From bae0033807fcf91a90349f6c750a0d5f3add5971 Mon Sep 17 00:00:00 2001 From: Leon Styhre Date: Tue, 24 Jan 2023 18:52:21 +0100 Subject: [PATCH] Updated the changelog. --- CHANGELOG.md | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index a3e49b975..9b9b27b4b 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -78,7 +78,7 @@ Overall application speed and performance has been greatly improved with faster * Added the .car and .rom file extensions to the a5200 system * Added the .car file extension to the atari800 system * Added the .bin file extension to the gx4000 system -* Added the .m3u file extension to the pcfx and pc98 systems +* Added the .m3u file extension to the pc98 and pcfx systems * Removed the .7z and .zip file extensions from the 3do, neogeocd, neogeocdjp and switch systems * Removed the .ccd and .cue file extensions from the fbneo system * Removed the .ccd, .cue and .iso file extensions from the neogeo system @@ -279,6 +279,7 @@ Overall application speed and performance has been greatly improved with faster * Multiple levels of symlinking in the ROMs directory tree could crash the application on startup * Adding a dot (.) to the es_systems.xml extension tag (to setup extensionless entries) led to a crash if the system contained folders * Enabling collections from the Game Collection Settings menu could crash the application in some rare cases +* There was a use after free issue in the multi-scraper which could in theory crash the application * Parsing of .desktop files on Unix did not properly handle escaping of % characters which made game launching fail for some RPCS3 games * For the cps system, MAME standalone was configured with the wrong system directory for the -rompath option, pointing to "arcade" instead of "cps" * During some menu operations that reloaded the gamelist view, the cached background could miss some components as they were not rendered in time @@ -293,6 +294,8 @@ Overall application speed and performance has been greatly improved with faster * Slide and fade transitions would sometimes stop working after changing theme sets * Using fade transitions, when holding a direction button to scroll the system view carousel, the key repeat would cause an unwanted background rendering * Custom collections editing mode did not end when switching UI modes +* Editing a folder using the metadata editor added any new values to the filter index, even though it shouldn't be possible to filter folders directly +* There were multiple issues with filtering games inside folders (too many games filtered, inconsistent behavior etc.) * The outermost logos would sometimes glitch out during carousel transitions * Horizontal and vertical gradients were mixed up (showing the opposite gradient type if set in a theme) * The VideoComponent static images were not fading out smoothly on gamelist fast-scrolling