mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2025-01-17 22:55:38 +00:00
Moved all components into es-core and renamed ScraperSearchComponent to GuiScraperSearch as it's a GUI and not a component.
This commit is contained in:
parent
7f39afe3da
commit
b7feedd287
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@ -14,11 +14,6 @@ set(ES_HEADERS
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${CMAKE_CURRENT_SOURCE_DIR}/src/SystemScreenSaver.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/CollectionSystemManager.h
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# GuiComponents
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${CMAKE_CURRENT_SOURCE_DIR}/src/components/RatingComponent.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/components/ScraperSearchComponent.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/components/TextListComponent.h
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# Guis
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiFastSelect.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiMetaDataEd.h
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@ -32,6 +27,7 @@ set(ES_HEADERS
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiSettings.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScraperMenu.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScraperMulti.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScraperSearch.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiGamelistFilter.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiCollectionSystemsOptions.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiInfoPopup.h
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@ -72,10 +68,6 @@ set(ES_SOURCES
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${CMAKE_CURRENT_SOURCE_DIR}/src/SystemScreenSaver.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/CollectionSystemManager.cpp
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# GuiComponents
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${CMAKE_CURRENT_SOURCE_DIR}/src/components/RatingComponent.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/components/ScraperSearchComponent.cpp
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# Guis
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiFastSelect.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiMetaDataEd.cpp
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@ -89,6 +81,7 @@ set(ES_SOURCES
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiSettings.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScraperMenu.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScraperMulti.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScraperSearch.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiGamelistFilter.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiCollectionSystemsOptions.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiInfoPopup.cpp
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@ -3,7 +3,7 @@
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//
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// Single game scraping user interface.
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// This interface is triggered from GuiMetaDataEd.
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// ScraperSearchComponent is called from here.
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// GuiScraperSearch is called from here.
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//
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#include "guis/GuiGameScraper.h"
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@ -45,9 +45,9 @@ GuiGameScraper::GuiGameScraper(
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// Row 4 is a spacer.
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// ScraperSearchComponent.
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mSearch = std::make_shared<ScraperSearchComponent>(window,
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ScraperSearchComponent::NEVER_AUTO_ACCEPT);
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// GuiScraperSearch.
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mSearch = std::make_shared<GuiScraperSearch>(window,
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GuiScraperSearch::NEVER_AUTO_ACCEPT);
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mGrid.setEntry(mSearch, Vector2i(0, 5), true);
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// Buttons
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@ -3,7 +3,7 @@
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//
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// Single game scraping user interface.
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// This interface is triggered from GuiMetaDataEd.
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// ScraperSearchComponent is called from here.
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// GuiScraperSearch is called from here.
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//
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#pragma once
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@ -11,7 +11,7 @@
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#define ES_APP_GUIS_GUI_GAME_SCRAPER_H
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#include "components/NinePatchComponent.h"
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#include "components/ScraperSearchComponent.h"
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#include "guis/GuiScraperSearch.h"
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#include "GuiComponent.h"
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class GuiGameScraper : public GuiComponent
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@ -37,7 +37,7 @@ private:
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std::shared_ptr<TextComponent> mGameName;
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std::shared_ptr<TextComponent> mSystemName;
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std::shared_ptr<ScraperSearchComponent> mSearch;
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std::shared_ptr<GuiScraperSearch> mSearch;
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std::shared_ptr<ComponentGrid> mButtonGrid;
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ScraperSearchParams mSearchParams;
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@ -4,7 +4,7 @@
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// Game metadata edit user interface.
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// This interface is triggered from the GuiGamelistOptions menu.
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// The scraping interface is handled by GuiGameScraper which calls
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// ScraperSearchComponent.
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// GuiScraperSearch.
