mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2024-11-22 06:05:38 +00:00
Removed the allowUpscale option for ImageComponent::setResize.
Added ImageComponent::setMaxSize(size). Added "maxSize" theming option for ImageComponent.
This commit is contained in:
parent
92a6678736
commit
b35d365dc8
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@ -222,6 +222,7 @@ Reference
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#### image
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* `pos` - type: NORMALIZED_PAIR.
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* `size` - type: NORMALIZED_PAIR.
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* `maxSize` - type: NORMALIZED_PAIR.
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* `origin` - type: NORMALIZED_PAIR.
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* `path` - type: PATH.
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* `tile` - type: BOOLEAN.
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@ -14,6 +14,7 @@ std::map< std::string, std::map<std::string, ThemeData::ElementPropertyType> > T
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("image", boost::assign::map_list_of
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("pos", NORMALIZED_PAIR)
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("size", NORMALIZED_PAIR)
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("maxSize", NORMALIZED_PAIR)
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("origin", NORMALIZED_PAIR)
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("path", PATH)
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("tile", BOOLEAN))
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@ -63,8 +63,8 @@ GuiGameScraper::GuiGameScraper(Window* window, ScraperSearchParams params, std::
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mList.setEntry(Vector2i(0, 2), Vector2i(1, 1), &mResultInfo, false, ComponentListComponent::AlignLeft);
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mResultThumbnail.setOrigin(0.5f, 0.5f);
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mResultThumbnail.setResize(colWidth, mResultInfo.getSize().y(), false);
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mList.setEntry(Vector2i(1, 2), Vector2i(1, 1), &mResultThumbnail, false, ComponentListComponent::AlignCenter);
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mResultThumbnail.setMaxSize(colWidth, mResultInfo.getSize().y() + mResultName.getSize().y());
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mList.setEntry(Vector2i(1, 1), Vector2i(1, 2), &mResultThumbnail, false, ComponentListComponent::AlignCenter);
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//y = 3 is a spacer row
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@ -20,10 +20,10 @@ Eigen::Vector2f ImageComponent::getCenter() const
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mPosition.y() - (getSize().y() * mOrigin.y()) + getSize().y() / 2);
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}
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ImageComponent::ImageComponent(Window* window, float offsetX, float offsetY, std::string path, float targetWidth, float targetHeight, bool allowUpscale) : GuiComponent(window),
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mTiled(false), mAllowUpscale(allowUpscale), mFlipX(false), mFlipY(false), mOrigin(0.0, 0.0), mTargetSize(targetWidth, targetHeight), mColorShift(0xFFFFFFFF)
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ImageComponent::ImageComponent(Window* window, const Eigen::Vector2f& pos, const std::string& path) : GuiComponent(window),
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mTiled(false), mTargetIsMax(false), mFlipX(false), mFlipY(false), mOrigin(0.0, 0.0), mTargetSize(0, 0), mColorShift(0xFFFFFFFF)
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{
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setPosition(offsetX, offsetY);
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setPosition(pos.x(), pos.y());
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if(!path.empty())
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setImage(path);
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@ -38,35 +38,44 @@ void ImageComponent::resize()
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if(!mTexture)
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return;
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mSize << (float)getTextureSize().x(), (float)getTextureSize().y();
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//(we don't resize tiled images)
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if(!mTiled && (mTargetSize.x() || mTargetSize.y()))
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{
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Eigen::Vector2f resizeScale(Eigen::Vector2f::Zero());
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if(mTargetSize.x() && (mAllowUpscale || mSize.x() > mTargetSize.x()))
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{
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resizeScale[0] = mTargetSize.x() / mSize.x();
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}
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if(mTargetSize.y() && (mAllowUpscale || mSize.y() > mTargetSize.y()))
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{
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resizeScale[1] = mTargetSize.y() / mSize.y();
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}
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if(resizeScale.x() && !resizeScale.y())
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resizeScale[1] = resizeScale.x();
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if(resizeScale[1] && !resizeScale.x())
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resizeScale[0] = resizeScale.y();
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if(resizeScale.x())
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mSize[0] = (mSize.x() * resizeScale.x());
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if(resizeScale.y())
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mSize[1] = (mSize.y() * resizeScale.y());
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}
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const Eigen::Vector2f textureSize((float)getTextureSize().x(), (float)getTextureSize().y());
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if(mTiled)
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{
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mSize = mTargetSize;
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}else{
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if(mTargetIsMax)
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{
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mSize = textureSize;
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Eigen::Vector2f resizeScale((mTargetSize.x() / mSize.x()), (mTargetSize.y() / mSize.y()));
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if(resizeScale.x() < resizeScale.y())
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{
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mSize[0] *= resizeScale.x();
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mSize[1] *= resizeScale.x();
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}else{
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mSize[0] *= resizeScale.y();
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mSize[1] *= resizeScale.y();
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}
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}else{
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// if both components are set, we just stretch
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// if no components are set, we don't resize at all
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mSize = mTargetSize.isZero() ? textureSize : mTargetSize;
