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Added Info log entries when loading systems without gamelist.xml files.
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@ -88,8 +88,11 @@ void parseGamelist(SystemData* system)
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bool trustGamelist = Settings::getInstance()->getBool("ParseGamelistOnly");
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std::string xmlpath = system->getGamelistPath(false);
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if (!Utils::FileSystem::exists(xmlpath))
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if (!Utils::FileSystem::exists(xmlpath)) {
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LOG(LogInfo) << "Loading system \"" << system->getName() <<
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"\" which does not have a gamelist.xml file...";
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return;
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}
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LOG(LogInfo) << "Parsing gamelist file \"" << xmlpath << "\"...";
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