
||||
return _path;
|
||||
return path;
|
||||
|
||||
} // getFileName
|
||||
|
||||
std::string getStem(const std::string& _path)
|
||||
{
|
||||
std::string fileName = getFileName(_path);
|
||||
size_t offset = std::string::npos;
|
||||
|
||||
// empty fileName
|
||||
if(fileName == ".")
|
||||
return fileName;
|
||||
|
||||
// make a copy of the filename
|
||||
char temp[512];
|
||||
size_t len = snprintf(temp, sizeof(temp), "%s", fileName.c_str());
|
||||
|
||||
// find last '.' and remove the extension
|
||||
while(len > 1)
|
||||
{
|
||||
if(temp[--len] == '.')
|
||||
{
|
||||
temp[len] = 0;
|
||||
return temp;
|
||||
}
|
||||
}
|
||||
// find last '.' and erase the extension
|
||||
if((offset = fileName.find_last_of('.')) != std::string::npos)
|
||||
return fileName.erase(offset);
|
||||
|
||||
// no '.' found, filename has no extension
|
||||
return fileName;
|
||||
|
||||
} // getStem
|
||||
|
||||
std::string getExtension(const std::string& _path)
|
||||
{
|
||||
std::string fileName = getFileName(_path);
|
||||
size_t offset = std::string::npos;
|
||||
|
||||
// empty fileName
|
||||
if(fileName == ".")
|
||||
return fileName;
|
||||
|
||||
// find last '.' and return the extension
|
||||
if((offset = fileName.find_last_of('.')) != std::string::npos)
|
||||
return std::string(fileName, offset);
|
||||
|
||||
// no '.' found, filename has no extension
|
||||
return ".";
|
||||
|
||||
} // getExtension
|
||||
|
||||
bool removeFile(const std::string& _path)
|
||||
{
|
||||
std::string path = genericPath(_path);
|
||||
|
||||
// don't remove if it doesn't exists
|
||||
if(!exists(path))
|
||||
return true;
|
||||
|
||||
// try to remove file
|
||||
return (unlink(path.c_str()) == 0);
|
||||
|
||||
} // removeFile
|
||||
|
||||
bool createDirectory(const std::string& _path)
|
||||
{
|
||||
std::string path = genericPath(_path);
|
||||
|
||||
// don't create if it already exists
|
||||
if(exists(path))
|
||||
return true;
|
||||
|
||||
// try to create directory
|
||||
if(mkdir(path.c_str(), 0755) == 0)
|
||||
return true;
|
||||
|
||||
// failed to create directory, try to create the parent
|
||||
std::string parent = getParent(path);
|
||||
|
||||
// only try to create parent if it's not identical to path
|
||||
if(parent != path)
|
||||
createDirectory(parent);
|
||||
|
||||
// try to create directory again now that the parent should exist
|
||||
return (mkdir(path.c_str(), 0755) == 0);
|
||||
|
||||
} // createDirectory
|
||||
|
||||
bool exists(const std::string& _path)
|
||||
{
|
||||
std::string path = genericPath(_path);
|
||||
struct stat info;
|
||||
return (stat(_path.c_str(), &info) == 0);
|
||||
|
||||
// check if stat succeeded
|
||||
return (stat(path.c_str(), &info) == 0);
|
||||
|
||||
} // exists
|
||||
|
||||
bool isAbsolute(const std::string& _path)
|
||||
{
|
||||
std::string path = genericPath(_path);
|
||||
|
||||
#if defined(_WIN32)
|
||||
return ((path.size() > 1) && (path[1] == ':'));
|
||||
#else // _WIN32
|
||||
return ((path.size() > 0) && (path[0] == '/'));
|
||||
#endif // _WIN32
|
||||
|
||||
} // isAbsolute
|
||||
|
||||
bool isRegularFile(const std::string& _path)
|
||||
{
|
||||
std::string path = genericPath(_path);
|
||||
struct stat info;
|
||||
|
||||
// check if stat succeeded
|
||||
if(stat(path.c_str(), &info) != 0)
|
||||
return false;
|
||||
|
||||
// check for S_IFREG attribute
|
||||
return (S_ISREG(info.st_mode));
|
||||
|
||||
} // isRegularFile
|
||||
|
||||
bool isDirectory(const std::string& _path)
|
||||
{
|
||||
std::string path = genericPath(_path);
|
||||
struct stat info;
|
||||
|
||||
// check if stat succeeded
|
||||
if(stat(path.c_str(), &info) != 0)
|
||||
return false;
|
||||
|
||||
// check for S_IFDIR attribute
|
||||
return (S_ISDIR(info.st_mode));
|
||||
|
||||
} // isDirectory
|
||||
|
||||
bool isSymlink(const std::string& _path)
|
||||
{
|
||||
std::string path = genericPath(_path);
|
||||
|
||||
#if defined(_WIN32)
|
||||
// check for symlink attribute
|
||||
const DWORD Attributes = GetFileAttributes(path.c_str());
|
||||
if((Attributes != INVALID_FILE_ATTRIBUTES) && (Attributes & FILE_ATTRIBUTE_REPARSE_POINT))
|
||||
return true;
|
||||
#else // _WIN32
|
||||
struct stat info;
|
||||
|
||||
// check if lstat succeeded
|
||||
if(lstat(path.c_str(), &info) != 0)
|
||||
return false;
|
||||
|
||||
// check for S_IFLNK attribute
|
||||
return (S_ISLNK(info.st_mode));
|
||||
#endif // _WIN32
|
||||
|
||||
// not a symlink
|
||||
return false;
|
||||
|
||||
} // isSymlink
|
||||
|
||||
bool isHidden(const std::string& _path)
|
||||
{
|
||||
std::string path = genericPath(_path);
|
||||
|
||||
#if defined(_WIN32)
|
||||
// check for hidden attribute
|
||||
const DWORD Attributes = GetFileAttributes(path.c_str());
|
||||
if((Attributes != INVALID_FILE_ATTRIBUTES) && (Attributes & FILE_ATTRIBUTE_HIDDEN))
|
||||
return true;
|
||||
#endif // _WIN32
|
||||
|
||||
// filenames starting with . are hidden in linux, we do this check for windows as well
|
||||
if(getFileName(path)[0] == '.')