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// if only one component is set, we resize in a way that maintains aspect ratio
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if(!mTargetSize.x() && mTargetSize.y())
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{
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mSize[0] = (mTargetSize.y() / mSize.y()) * mSize.x();
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mSize[1] = mTargetSize.y();
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}else if(mTargetSize.x() && !mTargetSize.y())
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{
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mSize[0] = mTargetSize.x();
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mSize[1] = (mTargetSize.x() / mSize.x()) * mSize.y();
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}
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}
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}
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}
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void ImageComponent::setImage(std::string path)
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@ -104,16 +113,20 @@ void ImageComponent::setTiling(bool tile)
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{
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mTiled = tile;
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if(mTiled)
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mAllowUpscale = false;
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resize();
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}
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void ImageComponent::setResize(float width, float height, bool allowUpscale)
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void ImageComponent::setResize(float width, float height)
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{
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mTargetSize << width, height;
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mAllowUpscale = allowUpscale;
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mTargetIsMax = false;
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resize();
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}
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void ImageComponent::setMaxSize(float width, float height)
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{
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mTargetSize << width, height;
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mTargetIsMax = true;
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resize();
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}
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@ -266,8 +279,13 @@ void ImageComponent::applyTheme(const std::shared_ptr<ThemeData>& theme, const s
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setPosition(Eigen::Vector3f(denormalized.x(), denormalized.y(), 0));
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}
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if(properties & ThemeFlags::SIZE && elem->has("size"))
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setResize(elem->get<Eigen::Vector2f>("size").cwiseProduct(scale), true);
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if(properties & ThemeFlags::SIZE)
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{
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if(elem->has("size"))
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setResize(elem->get<Eigen::Vector2f>("size").cwiseProduct(scale));
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else if(elem->has("maxSize"))
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setMaxSize(elem->get<Eigen::Vector2f>("maxSize").cwiseProduct(scale));
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}
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// position + size also implies origin
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if((properties & ORIGIN || (properties & POSITION && properties & ThemeFlags::SIZE)) && elem->has("origin"))
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@ -15,7 +15,7 @@ public:
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//Creates a new GuiImage at the given location. If given an image, it will be loaded. If maxWidth and/or maxHeight are nonzero, the image will be
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//resized to fit. If only one axis is specified, the other will be set in accordance with the image's aspect ratio. If allowUpscale is false,
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//the image will only be downscaled, never upscaled (the image's size must surpass at least one nonzero bound).
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ImageComponent(Window* window, float offsetX = 0.0f, float offsetY = 0.0f, std::string path = "", float maxWidth = 0, float maxHeight = 0, bool allowUpscale = false);
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ImageComponent(Window* window, const Eigen::Vector2f& pos = Eigen::Vector2f::Zero(), const std::string& path = "");
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virtual ~ImageComponent();
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void copyScreen(); //Copy the entire screen into a texture for us to use.
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@ -25,8 +25,10 @@ public:
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void setOrigin(float originX, float originY); //Sets the origin as a percentage of this image (e.g. (0, 0) is top left, (0.5, 0.5) is the center)
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inline void setOrigin(Eigen::Vector2f origin) { setOrigin(origin.x(), origin.y()); }
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void setTiling(bool tile); //Enables or disables tiling. Must be called before loading an image or resizing will be weird.
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void setResize(float width, float height, bool allowUpscale);
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inline void setResize(Eigen::Vector2f size, bool allowUpscale) { setResize(size.x(), size.y(), allowUpscale); }
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void setResize(float width, float height);
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inline void setResize(const Eigen::Vector2f& size) { setResize(size.x(), size.y()); }
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void setMaxSize(float width, float height);
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inline void setMaxSize(const Eigen::Vector2f& size) { setMaxSize(size.x(), size.y()); }
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void setColorShift(unsigned int color);
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void setFlipX(bool flip);
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@ -47,7 +49,7 @@ private:
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Eigen::Vector2f mTargetSize;
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Eigen::Vector2f mOrigin;
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bool mAllowUpscale, mTiled, mFlipX, mFlipY;
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bool mTiled, mFlipX, mFlipY, mTargetIsMax;
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void resize();
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void buildImageArray(int x, int y, GLfloat* points, GLfloat* texs, float percentageX = 1, float percentageY = 1); //writes 12 GLfloat points and 12 GLfloat texture coordinates to a given array at a given position
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@ -317,7 +317,7 @@ void ImageGridComponent<T>::buildImages()
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image.setPosition((squareSize.x() + padding.x()) * (x + 0.5f) + offset.x(), (squareSize.y() + padding.y()) * (y + 0.5f) + offset.y());
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image.setOrigin(0.5f, 0.5f);
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image.setResize(squareSize.x(), squareSize.y(), true);
