mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2024-11-21 21:55:38 +00:00
Added RetroDECK cases under custom ifdef to not interfere with the rest of the code
This commit is contained in:
parent
142335e31b
commit
b61c5d4a1d
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@ -54,9 +54,11 @@ GuiMenu::GuiMenu()
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{
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const bool isFullUI {UIModeController::getInstance()->isUIModeFull()};
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if (isFullUI)
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addEntry(_("SCRAPER"), mMenuColorPrimary, true, [this] { openScraperOptions(); });
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#if defined(__RETRODECK__)
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if (isFullUI)
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addEntry(_("RETRODECK CLASSIC CONFIGURATOR"), mMenuColorPrimary, false, [this] { openRetroDeckClassicConfigurator(); });
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@ -65,6 +67,25 @@ GuiMenu::GuiMenu()
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if (isFullUI)
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addEntry(_("ES-DE CONFIGURATIONS"), mMenuColorPrimary, true, [this] { openESDEConfiguration(); });
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#else // Not RetroDECK
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if (isFullUI)
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addEntry(_("UI SETTINGS"), mMenuColorPrimary, true, [this] { openUIOptions(); });
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addEntry(_("SOUND SETTINGS"), mMenuColorPrimary, true, [this] { openSoundOptions(); });
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if (isFullUI)
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addEntry(_("INPUT DEVICE SETTINGS"), mMenuColorPrimary, true,
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[this] { openInputDeviceOptions(); });
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if (isFullUI)
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addEntry(_("GAME COLLECTION SETTINGS"), mMenuColorPrimary, true,
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[this] { openCollectionSystemOptions(); });
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if (isFullUI)
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addEntry(_("OTHER SETTINGS"), mMenuColorPrimary, true, [this] { openOtherOptions(); });
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#endif // RetroDECK
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if (isFullUI)
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addEntry(_("UTILITIES"), mMenuColorPrimary, true, [this] { openUtilities(); });
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@ -72,15 +93,17 @@ GuiMenu::GuiMenu()
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if (!Settings::getInstance()->getBool("ForceKiosk") &&
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Settings::getInstance()->getString("UIMode") != "kiosk") {
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#if defined(__APPLE__)
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addEntry(_("QUIT RETRODECK")}, mMenuColorPrimary, false, [this] { openQuitMenu(); });
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addEntry(_("QUIT ES-DE")}, mMenuColorPrimary, false, [this] { openQuitMenu(); });
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#elif defined(__ANDROID__)
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if (!AndroidVariables::sIsHomeApp)
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addEntry(_("QUIT ES-DE"), mMenuColorPrimary, false, [this] { openQuitMenu(); });
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#elif defined(__RETRODECK__)
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addEntry(_("QUIT RETRODECK"), mMenuColorPrimary, false, [this] { openQuitMenu(); });
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#else
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if (Settings::getInstance()->getBool("ShowQuitMenu"))
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addEntry(_("QUIT"), mMenuColorPrimary, true, [this] { openQuitMenu(); });
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else
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addEntry(_("QUIT RETRODECK"), mMenuColorPrimary, false, [this] { openQuitMenu(); });
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addEntry(_("QUIT ES-DE"), mMenuColorPrimary, false, [this] { openQuitMenu(); });
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#endif
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}
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@ -2179,6 +2202,8 @@ void GuiMenu::openUtilities()
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mWindow->pushGui(s);
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}
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#if defined(__RETRODECK__)
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void GuiMenu::openESDEConfiguration() {
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// RetroDECK: Create a new GuiSettings instance for the ES-DE Configurations menu
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auto s = new GuiSettings(_("ES-DE CONFIGURATIONS"));
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@ -2245,6 +2270,7 @@ void GuiMenu::openESDEConfiguration() {
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mWindow->pushGui(s);
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}
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#endif
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void GuiMenu::openQuitMenu()
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{
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@ -2329,6 +2355,7 @@ void GuiMenu::addVersionInfo()
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mVersion.setAutoCalcExtent(glm::ivec2 {0, 0});
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mVersion.setColor(mMenuColorTertiary);
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#if defined(__RETRODECK__)
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const std::string applicationName {"RetroDECK"};
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std::ifstream file("/app/retrodeck/version");
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std::string version;
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@ -2342,6 +2369,7 @@ void GuiMenu::addVersionInfo()
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// Set a default value in case the file can't be read