|
||||
return true;
|
||||
|
||||
// not hidden
|
||||
return false;
|
||||
|
||||
} // isHidden
|
||||
|
||||
bool isEquivalent(const std::string& _path1, const std::string& _path2)
|
||||
{
|
||||
std::string path1 = genericPath(_path1);
|
||||
std::string path2 = genericPath(_path2);
|
||||
struct stat info1;
|
||||
struct stat info2;
|
||||
|
||||
// check if stat succeeded
|
||||
if((stat(path1.c_str(), &info1) != 0) || (stat(path2.c_str(), &info2) != 0))
|
||||
return false;
|
||||
|
||||
// check if attributes are identical
|
||||
return ((info1.st_dev == info2.st_dev) && (info1.st_ino == info2.st_ino) && (info1.st_size == info2.st_size) && (info1.st_mtime == info2.st_mtime));
|
||||
|
||||
} // isEquivalent
|
||||
|
||||
} // FileSystem::
|
||||
|
||||
} // Utils::
|
||||
|
|
|
@ -2,21 +2,39 @@
|
|||
#ifndef ES_CORE_UTILS_FILE_SYSTEM_UTIL_H
|
||||
#define ES_CORE_UTILS_FILE_SYSTEM_UTIL_H
|
||||
|
||||
#include <list>
|
||||
#include <string>
|
||||
|
||||
namespace Utils
|
||||
{
|
||||
namespace FileSystem
|
||||
{
|
||||
bool createDirectory(const std::string& _path);
|
||||
void makeGeneric (const std::string& _path);
|
||||
std::string escapePath (const std::string& _path);
|
||||
typedef std::list<std::string> stringList;
|
||||
|
||||
stringList getDirContent (const std::string& _path);
|
||||
std::string getHomePath ();
|
||||
std::string getCWDPath ();
|
||||
std::string genericPath (const std::string& _path);
|
||||
std::string escapedPath (const std::string& _path);
|
||||
std::string canonicalPath (const std::string& _path);
|
||||
std::string absolutePath (const std::string& _path, const std::string& _base = getCWDPath());
|
||||
std::string resolvePath (const std::string& _path, const std::string& _relativeTo, const bool _allowHome);
|
||||
std::string resolveSymlink (const std::string& _path);
|
||||
std::string getParent (const std::string& _path);
|
||||
std::string getFileName (const std::string& _path);
|
||||
std::string getStem (const std::string& _path);
|
||||
std::string getExtension (const std::string& _path);
|
||||
bool removeFile (const std::string& _path);
|
||||
bool createDirectory(const std::string& _path);
|
||||
bool exists (const std::string& _path);
|
||||
bool isAbsolute (const std::string& _path);
|
||||
bool isRegularFile (const std::string& _path);
|
||||
bool isDirectory (const std::string& _path);
|
||||
bool isSymlink (const std::string& _path);
|
||||
bool isHidden (const std::string& _path);
|
||||
bool isEquivalent (const std::string& _path1, const std::string& _path2);
|
||||
|
||||
} // Utils::FileSystem::
|
||||
} // FileSystem::
|
||||
|
||||
} // Utils::
|
||||
|
||||
|
|
|
@ -132,15 +132,26 @@ namespace Utils
|
|||
|
||||
} // moveCursor
|
||||
|
||||
std::string trim(const std::string& _path)
|
||||
std::string toUpper(const std::string& _string)
|
||||
{
|
||||
const size_t pathBegin = _path.find_first_not_of(" \t");
|
||||
const size_t pathEnd = _path.find_last_not_of(" \t");
|
||||
std::string string;
|
||||
|
||||
if(pathBegin == std::string::npos)
|
||||
for(size_t i = 0; i < _string.length(); ++i)
|
||||
string += (char)toupper(_string[i]);
|
||||
|
||||
return string;
|
||||
|
||||
} // toUpper
|
||||
|
||||
std::string trim(const std::string& _string)