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//
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#include "guis/GuiMetaDataEd.h"
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@ -286,7 +286,7 @@ void GuiMetaDataEd::fetchDone(const ScraperSearchResult& result)
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MetaDataList* metadata = nullptr;
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metadata = new MetaDataList(*mMetaData);
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mMetadataUpdated = ScraperSearchComponent::saveMetadata(result, *metadata);
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mMetadataUpdated = GuiScraperSearch::saveMetadata(result, *metadata);
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// Update the list with the scraped metadata values.
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for (unsigned int i = 0; i < mEditors.size(); i++) {
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@ -4,7 +4,7 @@
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// Game metadata edit user interface.
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// This interface is triggered from the GuiGamelistOptions menu.
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// The scraping interface is handled by GuiGameScraper which calls
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// ScraperSearchComponent.
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// GuiScraperSearch.
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//
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#pragma once
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@ -4,16 +4,16 @@
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// Multiple game scraping user interface.
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// Shows the progress for the scraping as it's running.
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// This interface is triggered from GuiScraperMenu.
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// ScraperSearchComponent is called from here.
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// GuiScraperSearch is called from here.
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//
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#include "guis/GuiScraperMulti.h"
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#include "components/ButtonComponent.h"
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#include "components/MenuComponent.h"
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#include "components/ScraperSearchComponent.h"
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#include "components/TextComponent.h"
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#include "guis/GuiMsgBox.h"
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#include "guis/GuiScraperSearch.h"
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#include "views/ViewController.h"
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#include "Gamelist.h"
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#include "PowerSaver.h"
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@ -55,15 +55,15 @@ GuiScraperMulti::GuiScraperMulti(
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Font::get(FONT_SIZE_SMALL), 0x888888FF, ALIGN_CENTER);
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mGrid.setEntry(mSubtitle, Vector2i(0, 2), false, true);
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mSearchComp = std::make_shared<ScraperSearchComponent>(mWindow,
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approveResults ? ScraperSearchComponent::ALWAYS_ACCEPT_MATCHING_CRC
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: ScraperSearchComponent::ALWAYS_ACCEPT_FIRST_RESULT);
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mSearchComp = std::make_shared<GuiScraperSearch>(mWindow,
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approveResults ? GuiScraperSearch::ALWAYS_ACCEPT_MATCHING_CRC
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: GuiScraperSearch::ALWAYS_ACCEPT_FIRST_RESULT);
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mSearchComp->setAcceptCallback(std::bind(&GuiScraperMulti::acceptResult,
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this, std::placeholders::_1));
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mSearchComp->setSkipCallback(std::bind(&GuiScraperMulti::skip, this));
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mSearchComp->setCancelCallback(std::bind(&GuiScraperMulti::finish, this));
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mGrid.setEntry(mSearchComp, Vector2i(0, 3), mSearchComp->getSearchType() !=
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ScraperSearchComponent::ALWAYS_ACCEPT_FIRST_RESULT, true);
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GuiScraperSearch::ALWAYS_ACCEPT_FIRST_RESULT, true);
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std::vector< std::shared_ptr<ButtonComponent> > buttons;
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@ -136,7 +136,7 @@ void GuiScraperMulti::acceptResult(const ScraperSearchResult& result)
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{
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ScraperSearchParams& search = mSearchQueue.front();
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ScraperSearchComponent::saveMetadata(result, search.game->metadata);
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GuiScraperSearch::saveMetadata(result, search.game->metadata);
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updateGamelist(search.system);
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// Multiple game scraping user interface.
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// Shows the progress for the scraping as it's running.
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// This interface is triggered from GuiScraperMenu.
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// ScraperSearchComponent is called from here.
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// GuiScraperSearch is called from here.