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#define PROGRAM_VERSION_STRING "UNKNOWN"
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}
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#else // not RetroDECK
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#if defined(IS_PRERELEASE)
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#if defined(__ANDROID__)
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@ -2359,6 +2387,8 @@ void GuiMenu::addVersionInfo()
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mVersion.setText(applicationName + " " + Utils::String::toUpper(PROGRAM_VERSION_STRING));
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#endif
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#endif
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#endif //RetroDECK
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}
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void GuiMenu::openThemeDownloader(GuiSettings* settings)
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@ -44,11 +44,14 @@ private:
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void openConfigInput(GuiSettings* settings);
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void openCollectionSystemOptions();
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void openOtherOptions();
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void openUtilities();
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void openQuitMenu();
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if defined(__RETRODECK__)
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void openRetroDeckClassicConfigurator();
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void openRetroDeckGodotConfigurator();
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void openESDEConfiguration();
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void openUtilities();
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void openQuitMenu();
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#endif
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Renderer* mRenderer;
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MenuComponent mMenu;
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@ -635,11 +635,23 @@ void GuiThemeDownloader::parseThemesList()
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if (latestStableRelease > PROGRAM_RELEASE_NUMBER) {
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LOG(LogWarning) << "Not running the most current application release, theme "
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"downloading is not recommended";
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#if defined(__RETRODECK__)
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mWindow->pushGui(new GuiMsgBox(
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getHelpStyle(),
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_("ES-DE THEME ENGINE WAS UPDATED UPSTREAM. THESE THEMES MAY NOT BE COMPATIBLE WITH THE CURRENT RETRODECK VERSION."
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"CHECK IF A NEW RETRODECK UPDATE IS AVAILABLE, ELSE PLEASE WAIT FOR IT OR PROCEED AT YOUR OWN RISK."),
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_("OK"), [] { return; }, "", nullptr, "", nullptr, nullptr, true));
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#else
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mWindow->pushGui(new GuiMsgBox(
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getHelpStyle(),
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_("IT SEEMS AS IF YOU'RE NOT RUNNING THE LATEST ES-DE RELEASE, PLEASE UPGRADE "
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"BEFORE PROCEEDING AS THESE THEMES MAY NOT BE COMPATIBLE WITH YOUR VERSION"),
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_("OK"), [] { return; }, "", nullptr, "", nullptr, nullptr, true));
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#endif
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}
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}
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@ -694,7 +694,10 @@ int main(int argc, char* argv[])
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Log::init();
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Log::open();
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{
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#if defined(__RETRODECK__)
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const std::string applicationName {"RetroDECK"};
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#endif
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#if defined(__ANDROID__)
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LOG(LogInfo) << applicationName << " " << PROGRAM_VERSION_STRING << "-"
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<< ANDROID_VERSION_CODE << " (r" << PROGRAM_RELEASE_NUMBER << "), built "
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@ -269,9 +269,17 @@ void ViewController::noGamesDialog()
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"CREATE A TEXT FILE FOR EACH SYSTEM PROVIDING SOME "
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"INFORMATION SUCH AS THE SUPPORTED FILE EXTENSIONS.\n"
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"THIS IS THE CURRENTLY CONFIGURED ROM DIRECTORY:\n");
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#else
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#elif defined(__RETRODECK__)
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mNoGamesErrorMessage = _("NO GAME WERE FOUND. PLEASE PLACE YOUR GAMES IN "
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"THE RETRODECK ROM DIRECTORY LOCATED IN:\n");
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#else
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mNoGamesErrorMessage = _("NO GAME FILES WERE FOUND. EITHER PLACE YOUR GAMES IN "
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"THE CURRENTLY CONFIGURED ROM DIRECTORY OR CHANGE "
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"ITS PATH USING THE BUTTON BELOW. OPTIONALLY THE ROM "
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"DIRECTORY STRUCTURE CAN BE GENERATED WHICH WILL "
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"CREATE A TEXT FILE FOR EACH SYSTEM PROVIDING SOME "
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"INFORMATION SUCH AS THE SUPPORTED FILE EXTENSIONS.\n"
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"THIS IS THE CURRENTLY CONFIGURED ROM DIRECTORY:\n");
