mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2024-11-22 06:05:38 +00:00
The Orphaned data cleanup utility will now skip any system where a flatten.txt file is present
Also changed a number of error messages in the Orphaned data cleanup utility from uppercase to lowercase
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ac7729b9ac
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b3a05d0403
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@ -190,7 +190,7 @@ GuiOrphanedDataCleanup::GuiOrphanedDataCleanup(std::function<void()> reloadCallb
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}
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if (!mHasCustomCollections) {
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mStatus->setValue("COLLECTIONS CLEANUP FAILED");
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mError->setValue("THERE ARE NO ENABLED CUSTOM COLLECTIONS");
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mError->setValue("There are no enabled custom collections");
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mEntryCount->setValue("0");
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mSystemProcessing->setValue("");
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return;
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@ -292,8 +292,6 @@ void GuiOrphanedDataCleanup::cleanupMediaFiles()
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break;
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}
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++systemCounter;
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const std::string currentSystem {system->getFullName() + " (" + system->getName() + ")"};
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LOG(LogInfo) << "Processing system \"" << currentSystem << "\"";
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@ -302,6 +300,18 @@ void GuiOrphanedDataCleanup::cleanupMediaFiles()
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mCurrentSystem = currentSystem;
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}
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if (Utils::FileSystem::exists(system->getSystemEnvData()->mStartPath + "/flatten.txt")) {
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LOG(LogError) << "A flatten.txt file was found, skipping system \"" << currentSystem
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<< "\"";
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{
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std::unique_lock<std::mutex> lock {mMutex};
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mErrorMessage = "A flatten.txt file was found, skipping \"" + currentSystem + "\"";
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}
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continue;
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}
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++systemCounter;
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std::vector<std::string> systemFilesRelative;
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for (auto& systemFile : system->getRootFolder()->getFilesRecursive(GAME | FOLDER)) {
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std::string fileEntry {systemFile->getPath()};
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@ -373,7 +383,7 @@ void GuiOrphanedDataCleanup::cleanupMediaFiles()
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LOG(LogError) << "Couldn't create target directory \"" << fileDirectory << "\"";
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{
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std::unique_lock<std::mutex> lock {mMutex};
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mErrorMessage = "COULDN'T CREATE TARGET DIRECTORY, PERMISSION PROBLEMS?";
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mErrorMessage = "Couldn't create target directory, permission problems?";
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}
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mFailed = true;
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mIsProcessing = false;
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@ -383,7 +393,7 @@ void GuiOrphanedDataCleanup::cleanupMediaFiles()
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LOG(LogError) << "Couldn't move file \"" << file << "\"";
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{
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std::unique_lock<std::mutex> lock {mMutex};
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mErrorMessage = "COULDN'T MOVE MEDIA FILE, PERMISSION PROBLEMS?";
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mErrorMessage = "Couldn't move media file, permission problems?";
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}
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mFailed = true;
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mIsProcessing = false;
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@ -460,8 +470,6 @@ void GuiOrphanedDataCleanup::cleanupGamelists()
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break;
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}
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++systemCounter;
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const std::string currentSystem {system->getFullName() + " (" + system->getName() + ")"};
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LOG(LogInfo) << "Processing system \"" << currentSystem << "\"";
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@ -470,6 +478,18 @@ void GuiOrphanedDataCleanup::cleanupGamelists()
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mCurrentSystem = currentSystem;
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}
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if (Utils::FileSystem::exists(system->getSystemEnvData()->mStartPath + "/flatten.txt")) {
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LOG(LogError) << "A flatten.txt file was found, skipping system \"" << currentSystem
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<< "\"";
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{
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std::unique_lock<std::mutex> lock {mMutex};
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mErrorMessage = "A flatten.txt file was found, skipping \"" + currentSystem + "\"";
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}
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continue;
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}
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++systemCounter;
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const std::string gamelistFile {system->getGamelistPath(false)};
