diff --git a/THEMES-DEV.md b/THEMES-DEV.md index 814c28899..8e4e7f657 100644 --- a/THEMES-DEV.md +++ b/THEMES-DEV.md @@ -276,7 +276,7 @@ Here is a very simple theme that changes the color of the game name text: ## How it works -All configuration must be contained within a `` tag pair. That is true for each separate .xml file used to build the completely theme. +All configuration must be contained within a `` tag pair. That is true for each separate .xml file used to build the complete theme. The `` tag pair refers to the available views within ES-DE, which is either _system_ or _gamelist_. There is a special _all_ view available as well, but that is only used for defining the navigation sounds as these are always applied globally to both view types. @@ -714,6 +714,7 @@ Here's an example configuration: 0.4 0.6437 0.006 + 0.011 @@ -726,6 +727,7 @@ Here's an example configuration: 1 0.056 ${gameCounterFontSize} + 0.2 0.3412 diff --git a/THEMES.md b/THEMES.md index f5e44eeab..8be43318a 100644 --- a/THEMES.md +++ b/THEMES.md @@ -274,7 +274,7 @@ Here is a very simple theme that changes the color of the game name text: ## How it works -All configuration must be contained within a `` tag pair. That is true for each separate .xml file used to build the completely theme. +All configuration must be contained within a `` tag pair. That is true for each separate .xml file used to build the complete theme. The `` tag pair refers to the available views within ES-DE, which is either _system_ or _gamelist_. There is a special _all_ view available as well, but that is only used for defining the navigation sounds as these are always applied globally to both view types. @@ -712,6 +712,7 @@ Here's an example configuration: 0.4 0.6437 0.006 + 0.011 @@ -724,6 +725,7 @@ Here's an example configuration: 1 0.056 ${gameCounterFontSize} + 0.2 0.3412 diff --git a/USERGUIDE-DEV.md b/USERGUIDE-DEV.md index 9ca57e2bb..8c491f049 100644 --- a/USERGUIDE-DEV.md +++ b/USERGUIDE-DEV.md @@ -3993,7 +3993,7 @@ The collection will now be created and the collection edit mode will be entered. Removing a game works the same way, just press _Y_ to remove it if it's already present in your collection. You can do this either from the gamelist where the game was added, or from the collection itself. -Only files can be part of collections, not folders. Games marked as hidden or to not be counted as games can't be added either. +Only files can be part of collections, not folders. Games marked as hidden or set to not be counted as games can't be added either. During the time that the collection is being edited, any game that is part of the collection is marked with a leading tick symbol in the game name if a textlist is used, and a _collection_ badge is displayed for the currently selected game as well (assuming the theme support badges). diff --git a/USERGUIDE.md b/USERGUIDE.md index 5953e1a81..22ce2f305 100644 --- a/USERGUIDE.md +++ b/USERGUIDE.md @@ -3991,7 +3991,7 @@ The collection will now be created and the collection edit mode will be entered. Removing a game works the same way, just press _Y_ to remove it if it's already present in your collection. You can do this either from the gamelist where the game was added, or from the collection itself. -Only files can be part of collections, not folders. Games marked as hidden or to not be counted as games can't be added either. +Only files can be part of collections, not folders. Games marked as hidden or set to not be counted as games can't be added either. During the time that the collection is being edited, any game that is part of the collection is marked with a leading tick symbol in the game name if a textlist is used, and a _collection_ badge is displayed for the currently selected game as well (assuming the theme support badges).