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#endif
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#if defined(_WIN64)
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@ -283,7 +291,7 @@ void ViewController::noGamesDialog()
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#if defined(__ANDROID__)
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mNoGamesMessageBox = new GuiMsgBox(
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HelpStyle(), mNoGamesErrorMessage + mRomDirectory,
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#else
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#elif defined(__RETRODECK__)
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mNoGamesMessageBox = new GuiMsgBox(
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HelpStyle(), mNoGamesErrorMessage + mRomDirectory, _("QUIT"),
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[] {
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@ -295,6 +303,128 @@ void ViewController::noGamesDialog()
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(mRenderer->getIsVerticalOrientation() ?
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0.90f :
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0.62f * (1.778f / mRenderer->getScreenAspectRatio())));
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#else
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mNoGamesMessageBox = new GuiMsgBox(
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HelpStyle(), mNoGamesErrorMessage + mRomDirectory, _("CHANGE ROM DIRECTORY"),
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[this] {
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std::string currentROMDirectory;
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#if defined(_WIN64)
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currentROMDirectory = Utils::String::replace(FileData::getROMDirectory(), "/", "\\");
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#else
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currentROMDirectory = FileData::getROMDirectory();
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#endif
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if (Settings::getInstance()->getBool("VirtualKeyboard")) {
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mWindow->pushGui(new GuiTextEditKeyboardPopup(
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HelpStyle(), 0.0f, _("ENTER ROM DIRECTORY PATH"), currentROMDirectory,
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[this, currentROMDirectory](const std::string& newROMDirectory) {
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if (currentROMDirectory != newROMDirectory) {
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Settings::getInstance()->setString(
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"ROMDirectory", Utils::String::trim(newROMDirectory));
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Settings::getInstance()->saveFile();
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#if defined(_WIN64)
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mRomDirectory =
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Utils::String::replace(FileData::getROMDirectory(), "/", "\\");
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#else
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mRomDirectory = FileData::getROMDirectory();
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#endif
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mNoGamesMessageBox->changeText(mNoGamesErrorMessage + mRomDirectory);
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mWindow->pushGui(new GuiMsgBox(
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HelpStyle(),
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_("ROM DIRECTORY SETTING SAVED, RESTART "
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"THE APPLICATION TO RESCAN THE SYSTEMS"),
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_("OK"), nullptr, "", nullptr, "", nullptr, nullptr, true, true,
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(mRenderer->getIsVerticalOrientation() ?
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0.66f :
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0.42f * (1.778f / mRenderer->getScreenAspectRatio()))));
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}
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},
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false, _("SAVE"), _("SAVE CHANGES?"), _("Currently configured path:"),
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currentROMDirectory, _("LOAD CURRENTLY CONFIGURED PATH"),
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_("CLEAR (LEAVE BLANK TO RESET TO DEFAULT PATH)")));
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}
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else {
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mWindow->pushGui(new GuiTextEditPopup(
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HelpStyle(), _("ENTER ROM DIRECTORY PATH"), currentROMDirectory,
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[this](const std::string& newROMDirectory) {
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Settings::getInstance()->setString("ROMDirectory",
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Utils::String::trim(newROMDirectory));
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Settings::getInstance()->saveFile();
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#if defined(_WIN64)
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mRomDirectory =
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Utils::String::replace(FileData::getROMDirectory(), "/", "\\");
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#else
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mRomDirectory = FileData::getROMDirectory();
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#endif
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mNoGamesMessageBox->changeText(mNoGamesErrorMessage + mRomDirectory);
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mWindow->pushGui(new GuiMsgBox(
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HelpStyle(),
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_("ROM DIRECTORY SETTING SAVED, RESTART "
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"THE APPLICATION TO RESCAN THE SYSTEMS"),
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_("OK"), nullptr, "", nullptr, "", nullptr, nullptr, true, true,
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(mRenderer->getIsVerticalOrientation() ?
