Fixed sleep mode dimming not working

This commit is contained in:
Aloshi 2013-12-20 15:44:12 -06:00
parent bec3a2599a
commit bce46cb925

View file

@ -231,8 +231,7 @@ int main(int argc, char* argv[])
window.update(deltaTime);
window.render();
Renderer::swapBuffers();
//sleep if we're past our threshold
//sleeping entails setting a flag to start skipping frames
//and initially drawing a black semi-transparent rect to dim the screen
@ -242,9 +241,10 @@ int main(int argc, char* argv[])
sleeping = true;
timeSinceLastEvent = 0;
Renderer::drawRect(0, 0, Renderer::getScreenWidth(), Renderer::getScreenHeight(), 0x000000A0);
Renderer::swapBuffers();
}
Renderer::swapBuffers();
Log::flush();
}