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if (gamelistFile == "") {
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@ -491,7 +511,7 @@ void GuiOrphanedDataCleanup::cleanupGamelists()
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{
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std::unique_lock<std::mutex> lock {mMutex};
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mErrorMessage =
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"COULDN'T PARSE GAMELIST.XML FILE FOR \"" + system->getName() + "\"";
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"Couldn't parse gamelist.xml file for \"" + system->getName() + "\"";
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}
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SDL_Delay(500);
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continue;
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@ -516,7 +536,7 @@ void GuiOrphanedDataCleanup::cleanupGamelists()
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{
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std::unique_lock<std::mutex> lock {mMutex};
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mErrorMessage =
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"COULDN'T FIND A GAMELIST TAG IN FILE FOR SYSTEM \"" + system->getName() + "\"";
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"Couldn't find a gamelist tag in file for system \"" + system->getName() + "\"";
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}
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SDL_Delay(500);
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continue;
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@ -531,7 +551,7 @@ void GuiOrphanedDataCleanup::cleanupGamelists()
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LOG(LogError) << "Couldn't remove temporary file \"" << tempFile << "\"";
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{
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std::unique_lock<std::mutex> lock {mMutex};
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mErrorMessage = "COULDN'T DELETE TEMPORARY GAMELIST FILE, PERMISSION PROBLEMS?";
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mErrorMessage = "Couldn't delete temporary gamelist file, permission problems?";
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}
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mFailed = true;
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mIsProcessing = false;
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@ -563,7 +583,7 @@ void GuiOrphanedDataCleanup::cleanupGamelists()
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LOG(LogError) << "Couldn't write to temporary file \"" << tempFile << "\"";
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{
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std::unique_lock<std::mutex> lock {mMutex};
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mErrorMessage = "COULDN'T WRITE TO TEMPORARY GAMELIST FILE, PERMISSION PROBLEMS?";
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mErrorMessage = "Couldn't write to temporary gamelist file, permission problems?";
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}
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// If we couldn't write to the file this will probably fail as well.
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Utils::FileSystem::removeFile(tempFile);
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@ -639,7 +659,7 @@ void GuiOrphanedDataCleanup::cleanupGamelists()
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LOG(LogError) << "Couldn't write to temporary file \"" << tempFile << "\"";
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{
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std::unique_lock<std::mutex> lock {mMutex};
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mErrorMessage = "COULDN'T WRITE TO TEMPORARY GAMELIST FILE, PERMISSION PROBLEMS?";
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mErrorMessage = "Couldn't write to temporary gamelist file, permission problems?";
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}
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Utils::FileSystem::removeFile(tempFile);
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mFailed = true;
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@ -667,7 +687,7 @@ void GuiOrphanedDataCleanup::cleanupGamelists()
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LOG(LogError) << "Couldn't create backup directory \"" << targetDirectory << "\"";
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{
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std::unique_lock<std::mutex> lock {mMutex};
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mErrorMessage = "COULDN'T CREATE BACKUP DIRECTORY, PERMISSION PROBLEMS?";
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mErrorMessage = "Couldn't create backup directory, permission problems?";
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}
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mFailed = true;
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}
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@ -684,7 +704,7 @@ void GuiOrphanedDataCleanup::cleanupGamelists()
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LOG(LogError) << "Couldn't move file \"" << gamelistFile << "\"";
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{
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std::unique_lock<std::mutex> lock {mMutex};
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mErrorMessage = "COULDN'T MOVE OLD GAMELIST FILE, PERMISSION PROBLEMS?";
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mErrorMessage = "Couldn't move old gamelist file, permission problems?";
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}
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mFailed = true;
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}
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@ -693,7 +713,7 @@ void GuiOrphanedDataCleanup::cleanupGamelists()
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{
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std::unique_lock<std::mutex> lock {mMutex};
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mErrorMessage =
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"COULDN'T MOVE TEMPORARY GAMELIST FILE, PERMISSION PROBLEMS?";
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"Couldn't move temporary gamelist file, permission problems?";
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}
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mFailed = true;
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// Attempt to move back the old gamelist.xml file.
