From b55ee658599ce13e4038b6cc46b477e629500267 Mon Sep 17 00:00:00 2001 From: Leon Styhre Date: Sun, 7 Feb 2021 14:01:42 +0100 Subject: [PATCH] Fixed an issue with Windows-style carriage return characters being included in TheGamesDB scrape results. --- es-app/src/scrapers/GamesDBJSONScraper.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/es-app/src/scrapers/GamesDBJSONScraper.cpp b/es-app/src/scrapers/GamesDBJSONScraper.cpp index 6e244001b..125786476 100644 --- a/es-app/src/scrapers/GamesDBJSONScraper.cpp +++ b/es-app/src/scrapers/GamesDBJSONScraper.cpp @@ -305,7 +305,7 @@ void processGame(const Value& game, std::vector& results) LOG(LogDebug) << "GamesDBJSONScraper::processGame(): Name: " << result.mdl.get("name"); if (game.HasMember("overview") && game["overview"].IsString()) - result.mdl.set("desc", game["overview"].GetString()); + result.mdl.set("desc", Utils::String::replace(game["overview"].GetString(), "\r", "")); if (game.HasMember("release_date") && game["release_date"].IsString()) { result.mdl.set("releasedate", Utils::Time::DateTime(Utils::Time::stringToTime(