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//
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#pragma once
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#include "GuiComponent.h"
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#include "MetaData.h"
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class ScraperSearchComponent;
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class GuiScraperSearch;
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class TextComponent;
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class GuiScraperMulti : public GuiComponent
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std::shared_ptr<TextComponent> mTitle;
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std::shared_ptr<TextComponent> mSystem;
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std::shared_ptr<TextComponent> mSubtitle;
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std::shared_ptr<ScraperSearchComponent> mSearchComp;
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std::shared_ptr<GuiScraperSearch> mSearchComp;
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std::shared_ptr<ComponentGrid> mButtonGrid;
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};
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@ -1,7 +1,7 @@
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//
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// ScraperSearchComponent.cpp
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// GuiScraperSearch.cpp
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//
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// User interface component for the scraper where the user is able to see an overview
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// User interface for the scraper where the user is able to see an overview
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// of the game being scraped and an option to override the game search string.
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// Used by both single-game scraping from the GuiMetaDataEd menu as well as
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// to resolve scraping conflicts when run from GuiScraperMenu.
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// from GuiScraperMulti for multi-game scraping.
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//
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#include "components/ScraperSearchComponent.h"
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#include "guis/GuiScraperSearch.h"
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#include "components/ComponentList.h"
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#include "components/DateTimeEditComponent.h"
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#include "Log.h"
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#include "Window.h"
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ScraperSearchComponent::ScraperSearchComponent(
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GuiScraperSearch::GuiScraperSearch(
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Window* window,
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SearchType type)
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: GuiComponent(window),
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updateViewStyle();
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}
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void ScraperSearchComponent::onSizeChanged()
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void GuiScraperSearch::onSizeChanged()
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{
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mGrid.setSize(mSize);
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@ -160,7 +160,7 @@ void ScraperSearchComponent::onSizeChanged()
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mBusyAnim.setSize(mSize);
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}
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void ScraperSearchComponent::resizeMetadata()
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void GuiScraperSearch::resizeMetadata()
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{
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mMD_Grid->setSize(mGrid.getColWidth(2), mGrid.getRowHeight(1));
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if (mMD_Grid->getSize().y() > mMD_Pairs.size()) {
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@ -202,7 +202,7 @@ void ScraperSearchComponent::resizeMetadata()
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}
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}
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void ScraperSearchComponent::updateViewStyle()
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void GuiScraperSearch::updateViewStyle()
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{
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// Unlink description, result list and result name.
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mGrid.removeEntry(mResultName);
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}
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}
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void ScraperSearchComponent::search(const ScraperSearchParams& params)
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void GuiScraperSearch::search(const ScraperSearchParams& params)
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{
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mBlockAccept = true;
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@ -257,7 +257,7 @@ void ScraperSearchComponent::search(const ScraperSearchParams& params)
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mSearchHandle = startScraperSearch(params);
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}
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void ScraperSearchComponent::stop()
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void GuiScraperSearch::stop()
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{
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mThumbnailReq.reset();
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mSearchHandle.reset();
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mBlockAccept = false;
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}
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void ScraperSearchComponent::onSearchDone(const std::vector<ScraperSearchResult>& results)
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void GuiScraperSearch::onSearchDone(const std::vector<ScraperSearchResult>& results)
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{
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mResultList->clear();
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@ -322,16 +322,16 @@ void ScraperSearchComponent::onSearchDone(const std::vector<ScraperSearchResult>
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}
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void ScraperSearchComponent::onSearchError(const std::string& error)
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void GuiScraperSearch::onSearchError(const std::string& error)
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{
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LOG(LogInfo) << "ScraperSearchComponent search error: " << error;
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LOG(LogInfo) << "GuiScraperSearch search error: " << error;
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mWindow->pushGui(new GuiMsgBox(mWindow, Utils::String::toUpper(error),
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"RETRY", std::bind(&ScraperSearchComponent::search, this, mLastSearch),
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"RETRY", std::bind(&GuiScraperSearch::search, this, mLastSearch),
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"SKIP", mSkipCallback,
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"CANCEL", mCancelCallback));
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}
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int ScraperSearchComponent::getSelectedIndex()
