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Add scraping support for ChannelF, OpenBOR, Solarus and ZX81 Sinclair
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@ -36,6 +36,7 @@ namespace PlatformIds
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"nds", // nintendo DS
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"nds", // nintendo DS
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"fds", // Famicom Disk System
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"fds", // Famicom Disk System
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"nes", // nintendo entertainment system
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"nes", // nintendo entertainment system
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"channelf", // Fairchild ChannelF
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"gb", // game boy
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"gb", // game boy
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"gba", // game boy advance
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"gba", // game boy advance
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"gbc", // game boy color
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"gbc", // game boy color
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@ -44,6 +45,7 @@ namespace PlatformIds
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"wiiu",
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"wiiu",
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"virtualboy",
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"virtualboy",
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"gameandwatch",
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"gameandwatch",
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"openbor",
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"pc",
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"pc",
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"sega32x",
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"sega32x",
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"segacd",
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"segacd",
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@ -63,11 +65,13 @@ namespace PlatformIds
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"snes", // super nintendo entertainment system
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"snes", // super nintendo entertainment system
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"scummvm",
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"scummvm",
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"x6800",
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"x6800",
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"solarus",
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"pcengine", // (aka turbografx-16) HuCards only
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"pcengine", // (aka turbografx-16) HuCards only
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"pcenginecd", // (aka turbografx-16) CD-ROMs only
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"pcenginecd", // (aka turbografx-16) CD-ROMs only
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"wonderswan",
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"wonderswan",
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"wonderswancolor",
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"wonderswancolor",
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"zxspectrum",
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"zxspectrum",
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"zx81",
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"videopac",
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"videopac",
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"vectrex",
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"vectrex",
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"trs-80",
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"trs-80",
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@ -37,6 +37,7 @@ namespace PlatformIds
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NINTENDO_DS,
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NINTENDO_DS,
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FAMICOM_DISK_SYSTEM,
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FAMICOM_DISK_SYSTEM,
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NINTENDO_ENTERTAINMENT_SYSTEM,
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NINTENDO_ENTERTAINMENT_SYSTEM,
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FAIRCHILD_CHANNELF,
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GAME_BOY,
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GAME_BOY,
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GAME_BOY_ADVANCE,
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GAME_BOY_ADVANCE,
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GAME_BOY_COLOR,
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GAME_BOY_COLOR,
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@ -45,6 +46,7 @@ namespace PlatformIds
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NINTENDO_WII_U,
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NINTENDO_WII_U,
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NINTENDO_VIRTUAL_BOY,
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NINTENDO_VIRTUAL_BOY,
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NINTENDO_GAME_AND_WATCH,
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NINTENDO_GAME_AND_WATCH,
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OPENBOR,
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PC,
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PC,
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SEGA_32X,
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SEGA_32X,
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SEGA_CD,
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SEGA_CD,
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@ -64,11 +66,13 @@ namespace PlatformIds
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SUPER_NINTENDO,
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SUPER_NINTENDO,
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SCUMMVM,
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SCUMMVM,
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SHARP_X6800,
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SHARP_X6800,
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SOLARUS,
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TURBOGRAFX_16, // (aka PC Engine) HuCards only
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TURBOGRAFX_16, // (aka PC Engine) HuCards only
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TURBOGRAFX_CD, // (aka PC Engine) CD-ROMs only
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TURBOGRAFX_CD, // (aka PC Engine) CD-ROMs only
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WONDERSWAN,
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WONDERSWAN,
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WONDERSWAN_COLOR,
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WONDERSWAN_COLOR,
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ZX_SPECTRUM,
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ZX_SPECTRUM,
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ZX81_SINCLAR,
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VIDEOPAC_ODYSSEY2,
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VIDEOPAC_ODYSSEY2,
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VECTREX,
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VECTREX,
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TRS80_COLOR_COMPUTER,
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TRS80_COLOR_COMPUTER,
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@ -46,6 +46,7 @@ const std::map<PlatformId, unsigned short> screenscraper_platformid_map{
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{ NINTENDO_DS, 15 },
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{ NINTENDO_DS, 15 },
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{ FAMICOM_DISK_SYSTEM, 106 },
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{ FAMICOM_DISK_SYSTEM, 106 },
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{ NINTENDO_ENTERTAINMENT_SYSTEM, 3 },
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{ NINTENDO_ENTERTAINMENT_SYSTEM, 3 },
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{ FAIRCHILD_CHANNELF, 80 },
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{ GAME_BOY, 9 },
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{ GAME_BOY, 9 },
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{ GAME_BOY_ADVANCE, 12 },
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{ GAME_BOY_ADVANCE, 12 },
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{ GAME_BOY_COLOR, 10 },
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{ GAME_BOY_COLOR, 10 },
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@ -55,6 +56,7 @@ const std::map<PlatformId, unsigned short> screenscraper_platformid_map{
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{ NINTENDO_VIRTUAL_BOY, 11 },
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{ NINTENDO_VIRTUAL_BOY, 11 },
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{ NINTENDO_GAME_AND_WATCH, 52 },
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{ NINTENDO_GAME_AND_WATCH, 52 },
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{ PC, 135 },
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{ PC, 135 },
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{ OPENBOR, 214 },
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{ SCUMMVM, 123},
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{ SCUMMVM, 123},
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{ SEGA_32X, 19 },
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{ SEGA_32X, 19 },
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{ SEGA_CD, 20 },
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{ SEGA_CD, 20 },
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@ -66,6 +68,7 @@ const std::map<PlatformId, unsigned short> screenscraper_platformid_map{
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{ SEGA_SATURN, 22 },
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{ SEGA_SATURN, 22 },
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{ SEGA_SG1000, 109 },
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{ SEGA_SG1000, 109 },
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{ SHARP_X6800, 79},
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{ SHARP_X6800, 79},
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{ SOLARUS, 223 },
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{ PLAYSTATION, 57 },
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{ PLAYSTATION, 57 },
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{ PLAYSTATION_2, 58 },
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{ PLAYSTATION_2, 58 },
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{ PLAYSTATION_3, 59 },
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{ PLAYSTATION_3, 59 },
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@ -78,6 +81,7 @@ const std::map<PlatformId, unsigned short> screenscraper_platformid_map{
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{ WONDERSWAN, 45 },
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{ WONDERSWAN, 45 },
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{ WONDERSWAN_COLOR, 46 },
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{ WONDERSWAN_COLOR, 46 },
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{ ZX_SPECTRUM, 76 },
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{ ZX_SPECTRUM, 76 },
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{ ZX81_SINCLAR, 77 },
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{ VIDEOPAC_ODYSSEY2, 104 },
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{ VIDEOPAC_ODYSSEY2, 104 },
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{ VECTREX, 102 },
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{ VECTREX, 102 },
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{ TRS80_COLOR_COMPUTER, 144 },
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{ TRS80_COLOR_COMPUTER, 144 },
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