mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2024-11-29 09:35:39 +00:00
Added support for pasting text into the application when a text input field is focused
This commit is contained in:
parent
81ac2fd2a6
commit
bd591a74cb
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@ -62,10 +62,10 @@ GuiComponent::~GuiComponent()
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getChild(i)->setParent(nullptr);
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getChild(i)->setParent(nullptr);
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}
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}
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void GuiComponent::textInput(const std::string& text)
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void GuiComponent::textInput(const std::string& text, const bool pasting)
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{
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{
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for (auto it = mChildren.cbegin(); it != mChildren.cend(); ++it)
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for (auto it = mChildren.cbegin(); it != mChildren.cend(); ++it)
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(*it)->textInput(text);
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(*it)->textInput(text, pasting);
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}
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}
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bool GuiComponent::input(InputConfig* config, Input input)
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bool GuiComponent::input(InputConfig* config, Input input)
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@ -63,7 +63,7 @@ public:
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GuiComponent();
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GuiComponent();
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virtual ~GuiComponent();
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virtual ~GuiComponent();
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virtual void textInput(const std::string& text);
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virtual void textInput(const std::string& text, const bool pasting = false);
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// Called when input is received.
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// Called when input is received.
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// Return true if the input is consumed, false if it should continue to be passed
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// Return true if the input is consumed, false if it should continue to be passed
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@ -417,8 +417,26 @@ bool InputManager::parseEvent(const SDL_Event& event)
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return true;
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return true;
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}
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}
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case SDL_KEYDOWN: {
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case SDL_KEYDOWN: {
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if (event.key.keysym.sym == SDLK_BACKSPACE && SDL_IsTextInputActive())
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if (SDL_IsTextInputActive()) {
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mWindow->textInput("\b");
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// Paste from clipboard.
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#if defined(__APPLE__)
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if (event.key.keysym.mod & KMOD_GUI && event.key.keysym.sym == SDLK_v) {
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#else
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if ((event.key.keysym.mod & KMOD_CTRL && event.key.keysym.sym == SDLK_v) ||
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(event.key.keysym.mod & KMOD_SHIFT && event.key.keysym.sym == SDLK_INSERT)) {
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#endif
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if (SDL_HasClipboardText()) {
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char* clipboardText {SDL_GetClipboardText()};
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mWindow->textInput(clipboardText, true);
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SDL_free(clipboardText);
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return true;
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}
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}
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// Handle backspace presses.
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if (event.key.keysym.sym == SDLK_BACKSPACE)
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mWindow->textInput("\b");
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}
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if (event.key.repeat)
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if (event.key.repeat)
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return false;
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return false;
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@ -373,10 +373,10 @@ void Window::input(InputConfig* config, Input input)
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}
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}
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}
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}
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void Window::textInput(const std::string& text)
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void Window::textInput(const std::string& text, const bool pasting)
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{
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{
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if (peekGui())
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if (peekGui())
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peekGui()->textInput(text);
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peekGui()->textInput(text, pasting);
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}
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}
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void Window::logInput(InputConfig* config, Input input)
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void Window::logInput(InputConfig* config, Input input)
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@ -110,7 +110,7 @@ public:
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void deinit();
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void deinit();
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void input(InputConfig* config, Input input);
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void input(InputConfig* config, Input input);
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void textInput(const std::string& text);
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void textInput(const std::string& text, const bool pasting = false);
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void logInput(InputConfig* config, Input input);
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void logInput(InputConfig* config, Input input);
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void update(int deltaTime);
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void update(int deltaTime);
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void render();
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void render();
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@ -436,11 +436,11 @@ void ComponentGrid::render(const glm::mat4& parentTrans)
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}
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}
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}
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}
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void ComponentGrid::textInput(const std::string& text)
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void ComponentGrid::textInput(const std::string& text, const bool pasting)
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{
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{
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const GridEntry* selectedEntry {getCellAt(mCursor)};
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const GridEntry* selectedEntry {getCellAt(mCursor)};
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if (selectedEntry != nullptr && selectedEntry->canFocus)
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if (selectedEntry != nullptr && selectedEntry->canFocus)
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selectedEntry->component->textInput(text);
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selectedEntry->component->textInput(text, pasting);
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}
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}
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void ComponentGrid::onCursorMoved(glm::ivec2 from, glm::ivec2 to)
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void ComponentGrid::onCursorMoved(glm::ivec2 from, glm::ivec2 to)
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@ -51,7 +51,7 @@ public:
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mPastBoundaryCallback = func;
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mPastBoundaryCallback = func;
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}
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}
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void textInput(const std::string& text) override;
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void textInput(const std::string& text, const bool pasting = false) override;
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bool input(InputConfig* config, Input input) override;
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bool input(InputConfig* config, Input input) override;
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void update(int deltaTime) override;
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void update(int deltaTime) override;
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void render(const glm::mat4& parentTrans) override;
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void render(const glm::mat4& parentTrans) override;
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@ -490,12 +490,12 @@ void ComponentList::updateElementSize(const ComponentListRow& row)
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(*it)->setSize(width, (*it)->getSize().y);
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(*it)->setSize(width, (*it)->getSize().y);
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}
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}
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void ComponentList::textInput(const std::string& text)
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void ComponentList::textInput(const std::string& text, const bool pasting)
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{
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{
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if (!size())
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if (!size())
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return;
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return;
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mEntries.at(mCursor).data.elements.back().component->textInput(text);
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mEntries.at(mCursor).data.elements.back().component->textInput(text, pasting);
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}
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}
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std::vector<HelpPrompt> ComponentList::getHelpPrompts()
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std::vector<HelpPrompt> ComponentList::getHelpPrompts()
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@ -70,7 +70,7 @@ public:
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void addRow(const ComponentListRow& row, bool setCursorHere = false);
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void addRow(const ComponentListRow& row, bool setCursorHere = false);
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void textInput(const std::string& text) override;
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void textInput(const std::string& text, const bool pasting = false) override;
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bool input(InputConfig* config, Input input) override;
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bool input(InputConfig* config, Input input) override;
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void update(int deltaTime) override;
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void update(int deltaTime) override;
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void render(const glm::mat4& parentTrans) override;
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void render(const glm::mat4& parentTrans) override;
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@ -71,9 +71,13 @@ void TextEditComponent::setValue(const std::string& val)
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onCursorChanged();
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onCursorChanged();
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}
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}
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void TextEditComponent::textInput(const std::string& text)
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void TextEditComponent::textInput(const std::string& text, const bool pasting)
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{
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{
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if (mMaskInput)
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if (mMaskInput && !pasting)
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return;
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// Allow pasting up to a reasonable max clipboard size.
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if (pasting && text.length() > (isMultiline() ? 16384 : 300))
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return;
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return;
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if (mEditing) {
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if (mEditing) {
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@ -22,7 +22,7 @@ class TextEditComponent : public GuiComponent
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public:
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public:
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TextEditComponent();
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TextEditComponent();
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void textInput(const std::string& text) override;
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void textInput(const std::string& text, const bool pasting = false) override;
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bool input(InputConfig* config, Input input) override;
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bool input(InputConfig* config, Input input) override;
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void update(int deltaTime) override;
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void update(int deltaTime) override;
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void render(const glm::mat4& parentTrans) override;
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void render(const glm::mat4& parentTrans) override;
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