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int GuiScraperSearch::getSelectedIndex()
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{
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if (!mScraperResults.size() || mGrid.getSelectedComponent() != mResultList)
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return -1;
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@ -339,7 +339,7 @@ int ScraperSearchComponent::getSelectedIndex()
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return mResultList->getCursorId();
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}
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void ScraperSearchComponent::updateInfoPane()
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void GuiScraperSearch::updateInfoPane()
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{
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int i = getSelectedIndex();
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if (mSearchType == ALWAYS_ACCEPT_FIRST_RESULT && mScraperResults.size())
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@ -405,7 +405,7 @@ void ScraperSearchComponent::updateInfoPane()
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}
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}
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bool ScraperSearchComponent::input(InputConfig* config, Input input)
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bool GuiScraperSearch::input(InputConfig* config, Input input)
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{
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if (config->isMappedTo("a", input) && input.value != 0) {
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if (mBlockAccept)
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@ -415,7 +415,7 @@ bool ScraperSearchComponent::input(InputConfig* config, Input input)
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return GuiComponent::input(config, input);
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}
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void ScraperSearchComponent::render(const Transform4x4f& parentTrans)
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void GuiScraperSearch::render(const Transform4x4f& parentTrans)
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{
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Transform4x4f trans = parentTrans * getTransform();
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@ -429,7 +429,7 @@ void ScraperSearchComponent::render(const Transform4x4f& parentTrans)
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}
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}
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void ScraperSearchComponent::returnResult(ScraperSearchResult result)
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void GuiScraperSearch::returnResult(ScraperSearchResult result)
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{
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mBlockAccept = true;
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@ -443,7 +443,7 @@ void ScraperSearchComponent::returnResult(ScraperSearchResult result)
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mAcceptCallback(result);
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}
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void ScraperSearchComponent::update(int deltaTime)
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void GuiScraperSearch::update(int deltaTime)
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{
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GuiComponent::update(deltaTime);
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@ -530,7 +530,7 @@ void ScraperSearchComponent::update(int deltaTime)
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}
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}
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void ScraperSearchComponent::updateThumbnail()
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void GuiScraperSearch::updateThumbnail()
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{
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if (mThumbnailReq && mThumbnailReq->status() == HttpReq::REQ_SUCCESS) {
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// Save thumbnail to mScraperResults cache and set the flag that the
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@ -569,7 +569,7 @@ void ScraperSearchComponent::updateThumbnail()
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}
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}
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void ScraperSearchComponent::openInputScreen(ScraperSearchParams& params)
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void GuiScraperSearch::openInputScreen(ScraperSearchParams& params)
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{
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auto searchForFunc = [&](const std::string& name) {
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params.nameOverride = name;
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@ -596,7 +596,7 @@ void ScraperSearchComponent::openInputScreen(ScraperSearchParams& params)
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}
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}
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bool ScraperSearchComponent::saveMetadata(
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bool GuiScraperSearch::saveMetadata(
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const ScraperSearchResult& result, MetaDataList& metadata)
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{
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bool mMetadataUpdated = false;
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@ -651,7 +651,7 @@ bool ScraperSearchComponent::saveMetadata(
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return mMetadataUpdated;
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}
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std::vector<HelpPrompt> ScraperSearchComponent::getHelpPrompts()
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std::vector<HelpPrompt> GuiScraperSearch::getHelpPrompts()
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{
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std::vector<HelpPrompt> prompts = mGrid.getHelpPrompts();
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if (getSelectedIndex() != -1)
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@ -660,12 +660,12 @@ std::vector<HelpPrompt> ScraperSearchComponent::getHelpPrompts()
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return prompts;
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}
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void ScraperSearchComponent::onFocusGained()
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void GuiScraperSearch::onFocusGained()
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{
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mGrid.onFocusGained();
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}
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void ScraperSearchComponent::onFocusLost()
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void GuiScraperSearch::onFocusLost()
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{
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mGrid.onFocusLost();
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}
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@ -1,7 +1,7 @@
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//
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// ScraperSearchComponent.h
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// GuiScraperSearch.h
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//
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// User interface component for the scraper where the user is able to see an overview
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// User interface for the scraper where the user is able to see an overview
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// of the game being scraped and an option to override the game search string.
