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Documentation update
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@ -377,6 +377,12 @@ For some systems you will need to explictly set the _Start_ and _Select_ buttons
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There are a few more things that you may need to configure for some systems, but that's beyond the scope of this document and should be covered by the MAME emulator documentation.
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There are a few more things that you may need to configure for some systems, but that's beyond the scope of this document and should be covered by the MAME emulator documentation.
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### Mandarine
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This emulator which is forked from Citra can be downloaded from their GitHub site.
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https://github.com/mandarine3ds/mandarine/releases
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### MasterGear
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### MasterGear
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This emulator can be installed from the Play store as a paid app.
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This emulator can be installed from the Play store as a paid app.
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@ -765,7 +771,7 @@ The **@** symbol indicates that the emulator is _deprecated_ and will be removed
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| naomi | Sega NAOMI | Flycast | Flycast **(Standalone)** | Yes | Single archive file + .chd file in subdirectory if GD-ROM game |
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| naomi | Sega NAOMI | Flycast | Flycast **(Standalone)** | Yes | Single archive file + .chd file in subdirectory if GD-ROM game |
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| naomi2 | Sega NAOMI 2 | Flycast | Flycast **(Standalone)** | Yes | Single archive file + .chd file in subdirectory if GD-ROM game |
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| naomi2 | Sega NAOMI 2 | Flycast | Flycast **(Standalone)** | Yes | Single archive file + .chd file in subdirectory if GD-ROM game |
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| naomigd | Sega NAOMI GD-ROM | Flycast | Flycast **(Standalone)** | Yes | Single archive file + .chd file in subdirectory if GD-ROM game |
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| naomigd | Sega NAOMI GD-ROM | Flycast | Flycast **(Standalone)** | Yes | Single archive file + .chd file in subdirectory if GD-ROM game |
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| n3ds | Nintendo 3DS | Citra | Citra **(Standalone)**,<br>Citra Canary **(Standalone)**,<br>Citra MMJ **(Standalone)**,<br>Lime3DS **(Standalone)**,<br>Panda3DS **(Standalone)** | No | Single ROM file |
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| n3ds | Nintendo 3DS | Citra | Citra **(Standalone)**,<br>Citra Canary **(Standalone)**,<br>Citra MMJ **(Standalone)**,<br>Mandarine **(Standalone)**,<br>Lime3DS **(Standalone)**,<br>Panda3DS **(Standalone)** | No | Single ROM file |
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| n64 | Nintendo 64 | Mupen64Plus-Next | M64Plus FZ **(Standalone)**,<br>Mupen64Plus AE **(Standalone)**,<br>ParaLLEl N64 | No | Single archive or ROM file |
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| n64 | Nintendo 64 | Mupen64Plus-Next | M64Plus FZ **(Standalone)**,<br>Mupen64Plus AE **(Standalone)**,<br>ParaLLEl N64 | No | Single archive or ROM file |
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| n64dd | Nintendo 64DD | Mupen64Plus-Next | M64Plus FZ **(Standalone)**,<br>Mupen64Plus AE **(Standalone)**,<br>ParaLLEl N64 | Yes | |
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| n64dd | Nintendo 64DD | Mupen64Plus-Next | M64Plus FZ **(Standalone)**,<br>Mupen64Plus AE **(Standalone)**,<br>ParaLLEl N64 | Yes | |
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| nds | Nintendo DS | melonDS DS | melonDS,<br>melonDS **(Standalone)**,<br>melonDS Nightly **(Standalone)**,<br>DeSmuME,<br>DeSmuME 2015,<br>DraStic **(Standalone)**,<br>NooDS **(Standalone)** | No | Single archive or ROM file |
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| nds | Nintendo DS | melonDS DS | melonDS,<br>melonDS **(Standalone)**,<br>melonDS Nightly **(Standalone)**,<br>DeSmuME,<br>DeSmuME 2015,<br>DraStic **(Standalone)**,<br>NooDS **(Standalone)** | No | Single archive or ROM file |
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@ -16,8 +16,10 @@
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* Added translations for Korean (ko_KR)
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* Added translations for Korean (ko_KR)
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* Decreased the memory footprint under some circumstances by completely freeing up video player resources after finishing view transitions
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* Decreased the memory footprint under some circumstances by completely freeing up video player resources after finishing view transitions
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* The Git index stat cache is now refreshed for all themes when starting the theme downloader (this speeds up the inventory under some circumstances)
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* The Git index stat cache is now refreshed for all themes when starting the theme downloader (this speeds up the inventory under some circumstances)
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* Added Mandarine standalone as an alternative emulator for the n3ds system
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* (Android) Added experimental support for the Nintendo Wii U (wiiu) game system
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* (Android) Added experimental support for the Nintendo Wii U (wiiu) game system
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* (Android) Changed Flycast standalone to use %ROMSAF% instead of %ROM% as the latter caused game launching to fail on some devices
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* (Android) Changed Flycast standalone to use %ROMSAF% instead of %ROM% as the latter caused game launching to fail on some devices
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* (Android) Adjusted the layout for the onboarding configurator to look better on screens with wider aspect ratios
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* (Android) Improved the experience when running in multi-window mode
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* (Android) Improved the experience when running in multi-window mode
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* (Android) Added exception handling to the onboarding configurator for broken devices where the SAF directory picker is missing
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* (Android) Added exception handling to the onboarding configurator for broken devices where the SAF directory picker is missing
