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Fix initial text positioning and improve keyboard handling in TextEditComponent
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@ -20,7 +20,7 @@ TextEditComponent::TextEditComponent(Window* window) : GuiComponent(window),
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onFocusLost();
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setSize(256, mFont->getHeight() + TEXT_PADDING_VERT);
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setSize(4096, mFont->getHeight() + TEXT_PADDING_VERT);
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}
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void TextEditComponent::onFocusGained()
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@ -91,15 +91,20 @@ void TextEditComponent::stopEditing()
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bool TextEditComponent::input(InputConfig* config, Input input)
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{
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bool const cursor_left = (config->getDeviceId() != DEVICE_KEYBOARD && config->isMappedTo("left", input)) ||
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(config->getDeviceId() == DEVICE_KEYBOARD && input.id == SDLK_LEFT);
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bool const cursor_right = (config->getDeviceId() != DEVICE_KEYBOARD && config->isMappedTo("right", input)) ||
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(config->getDeviceId() == DEVICE_KEYBOARD && input.id == SDLK_RIGHT);
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if(input.value == 0)
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{
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if(config->isMappedTo("left", input) || config->isMappedTo("right", input))
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if(cursor_left || cursor_right)
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mCursorRepeatDir = 0;
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return false;
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}
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if(config->isMappedTo("a", input) && mFocused && !mEditing)
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if((config->isMappedTo("a", input) || (config->getDeviceId() == DEVICE_KEYBOARD && input.id == SDLK_RETURN)) && mFocused && !mEditing)
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{
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startEditing();
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return true;
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@ -125,17 +130,38 @@ bool TextEditComponent::input(InputConfig* config, Input input)
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return true;
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}
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if(config->isMappedTo("up", input))
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if(config->getDeviceId() != DEVICE_KEYBOARD && config->isMappedTo("up", input))
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{
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// TODO
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}else if(config->isMappedTo("down", input))
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}else if(config->getDeviceId() != DEVICE_KEYBOARD && config->isMappedTo("down", input))
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{
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// TODO
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}else if(config->isMappedTo("left", input) || config->isMappedTo("right", input))
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}else if(cursor_left || cursor_right)
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{
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mCursorRepeatDir = config->isMappedTo("left", input) ? -1 : 1;
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mCursorRepeatDir = cursor_left ? -1 : 1;
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mCursorRepeatTimer = -(CURSOR_REPEAT_START_DELAY - CURSOR_REPEAT_SPEED);
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moveCursor(mCursorRepeatDir);
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} else if(config->getDeviceId() == DEVICE_KEYBOARD)
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{
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switch(input.id)
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{
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case SDLK_HOME:
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setCursor(0);
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break;
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case SDLK_END:
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setCursor(std::string::npos);
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break;
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case SDLK_DELETE:
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if(mCursor < mText.length())
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{
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// Fake as Backspace one char to the right
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moveCursor(1);
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textInput("\b");
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}
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break;
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}
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}
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//consume all input when editing text
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