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// Used by both single-game scraping from the GuiMetaDataEd menu as well as
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// to resolve scraping conflicts when run from GuiScraperMenu.
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@ -12,8 +12,8 @@
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//
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#pragma once
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#ifndef ES_APP_COMPONENTS_SCRAPER_SEARCH_COMPONENT_H
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#define ES_APP_COMPONENTS_SCRAPER_SEARCH_COMPONENT_H
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#ifndef ES_APP_GUIS_GUI_SCRAPER_SEARCH_H
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#define ES_APP_GUIS_GUI_SCRAPER_SEARCH_H
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#include "components/BusyComponent.h"
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#include "components/ComponentGrid.h"
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@ -27,7 +27,7 @@ class RatingComponent;
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class ScrollableContainer;
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class TextComponent;
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class ScraperSearchComponent : public GuiComponent
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class GuiScraperSearch : public GuiComponent
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{
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public:
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enum SearchType {
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|
@ -36,7 +36,7 @@ public:
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|||
NEVER_AUTO_ACCEPT
|
||||
};
|
||||
|
||||
ScraperSearchComponent(Window* window, SearchType searchType = NEVER_AUTO_ACCEPT);
|
||||
GuiScraperSearch(Window* window, SearchType searchType = NEVER_AUTO_ACCEPT);
|
||||
|
||||
void search(const ScraperSearchParams& params);
|
||||
void openInputScreen(ScraperSearchParams& from);
|
||||
|
@ -125,4 +125,4 @@ private:
|
|||
BusyComponent mBusyAnim;
|
||||
};
|
||||
|
||||
#endif // ES_APP_COMPONENTS_SCRAPER_SEARCH_COMPONENT_H
|
||||
#endif // ES_APP_GUIS_GUI_SCRAPER_SEARCH_H
|
|
@ -2,7 +2,7 @@
|
|||
// Scraper.cpp
|
||||
//
|
||||
// Main scraper logic.
|
||||
// Called from ScraperSearchComponent.
|
||||
// Called from GuiScraperSearch.
|
||||
// Calls either GamesDBJSONScraper or ScreenScraper.
|
||||
//
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
// Scraper.h
|
||||
//
|
||||
// Main scraper logic.
|
||||
// Called from ScraperSearchComponent.
|
||||
// Called from GuiScraperSearch.
|
||||
// Calls either GamesDBJSONScraper or ScreenScraper.
|
||||
//
|
||||
|
||||
|
|
|
@ -40,11 +40,13 @@ set(CORE_HEADERS
|
|||
${CMAKE_CURRENT_SOURCE_DIR}/src/components/MenuComponent.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/src/components/NinePatchComponent.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/src/components/OptionListComponent.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/src/components/RatingComponent.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/src/components/ScrollableContainer.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/src/components/SliderComponent.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/src/components/SwitchComponent.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/src/components/TextComponent.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/src/components/TextEditComponent.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/src/components/TextListComponent.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/src/components/VideoComponent.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/src/components/VideoPlayerComponent.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/src/components/VideoVlcComponent.h
|
||||
|
@ -115,6 +117,7 @@ set(CORE_SOURCES
|
|||
${CMAKE_CURRENT_SOURCE_DIR}/src/components/ImageComponent.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/src/components/MenuComponent.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/src/components/NinePatchComponent.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/src/components/RatingComponent.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/src/components/ScrollableContainer.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/src/components/SliderComponent.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/src/components/SwitchComponent.cpp
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
//
|
||||
// AsyncHandle.h
|
||||
//
|
||||
// Asynchronous operations used by ScraperSearchComponent and Scraper.
|
||||
// Asynchronous operations used by GuiScraperSearch and Scraper.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
|
|
Loading…
Reference in a new issue