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Some improvements to GuiOrphanedDataCleanup
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@ -99,7 +99,7 @@ GuiOrphanedDataCleanup::GuiOrphanedDataCleanup(std::function<void()> reloadCallb
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mGrid.setEntry(mEntryCount, glm::ivec2 {2, 6}, false, true, glm::ivec2 {1, 1});
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mSystemProcessingHeader = std::make_shared<TextComponent>(
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"PROCESSING SYSTEM:", Font::get(FONT_SIZE_SMALL), mMenuColorPrimary, ALIGN_LEFT);
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"LAST PROCESSED SYSTEM:", Font::get(FONT_SIZE_SMALL), mMenuColorPrimary, ALIGN_LEFT);
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mGrid.setEntry(mSystemProcessingHeader, glm::ivec2 {1, 7}, false, true, glm::ivec2 {1, 1});
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mSystemProcessing = std::make_shared<TextComponent>("", Font::get(FONT_SIZE_SMALL),
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@ -189,7 +189,10 @@ GuiOrphanedDataCleanup::GuiOrphanedDataCleanup(std::function<void()> reloadCallb
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return;
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}
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if (!mHasCustomCollections) {
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mStatus->setValue("COLLECTIONS CLEANUP FAILED");
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mError->setValue("THERE ARE NO ENABLED CUSTOM COLLECTIONS");
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mEntryCount->setValue("0");
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mSystemProcessing->setValue("");
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return;
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}
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if (mThread) {
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@ -291,7 +294,7 @@ void GuiOrphanedDataCleanup::cleanupMediaFiles()
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++systemCounter;
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const std::string currentSystem {system->getName() + " (" + system->getFullName() + ")"};
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const std::string currentSystem {system->getFullName() + " (" + system->getName() + ")"};
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LOG(LogInfo) << "Processing system \"" << currentSystem << "\"";
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{
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@ -425,7 +428,7 @@ void GuiOrphanedDataCleanup::cleanupGamelists()
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++systemCounter;
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const std::string currentSystem {system->getName() + " (" + system->getFullName() + ")"};
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const std::string currentSystem {system->getFullName() + " (" + system->getName() + ")"};
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LOG(LogInfo) << "Processing system \"" << currentSystem << "\"";
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{
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@ -924,7 +927,6 @@ void GuiOrphanedDataCleanup::update(int deltaTime)
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}
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message.append("CLEANUP");
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mStatus->setValue(message);
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mSystemProcessing->setValue("");
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mCompleted = false;
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}
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else if (mFailed) {
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