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Added a selectedSecondaryColor property to TextListComponent.
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@ -570,7 +570,6 @@ void GamelistBase::populateList(const std::vector<FileData*>& files, FileData* f
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std::string name;
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std::string carouselItemType;
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std::string carouselDefaultItem;
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unsigned int color {0};
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if (mCarousel != nullptr) {
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carouselItemType = mCarousel->getItemType();
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@ -672,10 +671,12 @@ void GamelistBase::populateList(const std::vector<FileData*>& files, FileData* f
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else if (letterCase == LetterCase::CAPITALIZED)
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name = Utils::String::toCapitalized(name);
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color = (*it)->getType() == FOLDER;
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textListEntry.name = name;
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textListEntry.object = *it;
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textListEntry.data.colorId = color;
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if ((*it)->getType() == FOLDER)
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textListEntry.data.entryType = TextListEntryType::SECONDARY;
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else
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textListEntry.data.entryType = TextListEntryType::PRIMARY;
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mTextList->addEntry(textListEntry);
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}
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}
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@ -702,7 +703,7 @@ void GamelistBase::addPlaceholder(FileData* firstEntry)
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TextListComponent<FileData*>::Entry textListEntry;
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textListEntry.name = placeholder->getName();
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textListEntry.object = placeholder;
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textListEntry.data.colorId = 1;
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textListEntry.data.entryType = TextListEntryType::SECONDARY;
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mTextList->addEntry(textListEntry);
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}
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if (mCarousel != nullptr) {
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@ -680,7 +680,7 @@ void SystemView::populate()
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entry.name = it->getFullName();
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letterCaseFunc(entry.name);
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entry.object = it;
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entry.data.colorId = 0;
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entry.data.entryType = TextListEntryType::PRIMARY;
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mTextList->addEntry(entry);
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}
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}
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@ -333,9 +333,10 @@ std::map<std::string, std::map<std::string, ThemeData::ElementPropertyType>>
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{"selectorGradientType", STRING},
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{"selectorImagePath", PATH},
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{"selectorImageTile", BOOLEAN},
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{"selectedColor", COLOR},
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{"primaryColor", COLOR},
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{"secondaryColor", COLOR},
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{"selectedColor", COLOR},
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{"selectedSecondaryColor", COLOR},
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{"fontPath", PATH},
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{"fontSize", FLOAT},
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{"scrollSound", PATH}, // For backward compatibility with legacy themes.
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@ -15,8 +15,13 @@
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#include "components/primary/PrimaryComponent.h"
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#include "resources/Font.h"
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enum class TextListEntryType {
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PRIMARY,
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SECONDARY
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};
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struct TextListData {
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unsigned int colorId;
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TextListEntryType entryType;
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std::shared_ptr<TextCache> textCache;
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};
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@ -133,10 +138,11 @@ private:
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float mSelectorOffsetY;
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unsigned int mSelectorColor;
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unsigned int mSelectorColorEnd;
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bool mSelectorColorGradientHorizontal = true;
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bool mSelectorColorGradientHorizontal;
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unsigned int mPrimaryColor;
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unsigned int mSecondaryColor;
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unsigned int mSelectedColor;
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static const unsigned int COLOR_ID_COUNT {2};
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unsigned int mColors[COLOR_ID_COUNT];
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unsigned int mSelectedSecondaryColor;
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};
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template <typename T>
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@ -167,8 +173,10 @@ TextListComponent<T>::TextListComponent()
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, mSelectorColor {0x333333FF}
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, mSelectorColorEnd {0x333333FF}
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, mSelectorColorGradientHorizontal {true}
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, mSelectedColor {0}
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, mColors {0x0000FFFF, 0x00FF00FF}
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, mPrimaryColor {0x0000FFFF}
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, mSecondaryColor {0x00FF00FF}
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, mSelectedColor {0x0000FFFF}
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, mSelectedSecondaryColor {0x00FF00FF}
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{
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}
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@ -383,12 +391,12 @@ template <typename T> void TextListComponent<T>::render(const glm::mat4& parentT
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for (int i = startEntry; i < listCutoff; ++i) {
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Entry& entry {mEntries.at(i)};
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unsigned int color {0};
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unsigned int color;
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if (mCursor == i && mSelectedColor)
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color = mSelectedColor;
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if (entry.data.entryType == TextListEntryType::PRIMARY)
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color = (mCursor == i ? mSelectedColor : mPrimaryColor);
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else
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color = mColors[entry.data.colorId];
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color = (mCursor == i ? mSelectedSecondaryColor : mSecondaryColor);
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if (!entry.data.textCache) {
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entry.data.textCache =
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@ -502,12 +510,18 @@ void TextListComponent<T>::applyTheme(const std::shared_ptr<ThemeData>& theme,
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<< element.substr(9) << "\" defined as \"" << gradientType << "\"";
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}
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}
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if (elem->has("primaryColor"))
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mPrimaryColor = elem->get<unsigned int>("primaryColor");
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if (elem->has("secondaryColor"))
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mSecondaryColor = elem->get<unsigned int>("secondaryColor");
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if (elem->has("selectedColor"))
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mSelectedColor = elem->get<unsigned int>("selectedColor");
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if (elem->has("primaryColor"))
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mColors[0] = elem->get<unsigned int>("primaryColor");
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if (elem->has("secondaryColor"))
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mColors[1] = elem->get<unsigned int>("secondaryColor");
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else
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mSelectedColor = mPrimaryColor;
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if (elem->has("selectedSecondaryColor"))
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mSelectedSecondaryColor = elem->get<unsigned int>("selectedSecondaryColor");
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else
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mSelectedSecondaryColor = mSelectedColor;
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}
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setFont(Font::getFromTheme(elem, properties, mFont, 0.0f, mLegacyMode));
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