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@ -715,7 +735,7 @@ void GuiOrphanedDataCleanup::cleanupGamelists()
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LOG(LogError) << "Couldn't remove temporary file \"" << tempFile << "\"";
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{
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std::unique_lock<std::mutex> lock {mMutex};
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mErrorMessage = "COULDN'T DELETE TEMPORARY GAMELIST FILE, PERMISSION PROBLEMS?";
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mErrorMessage = "Couldn't delete temporary gamelist file, permission problems?";
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}
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mFailed = true;
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}
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@ -774,7 +794,7 @@ void GuiOrphanedDataCleanup::cleanupCollections()
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<< collectionFile << "\"";
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{
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std::unique_lock<std::mutex> lock {mMutex};
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mErrorMessage = "COULDN'T FIND CUSTOM COLLECTION CONFIGURATION FILE";
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mErrorMessage = "Couldn't find custom collection configuration file";
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}
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mFailed = true;
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mIsProcessing = false;
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@ -802,7 +822,7 @@ void GuiOrphanedDataCleanup::cleanupCollections()
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<< collectionFile << "\"";
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{
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std::unique_lock<std::mutex> lock {mMutex};
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mErrorMessage = "COULDN'T OPEN CUSTOM COLLECTION CONFIGURATION FILE";
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mErrorMessage = "Couldn't open custom collection configuration file";
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}
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mFailed = true;
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mIsProcessing = false;
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@ -839,7 +859,7 @@ void GuiOrphanedDataCleanup::cleanupCollections()
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{
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std::unique_lock<std::mutex> lock {mMutex};
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mErrorMessage =
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"COULDN'T DELETE TEMPORARY COLLECTION FILE, PERMISSION PROBLEMS?";
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"Couldn't delete temporary collection file, permission problems?";
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}
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mFailed = true;
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mIsProcessing = false;
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@ -864,7 +884,7 @@ void GuiOrphanedDataCleanup::cleanupCollections()
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LOG(LogError) << "Couldn't create backup directory \"" << targetDirectory << "\"";
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{
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std::unique_lock<std::mutex> lock {mMutex};
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mErrorMessage = "COULDN'T CREATE BACKUP DIRECTORY, PERMISSION PROBLEMS?";
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mErrorMessage = "Couldn't create backup directory, permission problems?";
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}
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mFailed = true;
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mIsProcessing = false;
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@ -883,7 +903,7 @@ void GuiOrphanedDataCleanup::cleanupCollections()
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<< tempFile << "\"";
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{
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std::unique_lock<std::mutex> lock {mMutex};
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mErrorMessage = "COULDN'T WRITE TO TEMPORARY COLLECTION CONFIGURATION FILE";
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mErrorMessage = "Couldn't write to temporary collection configuration file";
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}
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mFailed = true;
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mIsProcessing = false;
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@ -912,7 +932,7 @@ void GuiOrphanedDataCleanup::cleanupCollections()
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<< "\" to backup directory";
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{
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std::unique_lock<std::mutex> lock {mMutex};
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mErrorMessage = "COULDN'T MOVE OLD COLLECTION FILE, PERMISSION PROBLEMS?";
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mErrorMessage = "Couldn't move old collection file, permission problems?";
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}
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// Attempt to move back the old collection file.
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Utils::FileSystem::renameFile(
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@ -925,7 +945,7 @@ void GuiOrphanedDataCleanup::cleanupCollections()
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{
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std::unique_lock<std::mutex> lock {mMutex};
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mErrorMessage =
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"COULDN'T MOVE TEMPORARY COLLECTION FILE, PERMISSION PROBLEMS?";
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"Couldn't move temporary collection file, permission problems?";
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}
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// Attempt to move back the old collection file.
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Utils::FileSystem::renameFile(
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@ -948,7 +968,7 @@ void GuiOrphanedDataCleanup::cleanupCollections()
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LOG(LogError) << "Couldn't remove temporary file \"" << tempFile << "\"";
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{
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std::unique_lock<std::mutex> lock {mMutex};
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mErrorMessage = "COULDN'T DELETE TEMPORARY COLLECTION FILE, PERMISSION PROBLEMS?";
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mErrorMessage = "Couldn't delete temporary collection file, permission problems?";
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}
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mFailed = true;
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}
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@ -995,6 +1015,8 @@ void GuiOrphanedDataCleanup::update(int deltaTime)
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}
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message.append("CLEANUP");
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mStatus->setValue(message);
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if (mError->getValue() != mErrorMessage)
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mError->setValue(mErrorMessage);
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mCompleted = false;
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}
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else if (mFailed) {
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