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Added a selectedItemMargins property to CarouselComponent.
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@ -127,6 +127,7 @@ std::map<std::string, std::map<std::string, ThemeData::ElementPropertyType>>
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{"itemsBeforeCenter", UNSIGNED_INTEGER},
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{"itemsAfterCenter", UNSIGNED_INTEGER},
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{"itemStacking", STRING},
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{"selectedItemMargins", NORMALIZED_PAIR},
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{"itemSize", NORMALIZED_PAIR},
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{"itemScale", FLOAT},
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{"itemRotation", FLOAT},
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@ -139,6 +139,7 @@ private:
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int mItemsBeforeCenter;
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int mItemsAfterCenter;
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ItemStacking mItemStacking;
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glm::vec2 mSelectedItemMargins;
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glm::vec2 mItemSize;
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float mItemScale;
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float mItemRotation;
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@ -192,6 +193,7 @@ CarouselComponent<T>::CarouselComponent()
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, mItemsBeforeCenter {8}
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, mItemsAfterCenter {8}
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, mItemStacking {ItemStacking::CENTERED}
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, mSelectedItemMargins {0.0f, 0.0f}
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, mItemSize {glm::vec2 {Renderer::getScreenWidth() * 0.25f,
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Renderer::getScreenHeight() * 0.155f}}
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, mItemScale {1.2f}
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@ -812,7 +814,7 @@ template <typename T> void CarouselComponent<T>::render(const glm::mat4& parentT
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std::vector<renderStruct> renderItems;
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std::vector<renderStruct> renderItemsSorted;
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for (int i = center - itemInclusion - itemInclusionBefore;
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for (int i {center - itemInclusion - itemInclusionBefore};
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i < center + itemInclusion + itemInclusionAfter; ++i) {
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int index {i};
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@ -839,12 +841,33 @@ template <typename T> void CarouselComponent<T>::render(const glm::mat4& parentT
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scale = std::max(mItemScale, std::min(1.0f, scale));
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}
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glm::vec2 selectedItemMargins {0.0f, 0.0f};
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if (mSelectedItemMargins != glm::vec2 {0.0f, 0.0f}) {
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if (i < camOffset) {
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if (mType == CarouselType::HORIZONTAL)
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selectedItemMargins.x = -mSelectedItemMargins.x;
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else
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selectedItemMargins.y = -mSelectedItemMargins.x;
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}
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else if (i > camOffset) {
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if (mType == CarouselType::HORIZONTAL)
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selectedItemMargins.x = mSelectedItemMargins.y;
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else
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selectedItemMargins.y = mSelectedItemMargins.y;
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}
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if (std::fabs(distance) < 1.0f)
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selectedItemMargins *= std::fabs(distance);
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}
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glm::mat4 itemTrans {carouselTrans};
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if (singleEntry)
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itemTrans = glm::translate(carouselTrans, glm::vec3 {xOff, yOff, 0.0f});
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else
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itemTrans = glm::translate(itemTrans, glm::vec3 {(i * itemSpacing.x) + xOff,
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(i * itemSpacing.y) + yOff, 0.0f});
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itemTrans = glm::translate(
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itemTrans, glm::vec3 {(i * itemSpacing.x) + xOff + selectedItemMargins.x,
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(i * itemSpacing.y) + yOff + selectedItemMargins.y, 0.0f});
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float opacity {0.0f};
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@ -1140,6 +1163,17 @@ void CarouselComponent<T>::applyTheme(const std::shared_ptr<ThemeData>& theme,
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mItemsAfterCenter =
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glm::clamp(static_cast<int>(elem->get<unsigned int>("itemsAfterCenter")), 0, 20);
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if (mType == CarouselType::HORIZONTAL || mType == CarouselType::VERTICAL) {
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if (elem->has("selectedItemMargins")) {
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const glm::vec2 selectedItemMargins {
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glm::clamp(elem->get<glm::vec2>("selectedItemMargins"), 0.0f, 1.0f)};
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if (mType == CarouselType::HORIZONTAL)
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mSelectedItemMargins = selectedItemMargins * Renderer::getScreenWidth();
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else
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mSelectedItemMargins = selectedItemMargins * Renderer::getScreenHeight();
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}
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}
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if (elem->has("itemSize")) {
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const glm::vec2 itemSize {glm::clamp(elem->get<glm::vec2>("itemSize"), 0.05f, 1.0f)};
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mItemSize =
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