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https://github.com/RetroDECK/ES-DE.git
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Added a ScreenScraper option to fallback to additional regions to allow scraping of country-specific games and unofficial releases.
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@ -893,6 +893,28 @@ void GuiScraperMenu::openOtherOptions()
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}
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});
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// Whether to fallback to additional regions.
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auto scraperRegionFallback = std::make_shared<SwitchComponent>(mWindow);
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scraperRegionFallback->setState(Settings::getInstance()->getBool("ScraperRegionFallback"));
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s->addWithLabel("ENABLE FALLBACK TO ADDITIONAL REGIONS", scraperRegionFallback);
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s->addSaveFunc([scraperRegionFallback, s] {
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if (scraperRegionFallback->getState() !=
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Settings::getInstance()->getBool("ScraperRegionFallback")) {
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Settings::getInstance()->setBool("ScraperRegionFallback",
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scraperRegionFallback->getState());
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s->setNeedsSaving();
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}
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});
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// Regions are not supported by TheGamesDB, so gray out the option if this scraper is selected.
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if (Settings::getInstance()->getString("Scraper") == "thegamesdb") {
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scraperRegionFallback->setEnabled(false);
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scraperRegionFallback->setOpacity(DISABLED_OPACITY);
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scraperRegionFallback->getParent()
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->getChild(scraperRegionFallback->getChildIndex() - 1)
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->setOpacity(DISABLED_OPACITY);
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}
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// Retry search on peer verification errors (TLS/certificate issues).
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auto retry_peer_verification = std::make_shared<SwitchComponent>();
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retry_peer_verification->setState(
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@ -610,14 +610,14 @@ void ScreenScraperRequest::processMedia(ScraperSearchResult& result,
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std::string& fileFormat,
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std::string region)
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{
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pugi::xml_node art = pugi::xml_node(nullptr);
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pugi::xml_node art {pugi::xml_node(nullptr)};
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// Do an XPath query for media[type='$media_type'], then filter by region.
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// We need to do this because any child of 'medias' has the form
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// <media type="..." region="..." format="...">
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// and we need to find the right media for the region.
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pugi::xpath_node_set results = media_list.select_nodes(
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(static_cast<std::string>("media[@type='") + mediaType + "']").c_str());
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pugi::xpath_node_set results {media_list.select_nodes(
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(static_cast<std::string>("media[@type='") + mediaType + "']").c_str())};
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if (results.size()) {
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// Videos and fan art don't have any region attributes, so just take the first entry
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@ -626,13 +626,23 @@ void ScreenScraperRequest::processMedia(ScraperSearchResult& result,
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art = results.first().node();
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}
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else {
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// Region fallback: WOR(LD), US, CUS(TOM?), JP, EU.
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for (auto _region : std::vector<std::string> {region, "wor", "us", "cus", "jp", "eu"}) {
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std::string otherRegion;
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if (Settings::getInstance()->getBool("ScraperRegionFallback")) {
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// In case none of the regular fallback regions are found, try whatever is the
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// first region in the returned results. This should capture games only released
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// for specific countries and such as well as invalid database entries where the
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// wrong region was defined. This fallback also includes the ss/ScreenScraper
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// region which adds media for unofficial games (e.g. for OpenBOR and PICO-8).
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otherRegion = results.first().node().attribute("region").as_string();
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}
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// Region fallback: world, USA, Japan, EU and custom.
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for (auto regionEntry :
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std::vector<std::string> {region, "wor", "us", "jp", "eu", "cus", otherRegion}) {
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if (art)
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break;
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for (auto node : results) {
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if (node.node().attribute("region").value() == _region) {
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if (node.node().attribute("region").value() == regionEntry) {
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art = node.node();
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break;
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}
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@ -127,6 +127,7 @@ void Settings::setDefaults()
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mBoolMap["ScraperRespectExclusions"] = {true, true};
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mBoolMap["ScraperExcludeRecursively"] = {true, true};
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mBoolMap["ScraperConvertUnderscores"] = {true, true};
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mBoolMap["ScraperRegionFallback"] = {true, true};
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mBoolMap["ScraperRetryPeerVerification"] = {false, false};
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// UI settings.
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