|
||||
{
|
||||
const size_t strBegin = _string.find_first_not_of(" \t");
|
||||
const size_t strEnd = _string.find_last_not_of(" \t");
|
||||
|
||||
if(strBegin == std::string::npos)
|
||||
return "";
|
||||
|
||||
return _path.substr(pathBegin, pathEnd - pathBegin + 1);
|
||||
return _string.substr(strBegin, strEnd - strBegin + 1);
|
||||
|
||||
} // trim
|
||||
|
||||
|
|
|
@ -13,11 +13,12 @@ namespace Utils
|
|||
size_t nextCursor (const std::string& _string, const size_t _cursor);
|
||||
size_t prevCursor (const std::string& _string, const size_t _cursor);
|
||||
size_t moveCursor (const std::string& _string, const size_t _cursor, const int _amount);
|
||||
std::string trim (const std::string& _path);
|
||||
std::string toUpper (const std::string& _string);
|
||||
std::string trim (const std::string& _string);
|
||||
bool startsWith (const std::string& _string, const std::string& _test);
|
||||
bool endsWith (const std::string& _string, const std::string& _test);
|
||||
|
||||
} // Utils::String::
|
||||
} // String::
|
||||
|
||||
} // Utils::
|
||||
|
||||
|
|
|
@ -12,30 +12,30 @@ namespace Utils
|
|||
mTimeStruct = { 0, 0, 0, 1, 0, 0, 0, 0, -1 };
|
||||
mIsoString = "00000000T000000";
|
||||
|
||||
} // Time
|
||||
} // DateTime::DateTime
|
||||
|
||||
DateTime::DateTime(const time_t& _time)
|
||||
{
|
||||
setTime(_time);
|
||||
|
||||
} // Time
|
||||
} // DateTime::DateTime
|
||||
|
||||
DateTime::DateTime(const tm& _timeStruct)
|
||||
{
|
||||
setTimeStruct(_timeStruct);
|
||||
|
||||
} // Time
|
||||
} // DateTime::DateTime
|
||||
|
||||
DateTime::DateTime(const std::string& _isoString)
|
||||
{
|
||||
setIsoString(_isoString);
|
||||
|
||||
} // Time
|
||||
} // DateTime::DateTime
|
||||
|
||||
DateTime::~DateTime()
|
||||
{
|
||||
|
||||
} // ~Time
|
||||
} // DateTime::~DateTime
|
||||
|
||||
void DateTime::setTime(const time_t& _time)
|
||||
{
|
||||
|
@ -44,19 +44,19 @@ namespace Utils
|
|||
mTimeStruct = *localtime(&mTime);
|
||||
mIsoString = timeToString(mTime);
|
||||
|
||||
} // setTime
|
||||
} // DateTime::setTime
|
||||
|
||||
void DateTime::setTimeStruct(const tm& _timeStruct)
|
||||
{
|
||||
setTime(mktime((tm*)&_timeStruct));
|
||||
|
||||
} // setTimeStruct
|
||||
} // DateTime::setTimeStruct
|
||||
|
||||
void DateTime::setIsoString(const std::string& _isoString)
|
||||
{
|
||||
setTime(stringToTime(_isoString));
|
||||
|
||||
} // setIsoString
|
||||
} // DateTime::setIsoString
|
||||
|
||||
Duration::Duration(const time_t& _time)
|
||||
{
|
||||
|
@ -66,12 +66,12 @@ namespace Utils
|
|||
mMinutes = ((mTotalSeconds % (60*60)) - (mTotalSeconds % (60))) / 60;
|
||||
mSeconds = mTotalSeconds % 60;
|
||||
|
||||
} // Duration
|
||||
} // Duration::Duration
|
||||
|
||||
Duration::~Duration()
|
||||
{
|
||||
|
||||
} // ~Duration
|
||||
} // Duration::~Duration
|
||||
|
||||
time_t now()
|
||||
{
|
||||
|
@ -86,7 +86,7 @@ namespace Utils
|
|||
const char* s = _string.c_str();
|
||||
const char* f = _format.c_str();
|
||||
tm timeStruct = { 0, 0, 0, 1, 0, 0, 0, 0, -1 };
|
||||
int parsedChars = 0;
|
||||
size_t parsedChars = 0;
|
||||
|
||||
if(_string == "not-a-date-time")
|
||||
return mktime(&timeStruct);
|
||||
|
|
Loading…
Reference in a new issue