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image.setResize(squareSize.x(), squareSize.y());
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image.setImage("");
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}
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}
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@ -357,10 +357,10 @@ void ImageGridComponent<T>::updateImages()
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if(i == mCursor)
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{
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image.setColorShift(0xFFFFFFFF);
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image.setResize(squareSize.x() + getPadding().x() * 0.95f, squareSize.y() + getPadding().y() * 0.95f, true);
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image.setResize(squareSize.x() + getPadding().x() * 0.95f, squareSize.y() + getPadding().y() * 0.95f);
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}else{
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image.setColorShift(0xAAAAAABB);
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image.setResize(squareSize.x(), squareSize.y(), true);
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image.setResize(squareSize.x(), squareSize.y());
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}
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image.setImage(mEntries.at(i).texture);
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@ -17,7 +17,7 @@ SystemView::SystemView(Window* window, SystemData* system) : GuiComponent(window
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mHeaderImage.setOrigin(0.5f, 0.0f);
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mHeaderImage.setPosition(mSize.x() / 2, 0);
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mHeaderImage.setResize(0, mSize.y() * 0.2f, true);
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mHeaderImage.setResize(0, mSize.y() * 0.2f);
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mHeaderText.setPosition(0, 6);
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mHeaderText.setSize(mSize.x(), 0);
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@ -25,7 +25,7 @@ SystemView::SystemView(Window* window, SystemData* system) : GuiComponent(window
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mImage.setOrigin(0.5f, 0.5f);
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mImage.setPosition(mSize.x() / 2, mSize.y() * 0.6f);
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mImage.setResize(0, mSize.y() * 0.8f, false);
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mImage.setResize(0, mSize.y() * 0.8f);
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addChild(&mExtras);
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addChild(&mImage);
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@ -16,13 +16,13 @@ DetailedGameListView::DetailedGameListView(Window* window, FileData* root) :
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mList.setCentered(false);
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mList.setCursorChangedCallback([&](TextListComponent<FileData*>::CursorState state) { updateInfoPanel(); });
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mImage.setOrigin(0.5f, 0.0f);
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mImage.setPosition(mSize.x() * 0.25f, mList.getPosition().y());
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mImage.setResize(mSize.x() * (0.50f - 2*padding), 0, false);
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mImage.setOrigin(0.5f, 0.5f);
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mImage.setPosition(mSize.x() * 0.25f, mList.getPosition().y() + mSize.y() * 0.2125f);
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mImage.setMaxSize(mSize.x() * (0.50f - 2*padding), mSize.y() * 0.425f);
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addChild(&mImage);
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mDescContainer.setPosition(mSize.x() * padding, mSize.y() * 0.2f);
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mDescContainer.setSize(mSize.x() * (0.50f - 2*padding), 0);
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mDescContainer.setPosition(mSize.x() * padding, mSize.y() * 0.65f);
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mDescContainer.setSize(mSize.x() * (0.50f - 2*padding), mSize.y() - mDescContainer.getPosition().y());
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mDescContainer.setAutoScroll((int)(1600 + mDescContainer.getSize().x()), 0.025f);
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addChild(&mDescContainer);
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@ -35,12 +35,8 @@ DetailedGameListView::DetailedGameListView(Window* window, FileData* root) :
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void DetailedGameListView::onThemeChanged(const std::shared_ptr<ThemeData>& theme)
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{
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mHeaderImage.setResize(mSize.x() * 0.5f, 0, true);
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BasicGameListView::onThemeChanged(theme);
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//if(mHeaderImage.getPosition().y() + mHeaderImage.getSize().y() > mImage.getPosition().y())
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// mHeaderImage.setResize(0, mSize.y() * 0.185f, true);
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using namespace ThemeFlags;
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mImage.applyTheme(theme, getName(), "gameimage", POSITION | ThemeFlags::SIZE);
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mDescContainer.applyTheme(theme, getName(), "infoPanel", POSITION | ThemeFlags::SIZE);
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@ -57,12 +53,9 @@ void DetailedGameListView::updateInfoPanel()
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mDescription.setText("");
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}else{
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mImage.setImage(file->metadata.get("image"));
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mDescContainer.setPosition(mDescContainer.getPosition().x(), mImage.getPosition().y() + mImage.getSize().y() * 1.02f);
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mDescContainer.setSize(mDescContainer.getSize().x(), mSize.y() - mDescContainer.getPosition().y());
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mDescContainer.resetAutoScrollTimer();
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mDescription.setText(file->metadata.get("desc"));
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mDescContainer.resetAutoScrollTimer();
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}
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}
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@ -12,11 +12,11 @@ ISimpleGameListView::ISimpleGameListView(Window* window, FileData* root) : IGame
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mHeaderText.setPosition(0, 0);
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mHeaderText.setCentered(true);
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mHeaderImage.setResize(0, mSize.y() * 0.185f, false);
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mHeaderImage.setResize(0, mSize.y() * 0.185f);
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mHeaderImage.setOrigin(0.5f, 0.0f);
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mHeaderImage.setPosition(mSize.x() / 2, 0);
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mBackground.setResize(mSize.x(), mSize.y(), true);
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mBackground.setResize(mSize.x(), mSize.y());
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addChild(&mHeaderText);
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addChild(&mBackground);
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