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* (Android) Added a temporary workaround to avoid crashes on non-character keyboard input when editing text (caused by a bug in the SDL library)
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* (Android) Added a temporary workaround to avoid crashes on non-character keyboard input when editing text (caused by a bug in the SDL library)
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@ -29,6 +31,7 @@
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### Bug fixes
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### Bug fixes
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* Pressing the "Clear" button in the text editor and then entering some value in the input field crashed the application
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* Pressing the "Clear" button in the text editor and then entering some value in the input field crashed the application
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* Placing a directory with no access permissions inside a system folder crashed the application on startup
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* (Android) Switching from ES-DE to another app and back again while the "no ROMs" dialog was shown crashed the application
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* (Android) Switching from ES-DE to another app and back again while the "no ROMs" dialog was shown crashed the application
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* (Android) Switching from ES-DE to the home app and back again while the onboarding configurator was running crashed the application
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* (Android) Switching from ES-DE to the home app and back again while the onboarding configurator was running crashed the application
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* There was a regression where filesystem case-sensitivity was not considered when looking for media files for the screensaver
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* There was a regression where filesystem case-sensitivity was not considered when looking for media files for the screensaver
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@ -702,6 +702,7 @@ The following emulators are supported in AppImage format when using the bundled
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| macintosh | SheepShaver | SheepShaver*.AppImage |
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| macintosh | SheepShaver | SheepShaver*.AppImage |
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| n3ds | Citra | citra-qt*.AppImage |
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| n3ds | Citra | citra-qt*.AppImage |
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| n3ds | Lime3DS | lime3ds.AppImage |
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| n3ds | Lime3DS | lime3ds.AppImage |
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| n3ds | Mandarine | mandarine-qt.AppImage |
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| n3ds | Panda3DS | Alber-*.AppImage |
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| n3ds | Panda3DS | Alber-*.AppImage |
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| n64/n64dd | Rosalie's Mupen GUI | RMG*.AppImage |
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| n64/n64dd | Rosalie's Mupen GUI | RMG*.AppImage |
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| ngage/symbian | EKA2L1 | EKA2L1*.AppImage |
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| ngage/symbian | EKA2L1 | EKA2L1*.AppImage |
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@ -4181,7 +4182,7 @@ The **@** symbol indicates that the emulator is _deprecated_ and will be removed
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| msxturbor | MSX Turbo R | blueMSX | openMSX **(Standalone)**,<br>openMSX No Machine **(Standalone)** | Yes | |
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| msxturbor | MSX Turbo R | blueMSX | openMSX **(Standalone)**,<br>openMSX No Machine **(Standalone)** | Yes | |
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| mugen | M.U.G.E.N Game Engine | Ikemen GO **(Standalone)** | | No | See the specific _M.U.G.E.N Game Engine_ section elsewhere in this guide |
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| mugen | M.U.G.E.N Game Engine | Ikemen GO **(Standalone)** | | No | See the specific _M.U.G.E.N Game Engine_ section elsewhere in this guide |
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| multivision | Othello Multivision | Gearsystem | Mesen **(Standalone)** [LW] | No | Single archive or ROM file |
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| multivision | Othello Multivision | Gearsystem | Mesen **(Standalone)** [LW] | No | Single archive or ROM file |
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| n3ds | Nintendo 3DS | Citra [LW],<br>Citra **(Standalone)** [M] | Citra 2018 [LW],<br>Citra **(Standalone)** [LW],<br>Lime3DS **(Standalone)**,<br>Panda3DS **(Standalone)** | No | Single ROM file |
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| n3ds | Nintendo 3DS | Citra [LW],<br>Citra **(Standalone)** [M] | Citra 2018 [LW],<br>Citra **(Standalone)** [LW]<br>Mandarine **(Standalone)**,<br>Lime3DS **(Standalone)**,<br>Panda3DS **(Standalone)** | No | Single ROM file |
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| n64 | Nintendo 64 | Mupen64Plus-Next | Mupen64Plus **(Standalone)**,<br>ParaLLEl N64,<br>simple64 **(Standalone)** [LW],<br>Rosalie's Mupen GUI **(Standalone)** [LW],<br>Project64 **(Standalone)** [W],<br>ares **(Standalone)**,<br>sixtyforce **(Standalone)** [M] | No | Single archive or ROM file |
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| n64 | Nintendo 64 | Mupen64Plus-Next | Mupen64Plus **(Standalone)**,<br>ParaLLEl N64,<br>simple64 **(Standalone)** [LW],<br>Rosalie's Mupen GUI **(Standalone)** [LW],<br>Project64 **(Standalone)** [W],<br>ares **(Standalone)**,<br>sixtyforce **(Standalone)** [M] | No | Single archive or ROM file |
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| n64dd | Nintendo 64DD | ParaLLEl N64 [LW],<br>Mupen64Plus-Next [M] | Mupen64Plus-Next [LW],<br>ParaLLEl N64 [M],<br>Rosalie's Mupen GUI **(Standalone)** [LW],<br>ares **(Standalone)** | Yes | See the specific _Nintendo 64DD_ section elsewhere in this guide |
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| n64dd | Nintendo 64DD | ParaLLEl N64 [LW],<br>Mupen64Plus-Next [M] | Mupen64Plus-Next [LW],<br>ParaLLEl N64 [M],<br>Rosalie's Mupen GUI **(Standalone)** [LW],<br>ares **(Standalone)** | Yes | See the specific _Nintendo 64DD_ section elsewhere in this guide |
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| naomi | Sega NAOMI | Flycast | Flycast **(Standalone)**,<br>Flycast Dojo **(Standalone)**,<br>Demul **(Standalone)** [W] | Yes | Single archive file + .chd file in subdirectory if GD-ROM game |
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| naomi | Sega NAOMI | Flycast | Flycast **(Standalone)**,<br>Flycast Dojo **(Standalone)**,<br>Demul **(Standalone)** [W] | Yes | Single archive file + .chd file in subdirectory if GD-ROM game |
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