mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2024-11-22 06:05:38 +00:00
Removed --home-path argument.
I forgot, for weeks on end, that you can just manipulate environment variables.
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@ -109,7 +109,6 @@ You can use `--help` or `-h` to view a list of command-line options. Briefly out
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--debug - print additional output to the console, primarily about input.
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--windowed - run ES in a window, works best in conjunction with --resolution [w] [h].
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--scrape - run the interactive command-line metadata scraper.
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--home-path [path] - use [path] instead of the "home" environment variable (useful for portable installations).
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```
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As long as ES hasn't frozen, you can always press F4 to close the application.
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@ -34,6 +34,4 @@ private:
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std::map<std::string, int> mIntMap;
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std::map<std::string, float> mFloatMap;
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std::map<std::string, std::string> mStringMap;
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std::string mHomePathOverride;
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};
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24
src/main.cpp
24
src/main.cpp
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@ -23,26 +23,6 @@ namespace fs = boost::filesystem;
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bool scrape_cmdline = false;
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// we do this separately from the other args because the other args might call Settings::getInstance()
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// which will load the file getHomePath() + "/.emulationstation/es_settings.cfg", and getHomePath() needs to be accurate by then
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bool parseArgsForHomeDir(int argc, char* argv[])
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{
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for(int i = 1; i < argc; i++)
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{
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if(strcmp(argv[i], "--home-path") == 0)
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{
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if(i >= argc - 1)
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{
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std::cerr << "No home path specified!\n";
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return false;
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}
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setHomePathOverride(argv[i + 1]);
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}
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}
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return true;
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}
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bool parseArgs(int argc, char* argv[], unsigned int* width, unsigned int* height)
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{
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for(int i = 1; i < argc; i++)
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@ -93,7 +73,6 @@ bool parseArgs(int argc, char* argv[], unsigned int* width, unsigned int* height
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std::cout << "--debug even more logging\n";
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std::cout << "--scrape scrape using command line interface\n";
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std::cout << "--windowed not fullscreen, should be used in conjunction with --resolution\n";
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std::cout << "--home-path [path] use [path] instead of the \"home\" environment variable (for portable installations)\n";
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std::cout << "--help, -h summon a sentient, angry tuba\n\n";
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std::cout << "More information available in README.md.\n";
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return false; //exit after printing help
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@ -159,9 +138,6 @@ int main(int argc, char* argv[])
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unsigned int width = 0;
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unsigned int height = 0;
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if(!parseArgsForHomeDir(argc, argv)) // returns false if an invalid path was specified
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return 1;
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if(!parseArgs(argc, argv, &width, &height))
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return 0;
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@ -3,21 +3,8 @@
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#include <boost/filesystem.hpp>
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#include <iostream>
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std::string sHomePathOverride;
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void setHomePathOverride(const std::string& path)
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{
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// make it use generic directory separators
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sHomePathOverride = boost::filesystem::path(path).generic_string();
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std::cout << "Using home path: " << sHomePathOverride;
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}
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std::string getHomePath()
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{
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if(!sHomePathOverride.empty())
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return sHomePathOverride;
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std::string homePath;
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// this should give you something like "/home/YOUR_USERNAME" on Linux and "C:\Users\YOUR_USERNAME\" on Windows
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@ -28,7 +15,7 @@ std::string getHomePath()
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}
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#ifdef WIN32
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// but does not seem to work for Windwos XP or Vista, so try something else
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// but does not seem to work for Windows XP or Vista, so try something else
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if (homePath.empty()) {
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const char * envDir = getenv("HOMEDRIVE");
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const char * envPath = getenv("HOMEPATH");
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