mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2024-11-29 01:25:38 +00:00
Fixed an issue where AudioManager::deinit() could cause a crash
This commit is contained in:
parent
7cc901bb7f
commit
b9805053a9
|
@ -1,6 +1,6 @@
|
||||||
// SPDX-License-Identifier: MIT
|
// SPDX-License-Identifier: MIT
|
||||||
//
|
//
|
||||||
// ES-DE
|
// ES-DE Frontend
|
||||||
// AudioManager.cpp
|
// AudioManager.cpp
|
||||||
//
|
//
|
||||||
// Low-level audio functions (using SDL2).
|
// Low-level audio functions (using SDL2).
|
||||||
|
@ -113,6 +113,9 @@ void AudioManager::init()
|
||||||
|
|
||||||
void AudioManager::deinit()
|
void AudioManager::deinit()
|
||||||
{
|
{
|
||||||
|
if (sAudioDevice == 0)
|
||||||
|
return;
|
||||||
|
|
||||||
SDL_LockAudioDevice(sAudioDevice);
|
SDL_LockAudioDevice(sAudioDevice);
|
||||||
SDL_FreeAudioStream(sConversionStream);
|
SDL_FreeAudioStream(sConversionStream);
|
||||||
SDL_UnlockAudioDevice(sAudioDevice);
|
SDL_UnlockAudioDevice(sAudioDevice);
|
||||||
|
@ -120,6 +123,7 @@ void AudioManager::deinit()
|
||||||
SDL_CloseAudio();
|
SDL_CloseAudio();
|
||||||
SDL_QuitSubSystem(SDL_INIT_AUDIO);
|
SDL_QuitSubSystem(SDL_INIT_AUDIO);
|
||||||
|
|
||||||
|
sConversionStream = nullptr;
|
||||||
sAudioDevice = 0;
|
sAudioDevice = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -132,7 +136,7 @@ void AudioManager::mixAudio(void* /*unused*/, Uint8* stream, int len)
|
||||||
SDL_memset(stream, 0, len);
|
SDL_memset(stream, 0, len);
|
||||||
|
|
||||||
// Iterate through all our samples.
|
// Iterate through all our samples.
|
||||||
std::vector<std::shared_ptr<Sound>>::const_iterator soundIt = sSoundVector.cbegin();
|
std::vector<std::shared_ptr<Sound>>::const_iterator soundIt {sSoundVector.cbegin()};
|
||||||
while (soundIt != sSoundVector.cend()) {
|
while (soundIt != sSoundVector.cend()) {
|
||||||
std::shared_ptr<Sound> sound {*soundIt};
|
std::shared_ptr<Sound> sound {*soundIt};
|
||||||
if (sound->isPlaying()) {
|
if (sound->isPlaying()) {
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
// SPDX-License-Identifier: MIT
|
// SPDX-License-Identifier: MIT
|
||||||
//
|
//
|
||||||
// ES-DE
|
// ES-DE Frontend
|
||||||
// AudioManager.h
|
// AudioManager.h
|
||||||
//
|
//
|
||||||
// Low-level audio functions (using SDL2).
|
// Low-level audio functions (using SDL2).
|
||||||
|
@ -49,10 +49,10 @@ private:
|
||||||
|
|
||||||
static void mixAudio(void* unused, Uint8* stream, int len);
|
static void mixAudio(void* unused, Uint8* stream, int len);
|
||||||
|
|
||||||
static inline SDL_AudioStream* sConversionStream;
|
static inline SDL_AudioStream* sConversionStream {nullptr};
|
||||||
static inline std::vector<std::shared_ptr<Sound>> sSoundVector;
|
static inline std::vector<std::shared_ptr<Sound>> sSoundVector;
|
||||||
static inline std::atomic<bool> sMuteStream = false;
|
static inline std::atomic<bool> sMuteStream {false};
|
||||||
static inline bool sHasAudioDevice = true;
|
static inline bool sHasAudioDevice {true};
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif // ES_CORE_AUDIO_MANAGER_H
|
#endif // ES_CORE_AUDIO_MANAGER_H
|
||||||
|
|
Loading…
Reference in a new issue