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	Disabled non-blurred backgrounds when rotating screen 90 or 270 degrees.
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				|  | @ -728,16 +728,29 @@ void GuiMenu::openUIOptions() | |||
| 
 | ||||
|     // Blur background when the menu is open.
 | ||||
|     auto menuBlurBackground = std::make_shared<SwitchComponent>(); | ||||
|     menuBlurBackground->setState(Settings::getInstance()->getBool("MenuBlurBackground")); | ||||
|     s->addWithLabel("BLUR BACKGROUND WHEN MENU IS OPEN", menuBlurBackground); | ||||
|     s->addSaveFunc([menuBlurBackground, s] { | ||||
|         if (menuBlurBackground->getState() != | ||||
|             Settings::getInstance()->getBool("MenuBlurBackground")) { | ||||
|             Settings::getInstance()->setBool("MenuBlurBackground", menuBlurBackground->getState()); | ||||
|             s->setNeedsSaving(); | ||||
|             s->setInvalidateCachedBackground(); | ||||
|         } | ||||
|     }); | ||||
|     if (mRenderer->getScreenRotation() == 90 || mRenderer->getScreenRotation() == 270) { | ||||
|         // TODO: Add support for non-blurred background when rotating screen 90 or 270 degrees.
 | ||||
|         menuBlurBackground->setState(true); | ||||
|         s->addWithLabel("BLUR BACKGROUND WHEN MENU IS OPEN", menuBlurBackground); | ||||
|         menuBlurBackground->setEnabled(false); | ||||
|         menuBlurBackground->setOpacity(DISABLED_OPACITY); | ||||
|         menuBlurBackground->getParent() | ||||
|             ->getChild(menuBlurBackground->getChildIndex() - 1) | ||||
|             ->setOpacity(DISABLED_OPACITY); | ||||
|     } | ||||
|     else { | ||||
|         menuBlurBackground->setState(Settings::getInstance()->getBool("MenuBlurBackground")); | ||||
|         s->addWithLabel("BLUR BACKGROUND WHEN MENU IS OPEN", menuBlurBackground); | ||||
|         s->addSaveFunc([menuBlurBackground, s] { | ||||
|             if (menuBlurBackground->getState() != | ||||
|                 Settings::getInstance()->getBool("MenuBlurBackground")) { | ||||
|                 Settings::getInstance()->setBool("MenuBlurBackground", | ||||
|                                                  menuBlurBackground->getState()); | ||||
|                 s->setNeedsSaving(); | ||||
|                 s->setInvalidateCachedBackground(); | ||||
|             } | ||||
|         }); | ||||
|     } | ||||
| 
 | ||||
|     // Display pillarboxes (and letterboxes) for videos in the gamelists.
 | ||||
|     auto gamelistVideoPillarbox = std::make_shared<SwitchComponent>(); | ||||
|  |  | |||
|  | @ -46,6 +46,7 @@ private: | |||
|     void openOtherOptions(); | ||||
|     void openQuitMenu(); | ||||
| 
 | ||||
|     Renderer* mRenderer; | ||||
|     MenuComponent mMenu; | ||||
|     TextComponent mVersion; | ||||
| }; | ||||
|  |  | |||
|  | @ -505,7 +505,10 @@ void Window::render() | |||
|                 // of iterations relative to the screen resolution.
 | ||||
|                 Renderer::postProcessingParams backgroundParameters; | ||||
| 
 | ||||
|                 if (Settings::getInstance()->getBool("MenuBlurBackground")) { | ||||
|                 // TODO: Add support for non-blurred background when rotating screen 90 or 270
 | ||||
|                 // degrees.
 | ||||
|                 if (Settings::getInstance()->getBool("MenuBlurBackground") || | ||||
|                     mRenderer->getScreenRotation() == 90 || mRenderer->getScreenRotation() == 270) { | ||||
|                     const float resolutionModifier {mRenderer->getScreenResolutionModifier()}; | ||||
|                     // clang-format off
 | ||||
|                     if (resolutionModifier < 1) | ||||
|  |  | |||
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	 Leon Styhre
						Leon Styhre