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0.66f :
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0.42f * (1.778f / mRenderer->getScreenAspectRatio()))));
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},
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false, _("SAVE"), _("SAVE CHANGES?"), _("Currently configured path:"),
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currentROMDirectory, _("LOAD CURRENTLY CONFIGURED PATH"),
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_("CLEAR (LEAVE BLANK TO RESET TO DEFAULT PATH)")));
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}
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},
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#endif // __ANDROID__
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_("CREATE DIRECTORIES"),
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[this] {
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mWindow->pushGui(new GuiMsgBox(
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HelpStyle(),
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_("THIS WILL CREATE DIRECTORIES FOR ALL THE "
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"GAME SYSTEMS DEFINED IN es_systems.xml\n\n"
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"THIS MAY CREATE A LOT OF FOLDERS SO IT'S "
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"ADVICED TO REMOVE THE ONES YOU DON'T NEED"),
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_("PROCEED"),
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[this] {
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if (!SystemData::createSystemDirectories()) {
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mWindow->pushGui(new GuiMsgBox(
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HelpStyle(),
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_("THE SYSTEM DIRECTORIES WERE SUCCESSFULLY "
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"GENERATED, EXIT THE APPLICATION AND PLACE "
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"YOUR GAMES IN THE NEW FOLDERS"),
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_("OK"), nullptr, "", nullptr, "", nullptr, nullptr, true, true,
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(mRenderer->getIsVerticalOrientation() ?
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0.74f :
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0.46f * (1.778f / mRenderer->getScreenAspectRatio()))));
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}
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else {
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mWindow->pushGui(new GuiMsgBox(
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HelpStyle(),
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_("ERROR CREATING THE SYSTEM DIRECTORIES, "
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"PERMISSION PROBLEMS OR DISK FULL?\n\n"
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"SEE THE LOG FILE FOR MORE DETAILS"),
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_("OK"), nullptr, "", nullptr, "", nullptr, nullptr, true, true,
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(mRenderer->getIsVerticalOrientation() ?
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0.75f :
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0.47f * (1.778f / mRenderer->getScreenAspectRatio()))));
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}
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},
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_("CANCEL"), nullptr, "", nullptr, nullptr, false, true,
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(mRenderer->getIsVerticalOrientation() ?
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0.78f :
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0.50f * (1.778f / mRenderer->getScreenAspectRatio()))));
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},
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_("QUIT"),
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[] {
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SDL_Event quit {};
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quit.type = SDL_QUIT;
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SDL_PushEvent(&quit);
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},
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#if defined(__ANDROID__)
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"", nullptr, nullptr, true, false,
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(mRenderer->getIsVerticalOrientation() ?
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0.90f :
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0.58f * (1.778f / mRenderer->getScreenAspectRatio())));
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#else
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nullptr, true, false,
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(mRenderer->getIsVerticalOrientation() ?
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0.90f :
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0.62f * (1.778f / mRenderer->getScreenAspectRatio())));
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#endif
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mWindow->pushGui(mNoGamesMessageBox);
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@ -171,7 +171,11 @@ bool Window::init()
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progressBarRect.barHeight -= borderThickness * 2.0f;
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progressBarRect.barPosX += borderThickness;
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progressBarRect.barPosY += borderThickness;
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#if defined(__RETRODECK__)
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progressBarRect.color = 0xC858E6FF;
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else
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progressBarRect.color = 0x79010FFF;
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#endif
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mProgressBarRectangles.emplace_back(progressBarRect);
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mBackgroundOverlay->setImage(":/graphics/frame.png");
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